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    1. Lone_Puppy

      Reactor Chamber effects

      Lancake, will the power update affect all systems on an entity? In particular illumination for anything like logic, lights, display blocks, emmissive etc. I would find it more immersive to enter a dead ship that is completely dark, forcing me to use my flashlight. Perhaps using a portable...
    2. Lone_Puppy

      Power 2.0: Factories charge progress indicator, and self-powering

      Cool, thanks for posting nightwalker_007 . This is really useful for people who haven't had a chance to play with the new power yet. Originally, we would use the portable charging/healing beam you can carry to spark up factories. Surely this would be the same to charge a factory in the new...
    3. Lone_Puppy

      Rail Logic Glitch/Solutions?

      I have experienced this frustrating situation, but unfortunately I have no solution. However, I can offer some of my experience in dealing with my own individual problems in this. When I'm playing on a public server, I find it can be often a client server cache issue. To resolve this, I...
    4. Lone_Puppy

      Warn/confirm dialog for deleting build blocks and cargo

      Perhaps add shipyard computers, factories, refineries and any other high volume storage to that to. Warnings exist for deleting the core of a ship, so this should not be difficult.
    5. Lone_Puppy

      Turret reset

      Turrets normally reset after a time period of inactivity, but they don't reset completely. If this was fixed, you don't need to waste time entering the structure menu. As for incorporating into other functionality, like retractable mechanics, this will require a logic component.
    6. Lone_Puppy

      Turret reset

      Which often gets filled up with shield/recharger systems for me. I modified SkyLordLukes Starmade ship to have retractable cannons, but ran into this very issue and decided to abandon that project until it could be resolved. You can build compact enough turrets that are more spherical in...
    7. Lone_Puppy

      Turret reset

      Yeah, that would be nice. Has been a problem for many. One reason I've abandoned a ton of recessed turret designs.
    8. Lone_Puppy

      Dealing with "cloaked alpha OP" fears for the coming meta...

      How about like Klingon ships of old, they weapons don't fire when cloaked. As for when you drop cloak, whether systems are active could be controlled in several ways; perhaps a delay for weapons firing or not. I'm in favor of not, so you could still surprise the enemy. maybe weapons ready...
    9. Lone_Puppy

      Remove Docking (Reverse of Create Docking)

      Or you couldtarget/select the rail or turret axis and click remove docked entity and/or chain. Then you wouldn't need to swap between docked entites.
    10. Lone_Puppy

      Derelict/Abandoned Ships

      This has been discussed here before and I do like your method of using the servers catalog to spawn ships of a particular category. Perhaps using the same engine that spawns stations. I also like the idea of making the category based spawning a thing across the board, with a server admin control...
    11. Lone_Puppy

      Devblog 2017 - 09 - 21

      I like where this power update is going. The only niggle I have is the forced inherited power for docked entities. For me it messes with my OCD unless there is some kind of black magic pseudo science reasoning behind it. Please at least have the capability of operating reactors on docked...
    12. Lone_Puppy

      Cloak/jam does the same to astronauts

      Yeah, as somebody who uses cloak regularly I'm definitely not happy with the way current cloaking works. Cloaking should only have a visible affect for non aligned players. Anybody aligned should see no change and the ship and docked entities should all be visible to all who are aligned. Oh...
    13. Lone_Puppy

      Faction Expansion Ideas.

      AI fleets is limited at the moment. A while ago I remember there was a mention of more options and persistent orders coming. I wonder where that shelf is? Must be at breaking point now. The only way I've seen to implement fleet growth and full automation is custom factions. The LvD server has...
    14. Lone_Puppy

      Optional Console model for Controller/Computer blocks

      Now that would save a lot of hassle creating the additional consoles as computers. All you'd do is slave the computer to the console. Needs to not affect existing slaving to either logic or the core. Then kupu would only need to create a bunch of generic animated textures for consoles with...
    15. Lone_Puppy

      Control scheme alterations

      Throttle Control I would like a throttle control that I can use either with keyboard or with my joystick. It would be nice to either punch up % of thrust or preconfigured buttons. Useful for long halls where you would like to keep at 100% until you get close to destination without the thing...
    16. Lone_Puppy

      Bring Back Weekly/Bi-Weekly Dev Blogs

      Yeah, I haven't been able to watch streams like I use to. They tend to occur during my work day and these days after WannaCry security lock downs are way too anal. A simple paragraph would be enough for me.
    17. Lone_Puppy

      We need Easter eggs

      So cool to know they are there. I liked experimenting with the bug one.
    18. Lone_Puppy

      We need Easter eggs

      Yeah, I saw you used this in the Mystery Box Quest. Was wondering what you could do with it. Recently I conducted an experiment on the Starmade Australia server. Where I parked/docked to a derelict station an old Carrier build of mine loaded with fighters. I unfactioned it and announced on...
    19. Lone_Puppy

      Single Player World Fails to Load

      I use both and yeah, I know what you mean. I have seen different activity between both methods. The night before the world stopped working I did a exit to desktop, because I was in a hurry. I also observed different reactions when we were having the delinking issues with transporters, and other...
    20. Lone_Puppy

      Hey man, I noticed in the forward view pic of your Majestic 1.1...

      Hey man, I noticed in the forward view pic of your Majestic 1.1 (https://starmadedock.net/members/kingofanime.668546/), I can see faces and what looks kinda like ChickenWildStyles chicken. Is it just me, or was this intentional? Awesome if it was! I'll PM you a pic of what I mean.