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    1. Lone_Puppy

      Maximum ship/station mass in the survival mode

      There would have to be strict rules for this faction. We already have players being given admin capability to assist with server admin, so I don't see a problem with having a non-admin faction acting as a police force. It's completely an opt-in thing for server owners and from experience there...
    2. Lone_Puppy

      Maximum ship/station mass in the survival mode

      Hmm...! :) This sounds like potential for a an in game mission, job and/or business opportunity for players on a server. You could create a law enforcer faction and employ select players to be your law enforcers. They do not need to be admins. Provide them with the resources and privilege to...
    3. Lone_Puppy

      Faction And Public Blocks for Pickup Rails

      I think i mentioned using the linking method a long time ago, but i was looking for linking to anything. Then you would only need 1 block.
    4. Lone_Puppy

      StarMade v0.199.459 - Major Performance Upgrade

      I wonder if an in-game debug/test feature could help here. Schine could generate a check list, and players can tick off what they've tried and add a comment to submit. Somehow, you get a list of these to scroll through, perhaps on the Phabricator. Thanks Andy. Will do! What your describing...
    5. Lone_Puppy

      Faction And Public Blocks for Pickup Rails

      Hi Schema & Schine, Can we please have Faction and Public blocks for the pickup rails? Faction wise it would allow rank control. Public wise it would allow for fancy pickup management within a station or large docking bay.
    6. Lone_Puppy

      display block options or simply textureless lighting

      Either that or do away with the radial and do a rolling block select like the tumblers of an old school combination bike lock.
    7. Lone_Puppy

      StarMade v0.199.459 - Major Performance Upgrade

      Are we likely to see the issue with docked entities falling off ships that travel across sectors any time soon?
    8. Lone_Puppy

      Celestial Core

      Hi Schema and Schine, I propose a new entity core design in the form of a Celestial Core for all entities. This Celestial Core, would be neutral until you start building things like power and thrust systems. The moment you add such components, the structure menu would start to form along with...
    9. Lone_Puppy

      Power Generation and Gameplay Possibility

      Interesting you bring up micro management. That's a really interesting point you make there. This will give me lots to think about. ;) Lockerd, I like your ideas for Tier'd fuel systems. It would be good to also add byproduct, waste and management systems for that these. You could have blocks...
    10. Lone_Puppy

      A new type of station. Sort of.

      I like your idea, but I would still like it to have asteroid raw resources. Like taking over a planet, which has tons of raw resources.
    11. Lone_Puppy

      Starmade overhaul

      I like your fluid mechanic references and especially the pumps. Such a simple yet important item to have in space. Your ideas for the avatar suit and accessaries are great to. I especially would like the jet pack. With power transfer, I think the existing methods can be explained away using...
    12. Lone_Puppy

      Add touch activation for gravity blocks

      You can use area activation logic blocks to do this.
    13. Lone_Puppy

      Power System Ideas

      I'd be fine with just removing the crazy configuration issue. Then you can cluster them like all the rest. All the other ideas I tossed in to add flavor to soup. I'm no electrical genious myself, but thought I'd make the reference and analogies. Personally I like the simplicity of just power...
    14. Lone_Puppy

      Power System Overhaul Proposal

      Well, rather than fill up a post here, I posted a suggestion. Power System Ideas Some things I've thought about before and quickly put them down now before I forget again. Hope that's ok with you guys.
    15. Lone_Puppy

      Power System Ideas

      Please forgive me if I'm repeating something somebody else has posted. I haven't read all of the other ideas and responses to the Power Overhaul, Power System Overhaul Proposal, so my appologies. For a while, I've suspended the logic around how the existing power magically supplies ships...
    16. Lone_Puppy

      Power System Overhaul Proposal

      Wow, I have been wishing for a power system akin to the ideas presented in the original post. Sorry, I haven't read all the following posts. Logically, wouldn't this be hazardous? deadly for players and NPCs building interior in these areas. damaging for systems, interrior structures My...
    17. Lone_Puppy

      Business Without Mining

      Cool, thanks splatthecat. :)
    18. Lone_Puppy

      Business Without Mining

      I love asteroid respawn, but it's kinda false economy and well not what would really happen. Look at the tv show The Expanse. Eventually, the belt will be exhausted and the only continued resources would be in deep space. Which is coming by the way. On that note, the Killjoys have bounty hunting...
    19. Lone_Puppy

      Updated Jump Gate logistics

      Yep has been suggested before and I agree it would be awesome! Including the DHD. ;-)
    20. Lone_Puppy

      Factioned ships in multiple fleets

      Great suggestion! Has been suggested before, including tiered command options along with chained attack/defend/move/mine destinations, battle grouping, targeted commands are a few that come to mind.