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    1. BeefBacon

      UNDER MY SKIN - A short story about insanity and pain by MrNature72

      Perhaps a little clichéd, but a decent read. My only real criticism (of your writing in general, not necessarily this piece in particular) is your misuse of apostrophes. Call me a grammar Nazi but that really grinds on me. But yeah, not bad. I probably couldn\'t do better. I\'m more used to...
    2. BeefBacon

      Alright so people wanted to see an argument with spacecomando12

      Who is spacecommando12? I\'ve been on these forums for a few months now and I\'ve seen hide nor hair of him. Maybe I\'m just not paying attention. I have no idea what this thread is about. Something about Mount and Blade and a plan that somebody has.
    3. BeefBacon

      Implimenting the DAVE skin and its light layer.

      Though in the game files I think the light layer has a suffix of _em, so you might want skin.png and skin_em.png.
    4. BeefBacon

      New realistic armor system

      Making the claim that \"antimatter cannons should be changed because of their name\" is silly. As far as I can see the name is largely arbitrary. AMCs could just as easily be called turbo lasers or energy cannons. One could just as easily read it as anti-matter cannon in the same vein as an...
    5. BeefBacon

      To boldly go

      But not enough lens flare.
    6. BeefBacon

      Textures are worse than they could be.

      I think I brought this up in a thread before but that\'ll be buried somewhere in the forums. Besides, it\'d probably better to ask you (Kupu) directly, if you\'re still paying attention to this thread. I noticed that the player model has a mask on it that gives a glow in the dark effect on the...
    7. BeefBacon

      Condense angled and colored armor into one type

      Just make paint cheaper. The only limitation will be the quantity found in shops. That way people will be encouraged to manufacture paint in large quantities, since coloured blocks will be in demand.
    8. BeefBacon

      Condense angled and colored armor into one type

      Having hull types condensed into hardened and regular would be fantastic. Absolutely +1 In regards to colours, I agree that the paint should be necessary to paint a block. Colour should be in advanced build mode with each block placed as the selected colour, provided you have the corresponding...
    9. BeefBacon

      Additive velocity option doesn't apply to missiles (neither does the velocity multiplier)

      I\'ve often wondered why the additive velocity thing isn\'t on by default. Should be, as far as I\'m concerned.
    10. BeefBacon

      Sloped Turret docking units.

      Hoping this makes it onto Schema\'s ever growing list of things to add. Its implementation would appear to be relatively simple so hopefully a feature like this would come sooner rather than later.
    11. BeefBacon

      Dave and his crew

      Looking forward to this. Can you apply custom skins to your AI crewmembers or do they all have the default skin? Would be pretty neat if you could assign your crewmembers a uniform, or even give them their own unique looks. I know my second in command has to have a goatee. And now I think about...
    12. BeefBacon

      The comprehensive StarMade suggestion

      So detailed. I love it. Your idea for the AI is absolutely stellar. More AI control is apparently on the todo list already and I\'m hoping that it\'ll be as in-depth as this. You\'re absolutely right that it\'ll totally change the way the game is played if AI actually serve an active role in...
    13. BeefBacon

      We need a new type of wedge

      http://star-made.org/content/starmade-dev-news-2
    14. BeefBacon

      starmade has a mindfuck easter egg!!

      And why \'bump\'? It was only 3 hours since the last post. I seriously doubt that this is an \'easter egg\', but maybe Schema will swoop down on his Ender Dragon and prove me wrong.
    15. BeefBacon

      Races- Using factionwide custom texture packs

      I\'ve seen this idea brought up a couple of times, and I like it. Allows players to put more of their style into their ship designs. Of course it is exploitable, but I\'m sure there are ways around any foreseeable exploits. Include a number of caveats for people uploading their own texture...
    16. BeefBacon

      A Starmade Machinima

      I\'m sort of mulling over a few ideas. Thinking of making a short film or a miniseries based on Starmade, with the Starmade universe being based on the \'historical\' events on the forums. Stuff like the Vaygr Wars that I hear referenced all the time and Bradley\'s betrayal to that faction would...
    17. BeefBacon

      Favoured suggestions - a quick message to the devs

      And here I thought this thread had faded into oblivion. Hopefully the devs will see it, eh?
    18. BeefBacon

      Shields only absorb a Percentage of damage.

      Massively increase shield capacity, but make it so that, say, 10 or 20 % of damage gets through. That way hardened hull would actually be useful, because the vast majority of the damage would be soaked up by the shields, and what little damage gets though will be partially negated by the armour...
    19. BeefBacon

      Smaller numbers?

      It\'s not just that. Yes I have difficulty reading large numbers, and I imagine that some others do too, but I\'m also concerned that the numbers are unnecessarily large, and that the numbers begin to lose any real meaning, you\'re just counting the digits. You\'d expect a ship with 1,000...
    20. BeefBacon

      A Starmade Machinima

      Nice. Thanks. It was all done with AI. Additional effects were done using Adobe After Effects. Once I get Starmade working reliably in multiplayer I might look into using players as actors, maybe even get a short story or something going.