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    1. BeefBacon

      A Starmade Machinima

      So I got bored and made this: http://www.youtube.com/watch?v=3X1qSD7u_6c&feature=youtu.be It's a couple of hours' work, minus actually recording it. That took a little while to get something that was even remotely useable. I guess you could call it a "wouldn't it be cool if Starmade was like...
    2. BeefBacon

      Hand-to-hand combat.

      Its not the introduction of melee weapons that I have a problem with, its the complexity of this idea. A melee weapon of some sort that you can purchase and edit in some way is fine by me, but having a whole intricate crafting system where you can craft every sort of handheld weapon ever devised...
    3. BeefBacon

      Smaller numbers?

      I suppose commas would be acceptable. Things aren\'t likely to get into the billions after all. I\'d still prefer a simplification of the numbers but commas would at least give number-illiterate players like myself a chance at reading the stats.
    4. BeefBacon

      Starship Core TYPES / and specialties

      Interesting idea. I could write a very lengthy post describing my opinion on it, but I think this video articulates my thoughts pretty well. http://www.youtube.com/watch?v=1eO3XmuVry4
    5. BeefBacon

      Favoured suggestions - a quick message to the devs

      Obviously there are a lot of suggestions. Some of them pick up a lot of posts, while others don't. Some pick up more posts because they are popular, others because they're not; but there are other smaller threads that are unanimously +1'd but don't pick up many posts. And then there are all the...
    6. BeefBacon

      Shields, Afterburner’s & engines, and other Smalltalk mixed in between…

      Decreasing the power of engines doesn\'t solve anything, it\'ll just make all ships accelerate slower. Instead there should be hugely diminishing returns for acceleration, meaning that smaller ships are unaffected but larger ships will accelerate slower, though they\'ll be able to reach the same...
    7. BeefBacon

      Nerf Pirates

      Like mix in some really, really bad ships so there aren\'t so many Isanths? Sounds fair. I remember when I first started playing and got perpetually chased by about half a dozen Isanths. Had lots of guns (I thought) but didn\'t know about shields, so I died as a result. Anyway, more...
    8. BeefBacon

      New Years News

      So presumably the number of weapon blocks on the slave computer is important? You can\'t, say, have 1,000 AMCs and then have just one slave missile to turn it into a shotgun, I\'m assuming. I\'m guessing that the number of slaves affects the intensity of the effect, so having 1 missile would...
    9. BeefBacon

      Hand-to-hand combat.

      This is a game about spaceships. Why focus on melee combat when players don\'t ever fight outside of their ships? If there was some boarding mechanic then maybe an energy sword or whatever could be interesting, but as the game currently stands any melee system is pretty pointless.
    10. BeefBacon

      Smaller numbers?

      I could get on that. Simple to read and not needlessly precise. Perhaps allow switching between the actual values and simplified values for people who like to know that they\'re getting that extra .2 per-second.
    11. BeefBacon

      Smaller numbers?

      Why estimate the value when it\'d just be easier to have smaller numbers? As I said before, the numbers are too big for what they are. If you have a ship that has 1,000 shields then that ship can only take a couple of shots before they fail. 1,000 is a big number, yet it means so little.
    12. BeefBacon

      A liitle suggestion on turrets

      Turrets don\'t shoot other turrets, but they do shoot ships. When you fire at a turret on a pirate base it\'s likely that you destroy the turret docking module. The turret disconnects from the station and is then considered a ship, so your turrets open fire. Anyway, +1 to this idea.
    13. BeefBacon

      Smaller numbers?

      So I'm a wee bit derp and have trouble reading big numbers. When I build a large ship and am filling it with shields I find that the value given concerning strength of my shields is rather large. At first glance I have no idea if it's in the millions or the billions or somewhere in between. It's...
    14. BeefBacon

      Series of ideas - shields/focus fire/debris

      Shields requiring constant charge makes though, surely? Again, it forces ships to balance firepower and survivability which opens up a plethora of new strategies that don\'t revolve around the fact that the biggest ship is objectively better in every respect. Instead you could have a massive...
    15. BeefBacon

      Series of ideas - shields/focus fire/debris

      THIS IS A SERIES OF IDEAS. THE FORMATTING ISN'T BRILLIANT ON THIS FORUM SO I'LL DO MY BEST TO ORGANISE THEM IN A WAY THAT ISN'T CLUTTERED. I'll be adding and improving ideas as I flesh them out. SHIELD POWER CONSUMPTION Simple suggestion. Shields, like cloaking and jamming, should constantly...
    16. BeefBacon

      Big Ship vs Small Ship - PROBLEM SOLVED

      I like the OP. It sounds about right to me. Not sure why people seem to be so opposed to it. Big ships should accelerate and turn slower than small ships. Sure they should be able to reach a high top speed, but it should take them significantly longer to get to that top speed. Avoids the issue...
    17. BeefBacon

      NERF PIRATES

      AI also appears to be 100% accurate which I\'m sure is just an oversight. In any case that would also contribute to pirate difficulty.
    18. BeefBacon

      A possible solution for the Astrotechno beams: Structural Integrity

      Make Technobeams increase shield regen. Useful in a fight involving multiple ships where a single large ship could have its shields maintained by other smaller ships.
    19. BeefBacon

      Crash on faction hub

      The game crashes when I click on the faction hub menu. I can open the faction hub but 9/10 times the game crashes when I, say, attempt to order factions by relation or otherwise attempt to interact with the factions. It gives an error but I closed it without thinking. I'll post the message if...
    20. BeefBacon

      "Requesting Synchronize" hangs when joining a server

      Increase the RAM allocated to Starmade. Doing so frees up memory required for Starmade to make a stable network connection, or something along those lines. RAM can be increased by clicking \'Options\' in the top left of the news/updates section of the launcher. Of course this could be a...