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    1. rocketman221

      StarMade v0.15997 released.

      Use another amc as a secondary computer and you can increase the rate of fire to 10 shots per second.
    2. rocketman221

      New patch

      Try running the game without the launcher. Open a terminal and cd into your StarMade folder, then run "java -Xmn512M -Xms1024M -Xmx4096M -Xincgc -jar StarMade.jar -force -port:4242"
    3. rocketman221

      Hosting a server on Raspberry pi

      It's not compatible with an ARM processor. You would have to recompile the .so files for ARM in order for it to run.
    4. rocketman221

      Bug Server crash on shutdown

      I shutdown my StarMade server to run some system updates using the /shutdown command in the console (nobody was logged in at the time). It took unusually long to stop, then crashed and gave me the attached log file. I am running StarMade 0.1421 on a 64 bit Debian 7 server. The server started...
    5. rocketman221

      Ability for some manufactiring "items" to be added to ships

      I use them all the time for decorations on my bases, It's annoying to be unable to place them on ships. They don't have any functional purpose anyways.
    6. rocketman221

      A Possible Bounty System.

      This would be really nice to have. It would be a good way to make some credits if you need some. I like the idea of having a server wide bounty list.
    7. rocketman221

      Errors, Errors and More Errors

      What build are you using?
    8. rocketman221

      A "Map Block" and Accompanying System

      I think the long range missiles would be a bit OP. You would need to have some sort of defense system that could detect them and shoot them down. Maybe they could only be used to fight between station and planets.
    9. rocketman221

      Starlaunch - WIP launcher replacement [Now released on Windows, Mac and Linux]

      I didn't notice that before. I guess I will just have to write my own launcher then.
    10. rocketman221

      Starlaunch - WIP launcher replacement [Now released on Windows, Mac and Linux]

      Will you be making Linux and Mac versions too?
    11. rocketman221

      Turrets

      Holy crap, 14m dps! What is the power usage on that monster?
    12. rocketman221

      Option to set default cockpit view

      I would like to be able to pick one cockpit in each ship and set it as my favorite. This way every time you enter the ship, you will be at your preferred view. The game currently doesn't remember views between ships. I find it very annoying to have to hunt for the correct view every time I...
    13. rocketman221

      Bug Pirates / Trading Fighters not spawning

      Make sure you have at least one ship available for enemy use. You can set that by clicking the permissions button in the ship catalog admin tab. For the mob spawn command type "/spawn_mobs Isanth-VI -1 3" to spawn 3 isanth pirate ships. If the ship name has spaces, it needs to be surrounded by...
    14. rocketman221

      Screen capture options.

      Screenshots should be in PNG since it is lossless and suitable for editing. If you are posting screenshots online, you should be resizing them and saving them in an appropriate format anyways. Built in video capture sounds like a bad idea, I don't think you would be able to get more than a few...
    15. rocketman221

      Personal Defense(repost from old site)

      I will be very glad when we have more than just the little laser pistol currently in the game. If they add the new weapons and armor, it will allow for more than just ship to ship combat.
    16. rocketman221

      Nav Block/system and other ideas

      These would all be very nice to have. I believe that an auto pilot is already planned as well as better maps.
    17. rocketman221

      Kill a ship or just maul it?

      I will usually haul my larger kills back to my junkyard to be used for target practice later. If there is a lot of hardened hull, I will salvage and sell it though.
    18. rocketman221

      Change mechanics of OC Cloaker/Jammer or Power Generators

      You just have to build the ship correctly and it will cloak. Making one that looks good though is very difficult. This is a stealth frigate I built. It can cloak and jam indefinitely, the amc does 29600 dps, and the 4 missiles pack a punch too. You need 1536 e/s per mass to cloak and jam. I...
    19. rocketman221

      SMEdit conversion database

      Loading in something that big is a good way to crash a server. Hopefully making ships this big will be possible when the game gets optimized more though.
    20. rocketman221

      Plex storage labels

      Plex storage units should have a label on the outside so you can keep track of what is in them. There should be a box in the gui for you to enter the label text. The label should be visible on the outside of them as well as when you select them from the drop down box in a ship rather than...