Search results

    1. R

      TPT

      TPT maintenance crews loaded some power/shield generation units onto an SFL, and then welded a few weapons on it. Our convoys will be well protected against pirates. Also we need a new target ship: Main gun stats: Ship stats:
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      Nebulon-B (Star Wars)

      ...when attempting to leave this project to do something else, that I had no way out of the engine section, which contains the ship core. So I put in a (Possibly temporary, but it is barely noticible from outside the ship) plexdoor for that purpose - also, this gives you a view of the current...
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      TPT

      Tainium Production & Transport wishes to make the following announcement: We are aware of the rumors surrounding our Yellow-Tainium production capacity - namely, that it is unable to meet the recently increased demand due to some newer ship designs using this material in large amounts. We...
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      My first original design

      Better than my first ship design :D
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      Some Detailed Turrets

      I think I could mount one of those on each end of my space station when it is complete... Although it is gray and they wouldn\'t match so well, I think they\'d still be quite cool looking up there.
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      Some random ship

      This ship kinda grew out of what started as an X-wing shape, and kinda grew far larger than an X-wing ever would be...Then I put turrets on it...:D The "wings" contain power generation and shield units (under the armor/paint). The ship has 4 AMC guns (one on each wingtip) and 4 2-gun AMC...
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      Nebulon-B (Star Wars)

      Useful (it is a youtube video of some 3d-model of the Neb-B someone made, or at least I think so...) http://www.youtube.com/watch?v=pCZhQNW6WX4
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      Nebulon-B (Star Wars)

      The engines... Edit: Aaaaaand.... Finished with engines: Edit 2: And even more complete...:
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      Nebulon-B (Star Wars)

      I had the fins backwards. And I missed the indentations Corrected fins:
    10. R

      40k. The Great Enemy.

      Is awesome! That is all.
    11. R

      JMC Transport Ship Starbug

      I am not personally familer with this ship (apparently from a TV series or something?), but I still think it is quite interesting/cool.
    12. R

      Yuzul's Shipyard

      Looking. No idea how it would do in combat, but it looks damned cool.
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      Yuzul's Shipyard

      Worse. Some people like red. You don\'t like red. Saying \"no one likes red\" is both inaccurate and assumes you can speak for everyone, for some reason.
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      My first real building accomplishment

      If, like me, you just want to build something and have specific parts in mind, just use admin commands to give yourself those parts. Like, for example, at the moment I am building something that requires massive numbers of gray blocks, so...
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      Taking Ideas from all of my Sci-fi knowledge and putting them here. From weapons to planets.

      Firing speed goes up, currently, as you add blocks to a weapon - you SHOULD be able to have an insanely rapid-fire massive AMC, but at the cost of damage, range, and/or shot speed. By the same token, you should be able to bump up the damage on a 1-block AMC to a degree - the longer reload would...
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      Fighting Gigantism in Starmade

      Someone suggested this before, but... Mass-based acceleration/turning? Sure, if you have a battlecruiser ship that is a giant engine, you can manuver it like a fighter, but then it has no weapons worth speaking of... Currently, to my understanding, acceleration is based on some calculation...
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      No build mode while in combat

      Someone probably suggested this already at some point, but... Make build mode inacessable while your ship is in combat - defining combat as "x seconds after last damage hit ship/shields, or weapons were fired". This could be an admin-adjustable paramater, and setting it to zero would mean...
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      Fully Programmable Computers Suggestion

      This sounds like it would involve knowledge of actual programming. Instead, the hacking part should be a minigame at most, and the actual programming of the computer should involve menus rather than actual code. Otherwise persons with programming skills would have a serious advantage in using...
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      Specialty Blocks and Equipment

      Some of these are already in the game - you can go into the weapons list and tweak the values of your installed weapons from a pool of 100% Default is 25% for each catagory, which are Damage, distance (range), speed (projectile velocity?), and reload (how fast it fires). So effectively you can...