Search results

    1. M

      22,5° anyone?

      The more wedges we have the more trouble they cause. Actually, there's enough blocks for now to build almost anything.
    2. M

      Fighter Porn

      A 3D Render of I-1 (was unable to implement glow) as requested. What a wonderful ship you have... Would love to see it from the inside... Or even to explore it myself...
    3. M

      Fighter Porn

      Well, my 5 cents on topic :) A small (just a bit longer than the Isanth VI) asymmetric light fighter with an accessible cockpit, good speed, overdrive and two Isanth-grade cannons. Still WIP, lacks some decor. The main reason why I am uploading it here is to possibly get some advice how to...
    4. M

      You know, I rate anything worth rating. It can be either very good, very bad or very unusual (in...

      You know, I rate anything worth rating. It can be either very good, very bad or very unusual (in that case it doesn't mean if it is a good or bad thing, cause I rate the idea) As for the organic ships, here's a tip. Nature doesn't like square forms and pointy angles. Here's a small online...
    5. M

      I didn't mean an underground. More of a nicely decorated lower-level space station with a glass...

      I didn't mean an underground. More of a nicely decorated lower-level space station with a glass biodome covering existing structures on top. That would be an extremely impressive and expensive-looking space station... Just imagine - a thriving city on top, a perfectly Sci-Fi-looking structure...
    6. M

      Isanth-VI G (Isanth-VI remodel 6.0) - Quest for Gravity

      Re-added gravgen. Do not try to find it, it is hulled. The gravity should kick in as soon as you enter the ship. Increased shields to 2650 e. Increased regen to 80 e/s Increased top speed to 175 m/s Added Trade Federation versions of both basic Isanth-VI and Isanth-VI Pinkie. Wrote an...
    7. M

      Gremyaschy class 2017-01-07

      Specifications Ship mass: 996,7 tons Ship power levels: 472 377.5 e; 108 833.9 e/s Ship measures: 72m (l) x 14m (h) x 21m (w) Ship engine: Thrust: 1647.3 MN Power consumption: 42033.37 e/s Ship top speed: 161.5 m/s Ratio to mass: 1,7 Rotational potential X: 0,6; Y: 0,6; Z: 1,6 Ship...
    8. M

      Leonov class Small Cargo Vessel - Cargo systems update

      Finally solved the issue with pier dependency. Pier is removed from the package since now the ship doesn't need it. Also, new fancier engines. And hungrier jammer as a result. You can go full speed with perma-jam but you need to recharge the capacitors after that before performing any...
    9. M

      Brest class - Coloration

      Coloured the destroyer. Sorry if it isn't that impressive, it is the very best I could do with that flying brick. Also, fixed missing railings in engine section and structural components in the CQ corridor. Added a faction block in comms centre As usual, the ship comes in two versions with...
    10. M

      About Valkyria: if it isn't a shell, it should be called a [input_ship_class_name_here] ;)

      About Valkyria: if it isn't a shell, it should be called a [input_ship_class_name_here] ;)
    11. M

      I'm scared for Starmade

      Well, I checked websites of all of the games noticed by the topicstarter, I even had some time playing Space Engineers (before the planet update) - for me Starmade beats them all. Engineers are far more resource-demanding and get even more and more resource-hungry with each update (not to say...
    12. M

      Brest class - Main Caliber Weapons refit (Mk2)

      After the first series of tests the performance of Brest class against PD-equipped shps was found dissatisfying. Its main caliber heavy MBEx_0.100 missiles were too slow and prone to be shot down by even the lightest PD systems found mounted even on a simple heavy fighter. The solution to that...
    13. M

      To missile or not to missile

      Well, just finished a small destroyer with 2 missile tubes as a main caliber and found out that it's not enough. Tried to arrange an AI battle between it and a tiny corvette (with only 2 single-barrel PD turrets, one dorsal one ventral, even without full 360 degree coverage) and you think what...
    14. M

      Brest class Mk1.1 + Mk2.1

      Specifications Ship mass: 4061,3 tons Ship power levels: 1 274 967.2 e; 511 945 e/s Ship measures: 107m (l) x 33m (h) x 29m (w) Ship engine: Thrust: 7196,2 MN Power consumption: 228 866,7 e/s Ship top speed: 159,0 m/s Ratio to mass: 1,6 Rotational potential X: 0,3; Y: 0,3; Z: 0,7 Ship...
    15. M

      Make decorative blocks useful

      Whoah! Never actually found that... Thanks for info!
    16. M

      Shipping Containers

      Well, I definitely love these containers. Hmmm... Any chance I could see the docking hook on smaller ones up close? I'm working on a cargo hauler right now, would love to make it compatible with as many cargo pod standards as possible. Its base cargo containers are GW-91 by Gasboy and their...
    17. M

      Standardized Cargo/Shipping Containers

      Definitely odd since it is far easier to locate rail dockers either at the dead center of the surface or at the center of any edge. As for the cube or the rectangular prism - I definitely vote for the prism. Cubes are boring...
    18. M

      Shipping Containers

      Whoah, what a nice ship you have! Btw what is the size of those crates?
    19. M

      New Player Please Help

      I have quad AMD A10-4600M 2,3Ghz and 8 Gb RAM, but it still lags sometimes... Maybe cause it's a laptop with Radeon HD 7660 G + 7670 M Dual Graphics video card (damn those 18 salvage beams). Seems you need an upgrade ;) And yes, it seems to be the best space sandbox for today, so if you're in...
    20. M

      GW-91 AUTO cargo containers 1.0

      A pack of GW-91 standard cargo containers modified for use with automatic cargo sections. Technically almost identical to Cargo containers for GS-91-1000-STANDARD, with the same features and cargo capacity. The main modification includes the addition of 6 extra dockers in the middle of long...