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    1. MrGrey1

      "The Great Yamato"

      MRGS Yamato 37a released 310119 Fixed for new game version. Cosmetic updates. Turret updates, removed thrusters and reactor as no longer needed with spawn to dock. Fixed light on AMS turrets blocking movement with new light boundary box. Mounted WMG on-board. Fixed cargo doors. Fixed missing...
    2. MrGrey1

      MRGS The Great Yamato - MRGS_Yamato_37a

      EDIT 310119: Fixed for new game version. Cosmetic updates. Turret updates, removed thrusters and reactor as no longer needed with spawn to dock. Fixed light on AMS turrets blocking movement with new light boundary box. Mounted WMG on-board. Fixed cargo doors. Fixed missing missile capacity and...
    3. MrGrey1

      MRGS Mining Carrier 199 - MRGS Mining Carrier 199 2a

      There's an issue with some of the pickup rail that activates the door mechanism for the drones losing it's link to the door controls. This results in the drones getting stuck in the doors. This was not noticeable on my PC but became apparent when a bit of latency was introduced. I still can't...
    4. MrGrey1

      MrGrey1's Shipyard

      1. It's meant to. It seemed like a good spot to break up its symmetry. It's lookin'at you... or that was the idea. 2. A universal dock on the stern. Other then that I hadn't considered landing. Only peasants and peons live on land... land is where you go to shoot things and pillage blocks. 3...
    5. MrGrey1

      MRGS Mining Carrier 199 200514

      A small mining carrier with 6 drones and an on board salvager. For those players who would like to experiment with drone mining, this is an efficient, inexpensive little miner with lots of cargo space and an RP interior. I've tried to keep the ship simple yet fun to use. I have left a lot of the...
    6. MrGrey1

      game doesnt work.

      There are two different modes while in a core. Build mode and Pilot mode. In build mode you can't move the core. It sounds like maybe you're in build mode? It should have some white text pop up when you enter the core. 'Push Z to enter pilot mode'?
    7. MrGrey1

      MrGrey1's Shipyard

      Vulture does have a certain appeal to it. It's a bit cliched but I've been leaning toward the Predator Gunship as the shape of the nose makes me think of the Predator's helmet. Got some time to think on it anyways as still a fair way from christening it.
    8. MrGrey1

      Fighter Porn

      Ha! All that free time I've got I'll get right on it!... ;p I must confess my StarWars knowledge fandom doesn't go much beyond the original trilogy so those model numbers mean zip to me... The plan was to stick to the original series ships which I grew up with. I have my own range of Ties as...
    9. MrGrey1

      MrGrey1's Shipyard

    10. MrGrey1

      Fighter Porn

      Know exactly what you mean.
    11. MrGrey1

      Linux Mint 19 server issues?

      from my brief search that error "java.lang.reflect.InaccessibleObjectException: Unable to make public void jdk.internal.ref.Cleaner.clean" seems to be specific to v9, (and later.) linky As far as my limited understanding goes it shouldn't happen in v8 as it's caused by a change made in v9. To...
    12. MrGrey1

      Linux Mint 19 server issues?

      You're on the Oracle jdk, 11?, and it seems to be having some issues... first thing I'd try is removing Oracle and installing the native openjdk-8 from your repo.
    13. MrGrey1

      "The Great Yamato"

      ...just mucking around with colours. I've fixed the previously mentioned bugs and done some cosmetic stuff... still battling WMG.
    14. MrGrey1

      Turn down salvage beam intensity a smidge...

      ...this eliminates bloom. Edit: and I like salvage beams the way they are. Leave 'em alone. ;p
    15. MrGrey1

      Beam Width - Please?!

      Yes! The Great Yamato neeeeds this. Nothing has frustrated me more in regards to building in this game then trying to make the Wave Motion Gun look the part... multiple small beams is such a cop out and adds greatly to the complexity and dead space between the beam modules. It also leaves the...
    16. MrGrey1

      MrGrey1's Shipyard

    17. MrGrey1

      Interior porn

      Awesome work, that cryogenic sleeping chamber in particular is superbly done.
    18. MrGrey1

      MrGrey1's Shipyard

      Yeah I thought about that. The plan was to leave it all grey initially but it just didn't turn out that way. I was thinking of making a variant or two and using colour to differentiate them so a yellow miner seemed like the way to go... re-colouring it in creative first is always an option. :)
    19. MrGrey1

      MrGrey1's Shipyard

    20. MrGrey1

      MrGrey1's Shipyard

      New addition to the MRGS mining fleet.