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    1. KiloZulu

      New update?

      I saw that there is a new download, but I haven't seen any information posted regarding it. Are there details anywhere to be found?
    2. KiloZulu

      Why aren't my Mining Drones aren't mining.

      Does anyone have any ideas as to why my mining drones would go out to an asteroid and just stop when they get there? I made a set that has one salvage computer firing nine beams with ten blocks each, then I rebuilt that so they all fire as a single beam. I give them the "mine sector" order and...
    3. KiloZulu

      Read by Schine Change appearance of pickup point block to better show orientation.

      I have no idea what the box and line are supposed to be telling me, but the pickup point block clearly has an orientation that is required for docking to work. I recommend placing a simple arrow on the one and only side that the block picks up from, with the arrow pointing towards the direction...
    4. KiloZulu

      Carrier recalled drones not recalling

      I outlined this in General Discussions, but the thread response makes me think it's time to shift to the support page. I've built a carrier using the new rails for launch and recovery. The carrier and all of the drones are in the same faction. I created a fleet with the carrier as the command...
    5. KiloZulu

      Does carrier recall and pickup point blocks work currently?

      Sorry to ask, but I haven't seen much in the forums regarding the new carrier rails, nor anything very specific regarding what I'm seeing. I built a carrier, created a fleet with some fighters, then docked the fighters. After launching the fighters, I've been able to make them recall to the...
    6. KiloZulu

      Fleet mechanics?

      Does word of the coming fleet mechanics include a means for conveniently recovering fighters? I've longed to have a carrier, but tracking down the fighters after a battle and manually docking them one at a time sapped my enthusiasm for the idea really quickly. Really. Quickly. Really...
    7. KiloZulu

      Lighting is washed out with new update...

      This feels similar to a bug that was reported a while back, but I'm getting it constantly now. I had never tried the work-around suggested in that thread, but with nearby objects appearing washed out by default now, I tried changing the simple lighting control - which didn't provide any change.
    8. KiloZulu

      Whats the deal with asteroids not respawning?

      The Shattered Skies server reset at the same time as an update over a month ago. Since that time, I've yet to see an asteroid respawn. The server admins do not believe it is a server setting, but I haven't seen anything in the forums about a bug, either. Initially my faction and I moved some...
    9. KiloZulu

      Docking ships with turrets vs. framerate

      There seems to come a tipping point, and it doesn't take long to reach, at which time it becomes nearly impossible to dock a ship to a station because there are too many turrets involved, either attached to the station or the ship. The frame rate drops to nothing and you're left trying to line...
    10. KiloZulu

      Some new bugs since update.

      1. Continuously spawn several km from last position when joining game. 2. Docked entities jumping off the ship and up to several km away. 3. Lighting becoming washed out. I've only encountered 1 while in multiplayer, but it happens every time I join the server (Shattered Skies.) The problem...
    11. KiloZulu

      Creative mode not working right.

      I'm trying to drag grey hull into a storage unit, but it always turns into 9,999,999 Gravity Units when I do so?
    12. KiloZulu

      Rotator question

      I'm hoping to create a Gatling gun, but I'm already stuck with a simple rotator block. I want the rotator to continuously spin while I have it activated, and send a pulse each time it finishes a 45° rotation. It seems that if I restrict the rotator to 45° turns it doesn't give an attached...
    13. KiloZulu

      Call me when you get the rails fixed.

      I've had enough of re-running my wireless connections, re-docking everything, and even reworking logic for undocumented changes. I imagine it's a great update, too bad all I've done since it's release is try to fix things.
    14. KiloZulu

      Some rails not working after update?

      I just tried to get into a ship of mine and the sliding door (using rails) wouldn't open. It's a pretty simple design - the door is attached to some simple rails that slide up when you hit the button next to the door. After several seconds of delay, the door slides back down into place. I...
    15. KiloZulu

      I could use some turret help...

      I'm trying to do a couple of things with the turrets on a ship I'm building, and they don't seem to be working. 1. I've mounted some missiles with a bobby AI on some simple rail. When the rail is activated, the missile system slides out of the ship hull and into a firing position. The sliding...
    16. KiloZulu

      Missile turret not rotating with BobbyAI?

      I made a ship with one missile turret and one cannon turret last week. Tonight I finally took it out for testing against NPC pirates. When I activated the AI I found that the missiles were launching just fine, but the turret didn't rotate at all in order to lock onto targets. The cannon...
    17. KiloZulu

      Direction control blocks

      I think it would be great if we could add an activation-style block that can be assigned to a movement direction. In doing so, you would be able to layout controls in a bridge that a player could interact with physically in order to control the ship's speed and direction. This would add an...
    18. KiloZulu

      Radar jammer: does it cover docked entities?

      The answer used to be "no," but I'm wondering if anything has changed in recent updates? I was watching Bench's video for his "Black Widow" ship and one of the features listed was a radar jammer. I couldn't think how that could be of any help on a ship that obviously contained multiple ship...
    19. KiloZulu

      Bobby AI: can it be activated with logic?

      With the introduction of wireless logic, I was hoping to be able to turn on/off the Bobby AI so that the turrets aren't swiveling around and trying to shoot stuff when they're retracted inside the ship. I know that the AI can be controlled through the drop down menu's, but I wanted to have a...
    20. KiloZulu

      Do the original docking blocks still work?

      I thought the rail docking blocks were in addition to the existing docking modules, but I can't seem to dock by targeting a docking module with a ship core. I've tried it on existing ships, and made a quick test platform to try it on.