Search results

    1. R

      Salvage lasers shouldnt be weapons?!

      Railguns do not insta-hit. Very fast, perhaps, but their projectiles are still subject to gravity and other forces. Salvage beams are more like a...laser beam.
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      Suggestions

      Have a skull as part of his avatar - perhaps he is a necromancer?
    3. R

      Frankie class, Assault Pioneer ship.

      What I\'m saying is that it\'d be nice if there were a remote-launch system specifically for launching AI drones from a hanger, to avoid the \"go manually fly the thing out of dock, get out, and activate it\" part.
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      Frankie class, Assault Pioneer ship.

      Drones is that you have to activate them one at a time (enter drone core, undock, exit core, activate AI, repeat). It would be nice if there were a \"Drone Docking Module\", which could be activated from a console somewhere, that would undock the drones but leave their AI active. Not sure...
    5. R

      Rotating Cockpit

      You could have angle-block cockpits.
    6. R

      Rotating Cockpit

      Currently you cannot switch to turrets with arrow keys - they are considered a different type of docked ship, not really part of the parent ship.
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      Pirate/NPc ship creation contest?

      In many Sci-Fi media formats, pirates will often have a vast variance of ships, many of which involve upgrade/modified ships that more lawful groups use. So for example if you wanted to make a pirate ship you might take that salvage or exploring vessel you made awhile back, tear out the...
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      Dropped items showing up on navigation screen.

      faction/clan under attack dumps thousands of items into space, creating server lag due to the massive number of navigation icons that must now spawn, not to mention blinding swamping everyone\'s radar with icons. Hell, they could do that when attacking, wouldn\'t that be somewhat like the...
    9. R

      Frankie class, Assault Pioneer ship.

      On another thread in this section, someone created flights of 3-fighters each controlled by a single core (he just took blocks out from between the fighters in build mode). This could be used to create \"mine fields\" that would allow you to place multiple mines in a precise pattern - they...
    10. R

      Starmade Texture Pack

      I want to try it when I get home from work...
    11. R

      Different viewpoint for Salvage/Weapon computer

      I think that is what it is called - look under ship section in the store - basically, it lets you switch views between the main ship core and the various SD cockpits you have placed around the ship. Unless I misunderstood your question?
    12. R

      Measuring tool

      I am in the process of attempting to build a ship from a science fiction series to the specifications listed for it online... At the moment I am in the process of laying out the basic shape, and what I did was place blocks in the manner 9-black 1-white, with the white block denoting 10...
    13. R

      Power Generator Designs

      seeing a youtube video where the author did something like what you show here, but had an entire box of those bent-T shapes filled with ever-decreasing in size bent-Ts...so that none touched another - That is likely one of the more efficent designs, but I am not sure. Most of my designs thus...
    14. R

      Power Generator Designs

      A solid 5x5x5 cube of power produces less than something like this - about half as much, actually...
    15. R

      Power Regen: 10000 e/sec, 5x5x5 Box?

      Most of the ships/stations I have built involved either alternating rows of salvage beams and power/engines/shields (depending on what I needed)... Or had length/width available, thus allowing large L/T shapes of power blocks (which give more power than a solid block...).
    16. R

      TIE Interceptor

      A basic TIE would be much easier - straight wings. May have to give that a try later...
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      Frankie class, Assault Pioneer ship.

      The explosive blocks count as weapons... I wonder... If you put a tiny drone together, perhaps Bobby AI, core, a few each of power and engines, perhaps shields...And then attached a block of explosives too it with a docking module...would that count as an AI unit with weapons? Or could you...
    18. R

      ship scanners and secondary core

      For an AI (or more importantly, another player) to know exactly where the most important part of your ship is, so they can target it to attempt destruction, is in my mind a problem - having that information should involves spies stealing the plans or some such, at least on large ships - but at...
    19. R

      Dock Stuff (Orientation, Beam, Target, Docked Ship Position)

      Changes to current blocks: Docking module - add ability to specify ship facing when docked, to facilitate odd-size docking areas and side-facing turrets. Turret docking module - same as above, with the addition that you can specify the turret\'s movement limits, to prevent a turret from...
    20. R

      Orange Star Shipyards

      Nice designs, for not using angled blocks. I had not thought about the problems that would occur if you tried to repair an angled-block area - those things are a pain to get the right facing on when building... Which is why I would probably just buy a new one from the catalog, in my...