Search results

    1. R

      Monolith

      That thing will be insane.
    2. R

      Different viewpoint for Salvage/Weapon computer

      You cannot - so far as I know, the SD cockpits automatically link with the core, allowing you to switch between the views while in your core. I never tried linking them with something else, to see if it were possible, but.... You could try the default \"select\" (C key) on the weapons comp...
    3. R

      Modular Crewbots

      I like it. I\'d say that eventually various versions (and various skins for the bots) of this could be used to create AI crews on pirate bases, plantary populations, and crewed pirate ships that you could board and fight through. OR if the devs are already working on those last few, they...
    4. R

      Acclamator Assault Ship (Star Wars)

      Acclamators should duel after they are complete. Best ship wins! Edit: or some kind of contest? Various catagories, like \"best combat\", \"most accurate/detailed\", etc...
    5. R

      Deep Space 9

      Apparently missed it in the OP... He did mention a minecraft DS9, but said something about it being far too large.
    6. R

      Nebulon-B (Star Wars)

      Of the fins/blades/whateverthehelltheyares: Edit: Which are, currently, the most finish-looking part of my ship :D
    7. R

      Nebulon-B (Star Wars)

      I changed the shape of the rear hull - after consulting those schematics more closely, it needed tweaking
    8. R

      Nebulon-B (Star Wars)

      The scaffolding and measurements were done, the actual construction was quite rapid...
    9. R

      Nebulon-B (Star Wars)

      I have become a bit absorbed in getting those fin things on the bottom of the rear hull (engine section?) the right size/shape... Here I am with various scaffolds in place building the things.
    10. R

      Bridge

      almost no experience with this kind of thing, but I would say... Build a bridge that supports consoles for all the systems you want it too (so that other players can fire your side guns, for example, or man your torpedos), and is protected enough that the ship\'s core is unlikely to be hit...
    11. R

      TIE Interceptor

      I had thought of a plexdoor, but I think the \"invisibile activate area\" for that would still block the core...might have to make a slight modification to this thing...
    12. R

      Nebulon-B (Star Wars)

      Can anyone tell me if the measurements for that ship included the very tall main com array in the height measurements? Because if so, I might need to change a few things... Edit: Hmm... I saw someone else mention resizing blueprints, so I did so with the frontal view of this thing (in the...
    13. R

      Nebulon-B (Star Wars)

      The problem with doing that for the internal systems is that I frankly have no idea what these ships look like inside - except perhaps the Med bay? I forget what all of these we saw in the Star Wars movies... The external systems I may indeed attempt. That front blade though...I am really not...
    14. R

      Nebulon-B (Star Wars)

      Currently using this picture for most of my design work... http://images1.wikia.nocookie.net/__cb20081008133939/starwars/images/1/12/NebulonB_schem.jpg Edit: After screwing around in paint, I found that I could reduce the frontal view to precisely 166 high and use it to make a fairly...
    15. R

      Nebulon-B (Star Wars)

      So I decided to attempt a scale-model (using 1 cubic meter = 1 block as measurement) of the Nebulon-B Frigate from Star Wars as my first large ship build. Now, I've only reached the point of setting up a wire-frame and trying out my hand at fitting the hull (at least on the rear section...
    16. R

      The Planet Cracker! A STEM Faction creation by Dobbes!

      Make another set of salvage cannons, offset by one block, behind that set - every block in front of that ship will emit a salvage beam
    17. R

      Star Wars Fighters *B-wing added*

      Is far better than mine - of course I tried to build mine to scale, using 1 block = 1 meter, which makes it quite difficult to build a good-looking ship due to it only being 9.6 meters long (according to wookiepediia). I like em.
    18. R

      Frankie class, Assault Pioneer ship.

      I did not realize you could put docking modules in your hotbar.
    19. R

      Point of rotation

      About the docking issues... I had suggested the addition of a \"docking point block\", or some such - as in, a block you could place anyhere on the ship, allowing you to emit a docking beam and attach to a docking module at that point, rather than the core... I had also suggested that...
    20. R

      Salvage lasers shouldnt be weapons?!

      I do not think that salvage beams should work on a ship - except as it stands, if core is overheating. Otherwise you would have massive banks of salvage beams on capital ships, with nearby AMC cannons to take down shields - then switch to salvage and rip a huge hole in the side of a ship. A...