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    1. rocketman221

      Long Range Sensors and Navigation (Old Forum Repost)

      I would like to have the ability to install a radar system on stations and planets that allows you to detect enemies from a longer distance as well as an approximate size. It could give a warning like what happens when a pirate raid is coming.
    2. rocketman221

      Transporters

      Transporters could be a very handy alternative to using shuttles to get from a large ship to a planet. The range should be short though, maybe a sector or two.
    3. rocketman221

      [Closed][Starmap] - StarOS Map

      That has been in the game for a while, but it doesn't show any coordinates or any information.
    4. rocketman221

      HexHUD - User interface reskin

      The new HUD looks great, but the missile reload progress does not appear when using it.
    5. rocketman221

      Moving delay

      I would suggest replacing OpenJDK with Oracle Java 7. That usually works a lot better with games.
    6. rocketman221

      Performance help/advice

      If you have shadows, anti-aliasing, or bloom enabled, that will significantly reduce your framerate. Try messing with the vbo bulk size, turning it way up doesn't always make the game run faster. I can get 250-300 fps on a planet using a gtx 560 ti, so I would expect your graphics card to run...
    7. rocketman221

      Breaking the all time speed record

      I managed to get up to 48,258.5 km/h on a 63 mass ship with 21,200 thrust. Nothing even gets a chance to spawn in before I am out of the sector!
    8. rocketman221

      Map with coordinates

      That would be very helpful. The current map is pretty much useless. I would also like to be able to click on an item in the map and have a waypoint set to it.
    9. rocketman221

      Change Build Blocks?

      Changing the build block like that would make it difficult to terraform a planet. When the new planets get implemented, more people will probably want to build bases on them. A server side option for how many blocks can be harvested over a certain amount of time might work though.
    10. rocketman221

      [Closed][Starmap] - StarOS Map

      That's what I suspected. Thanks for the help though.
    11. rocketman221

      [Closed][Starmap] - StarOS Map

      OK, I have it working on the correct port now and it shows everything that's not in a faction. I am unable to log in, and I can't see anything in my faction on the map. When I search for the sector with my faction home, it says entities are hidden.
    12. rocketman221

      [Closed][Starmap] - StarOS Map

      I figured it out and got it working. My web server was not running on port 80 because I already had a different website hosted there. It works fine when I run it on port 80. Why does it not work when the web server is running on a different port? It still does not load my blueprints. It loads...
    13. rocketman221

      [Closed][Starmap] - StarOS Map

      I can't get it to work with starmade 0.1421. When I run setup.php I get Loading entity and player files... Loading faction information... Loading catalog information... Loading blueprint files... PHP Notice: Undefined offset: 1 in /home/user/StarOS/includes/setup.php on line 171 PHP Warning...
    14. rocketman221

      Space Duck... err Space Dock

      I like the idea of using docks to build ships from blueprints and making repairs on existing ships, but I don't think a dock should be required to build a ship by hand as it would be too limiting.
    15. rocketman221

      Figured out the thrust equation

      If they change it now, it will break quite a few ships.
    16. rocketman221

      Thrust multiplier way, WAY, WAAAAAYYYY off.

      I can get over 500,000 thrust with 251 thruster blocks. I can definatly make the engines smaller now. I hope they don\'t change this.
    17. rocketman221

      Weapon CPU bug

      I\'ve hade this happen to me a twice too. It will be working fine, then I enter a ship and it won\'t fire. All of them quit working. Restarting the game fixed it for me both times.
    18. rocketman221

      Blocks don't actually get deleted

      This is happening to me on my server. I\'m using the dev version 0.133. If you go a couple of sectors away, wait a minute and come back, the chunks unload and the stats show up correct again.
    19. rocketman221

      Rail gun ready for testing

      It needs a physical projectile which must be reloaded and expensive to make. It should only be able to hold a limited number of projectiles before the player must go up to it and put more in. On an actual railgun the rails are damaged with each shot. So the rails should require repair or...
    20. rocketman221

      servers and updating it

      It\'s not just cores are affected. I cant enter build blocks or any of the wepons computers either. EDIT: The hotfix #2 fixes the problem.