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    1. Lone_Puppy

      Get Rid of Ship Cores

      Yeah, this makes sense. I kinda went the other way with a suggestion a while ago, but I think you're right about it eventually becoming redundant to game play. Even the targeting of the core could be moved to something else like the centre of mass, which makes more sense. However, if they do...
    2. Lone_Puppy

      Distance warp gate server.cfg

      I would prefer the warp gate and jump drive distance to be governed by power and the mass of the object being transported. That way you could build small gates to send small things further and if you want to transport titans, well you have to pay in power.
    3. Lone_Puppy

      Devblog 11th July 2017 - End Goal Document Part 1

      .-.. --- .-..
    4. Lone_Puppy

      StarMade v0.199.654 - Exploit fixes

      I found the biggest exploit is ALT+F4. It obliterates the whole universe temporarily.... until you realize. ;-)
    5. Lone_Puppy

      Ship Combat Additions

      I'm sorry, but I think your idea is bad. As in Bad Ass! ;-) I really like the battle hud idea by removing the clutter. I run a low resolution due to not having an super high spec gaming rig, and this would be helpful for me. Having the battle computer linked to camera's I'm not sure about, but I...
    6. Lone_Puppy

      Giving ship interiors purpose

      E For example?
    7. Lone_Puppy

      Giving ship interiors purpose

      Thank you for stating the obvious. These are suggestions not demands.
    8. Lone_Puppy

      Giving ship interiors purpose

      Yes, I do thanks. I've been waiting patiently for the last year or so and have also submitted various suggestions with regards to command chairs and AI.
    9. Lone_Puppy

      Giving ship interiors purpose

      Yeah, I often feel frustration at spending time building interiors knowing they do nothing but weaken a ship in PVP. Perhaps an interim to when these areas do provide functionality, perhaps Schine (schema) could implement a few blocks relating to the themes you have nicely listed out here. Or...
    10. Lone_Puppy

      Saber's Thread

      *scraps gimp suit skin* :sick: Those consoles look great! They all look great! I think if you apply textures to the consoles they'll look fine. Agreed! Perhaps a server admin game control or timer mechanic could be used so servers can disable it if they wish. Also, the items could be...
    11. Lone_Puppy

      Saber's Thread

      We need a remote for the collar to.
    12. Lone_Puppy

      Saber's Thread

      The unfreedomator block combined with the Imprisonator gun. ;) Faction based Improsonator tied to unfreedomator with a beam like we do connecting gates or transporters. player gets shot with imprisonator and spawns at selected/connected unfreedomator.
    13. Lone_Puppy

      Fleet Mining Improvement

      I've noticed it seems ok for small craft, but as you scale them up to larger mass and more beams it gets buggy. Especially when dealing with Asteroids that are clustered together or if the server has had a change in the size of the asteroids in config. Oh and the size of the sectors has an effect.
    14. Lone_Puppy

      Saber's Thread

      Don't we already have that in the form of bugs. ;-) Maybe an imprisonment system/mechanic could be fun in PVP. Maybe a prison undeathinator. Adminwise, maybe have the player initially spawn there upon incarceration instead of banning them. This would give them the chance of a early release...
    15. Lone_Puppy

      More Hotswapping with Non-Rail Related Blocks

      I've often wished for these very things myself, especially the lights. This would make giant displays for advertising and signs way cooler.
    16. Lone_Puppy

      The doctor who cube

      We have this already, it's called storage block. With accompanying cargo blocks for expansion. Sadly we can't enter and build inside them, but that would be cool. If you could build nested storage blocks you could create an insane labyrinth or something. ;-)
    17. Lone_Puppy

      Saber's Thread

      How about s ghost busters style trap? Prison and transport in one.
    18. Lone_Puppy

      Saber's Thread

      Pyramid blocks of different lengths to match slabs. Maybe pyramid segments also of varying lengths to fit in with slabs.
    19. Lone_Puppy

      The turret thread

      Yeah, it does look a bit spindly. It's mainly for full 180 degree rotation. I'll see what I can do.