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    1. Criss

      Planned Save the Isanths!

      There are plans to dish out some isanth replacement concepts this weekend. I think Saber and I have agreed that the current design is far too outdated to really make good use of.
    2. Criss

      Criss' Thread

      There are plans to dish out some isanth replacement concepts this weekend. I think Saber and I have agreed that the current design is far too outdated to really make good use of.
    3. Criss

      Planned Save the Isanths!

      Old isanths may not stay in the game. But we will find a place for a new isanth that will become the new common isanth.
    4. Criss

      Criss' Thread

      There won't be any new posts until a few more ships get finished.
    5. Criss

      Planned Turret System Control

      It is never as easy as anything. That's the fun part about making a game from scratch.
    6. Criss

      Recognized Allow ship factories as a config option.

      It is possible that factories on ships will be a config option when we get to working on factories on ships.
    7. Criss

      Read by Schine Pick up Rails outputting logic through C+V connections

      It's a good idea. Makes sense when it comes to pickup rails. We will have to ensure that there are no reasons we would want them to not do this, as rails have very specific logic rules. I will archive this suggestion so that we may eventually get to it if we cannot look into it now.
    8. Criss

      Planned Turret System Control

      I am marking this planned, because it is on our long term gameplay features goals list. I cannot say how this will be implemented as it isn't a concern at the moment.
    9. Criss

      Read by Schine Increase Speed of Launch rails

      I imagine there might be a legit concern to making them faster. There is no reason Schema couldn't make them notably faster and yet he has not so perhaps it's an oversight or there are other issues. This is unfortunately a low priority issue. Since we are still working on rails I can ask if...
    10. Criss

      Read by Schine Renaming Pickup points

      Seems fair, however this is fairly low on the priority list. I will archive this for future reference.
    11. Criss

      Read by Schine Addition to AI Targetting Options

      I cannot say what specific targeting options are going to make it into the game but there is no doubt they will need to be expanded upon in order to consider it finished.
    12. Criss

      Planned Fleet Formations

      There will certainly be more formations. Obviously the system is not perfect yet. We will expand on them over time.
    13. Criss

      Rejected Dual wedge blocks

      As toasterborst has stated, it is currently either highly impractical to create new blocks with every wedge combination, or impossible to do with the current grid-based system that the blocks use.
    14. Criss

      Have a badge!

      Have a badge!
    15. Criss

      Planned Various Fleet Command Ideas

      Yes and as skylord stated it was an absolute nightmare to figure out the logic required to pull that off. At least for him. The system has to work for the average player, which means if we have to simplify it we will. Fleets come particularly useful for single players, and so they might not have...
    16. Criss

      Planned Various Fleet Command Ideas

      I can tell you now that Schema has already shown us fleets mining for resources and looks to be coming within a release or two. Not sure what else is on the table so soon. Pretty much all of this is planned. In order to keep things simple, I think as far as unloaded ships go we will be...
    17. Criss

      Recognized Fleet Command Hotbar

      We already have ten hotbars yes? And even with capital ships I do not often see all ten hotbars filled. The most I have seen filled are 2, maybe pushing three. So why not make these commands bindable to the hotbar we already have? Sorry if this is what you were suggestions, it seems you want a...
    18. Criss

      Read by Schine Change Mouse Wheel Binding

      I will archive this suggestion for discussion. Might not be hard to fix.
    19. Criss

      Read by Schine Rotators like the new Fleet Rail Basic

      I don't see why this can't happen. Either we are still conservative with our blocks or the others did not see the need for it. I will archive this suggestions for future discussion.
    20. Criss

      Recognized GalaxyNet (Interstellar internet)

      There are a few issues with this approach. Nothing prevents players from using external chat channels or voice coms to communicate. If this is present on a server it can prove a useless feature and possibly a waste of development time because we aren't forced to only use this system to...