Search results

    1. Sven_The_Slayer

      Pistons? Or something similar...

      I\'m not sure it should work with seperate docked cores as then you won\'t be able to mount any guns or missiles on extendable arms, at least none controlable from the core of the main ship but I\'m not sure how only keeping specific blocks attached to a piston would work otherwise.
    2. Sven_The_Slayer

      ship creator

      It would be nice if uploaded ships did link to your account so you could search for ships by user and also manage and delete your ships.
    3. Sven_The_Slayer

      WEAPONS SHOOTING SIDEWAYS

      Sideways facing guns and missiles would be great for co-op ships. You can have large ships with extra players in weapons that shoot out the side, top, bottom, or rear... or even auxilery guns out the front. Of course this would also require cockpits/cameras to look in the direction they are...
    4. Sven_The_Slayer

      Ladders!

      Never heard of stairs? Seriosuly all my multiple deck ships just use stairs. Ladders would still be a good addition though.
    5. Sven_The_Slayer

      I Need Turret Help

      I like to use a duel computer design, this allows you to pack AMCs in tightly without them all connecting and forming a single big AMC. Multiple AMCs have more DPS than single ones so I build a single cannon as big as it needs to be to get desired damage and than stack them for more outputs...
    6. Sven_The_Slayer

      Compilation of Ship Classifications to date

      Good job, I had no idea there were so many of these
    7. Sven_The_Slayer

      Buffing power tanks, and limited gens

      Why would you want to require powertanks on smaller ships? It\'s already hard enough to make decent looking ships with all the weapons, power and thrusters you want.
    8. Sven_The_Slayer

      Looking for Custom Pirate Ships

      you can\'t even see any of the ships without signing up... no thankyou
    9. Sven_The_Slayer

      United Colonial Corps Shipyards and Fleet

      Yeah I wanted to get as much done before I head to the shore for the weekend. I got all my UCC ships up but the unnamed scout and the Kwanart but I don\'t see any demand for them. The scout was originally my \"heavy fighter\" but it has a severe lack of armaments over a Lark A2/A3 so all it\'s...
    10. Sven_The_Slayer

      Big Ship vs Small Ship - PROBLEM SOLVED

      \"Dock a small ship in your hangar, or beg for help, because you are screwed - as you should be.\" LoL Yeah it\'s a little weird how you can get large ships that do 0-50 in no seconds flat but they still turn like molasses. I also support a speed drop for reverse and strafing but 50% might be...
    11. Sven_The_Slayer

      United Colonial Corps Shipyards and Fleet

      The LC-30475-A2 Longsword Frigate The Longsword is currently the pride of the UCC fleet (at least until the destroyer leaves dry dock), she packs a punch and is capable of going toe to toe against ships quite a bit larger than herself. This flying fortress features four L4-1 Twin...
    12. Sven_The_Slayer

      United Colonial Corps Shipyards and Fleet

      The LC-4400-A3 Dagger Gunboat The Dagger Gunboat is a very capable little ship, it\'s equipped with 3 L4-1 Twin Barrel Deckguns, Four Linear AMC Batteries and twin SD-BB Missile Tubes. The Dagger was one of the first Light Capital ships to fly out of our shipyards and thus has seen...
    13. Sven_The_Slayer

      United Colonial Corps Shipyards and Fleet

      The LC-1342-A1 Stiletto Corvette There is not much to say about the Stiletto Corvette, it\'s only slightly larger than a Condor gunship but it\'s heavier armor rating classifies it as a Light Capital Class and not a fighter. The Stiletto carries two L3-1 Twin Barrel Deckguns which pack...
    14. Sven_The_Slayer

      United Colonial Corps Shipyards and Fleet

      This destroyer is turned out much bigger than I had originally anticipated, that\'s what I get for going in with no plan, but I\'m fairly happy with the structure so far. I hope to have a few more ships uploaded before I leave for the weekend, perhaps my corvette, gunboat, and frigate but I...
    15. Sven_The_Slayer

      UCC Stealth Tech

      I\'ll have to experiment some with different armaments SD-KB missiles might work well as it being a stealth ship it should be working solo and not really have any trouble with friendly fire.
    16. Sven_The_Slayer

      Inventory management!

      quick stack, removes only items in the chest from your inventory, and it would also help a lot if we could see more of each inventory at once if not all of it.
    17. Sven_The_Slayer

      UCC Stealth Tech

      I\'m not a huge fan of shotgun style weapons on my ships but it\'s the only effective weapon system that works with stealth ships as you can spread them out over the generator arms. Ash: Mass: 79.6 Length: 31m Height: 28m Width: 41m Thrust: 54.0 Power: Standard E/Sec: 121288.4 Shields: 3990...
    18. Sven_The_Slayer

      UCC Stealth Tech

      I packed as many shield modules into each ship as I could while still maintaining a stable cloak/jam. I\'ll get the stats for each ship shortly
    19. Sven_The_Slayer

      Turrets will not attack other turrets

      Your turrets will not attack the turrets on a hostile ship even if you have them all set to attack selected targets. If the turrets are undocked or the mothership overheats and become normal ships and not turrets than they will become target able by your turrets. On my smaller ships I use...
    20. Sven_The_Slayer

      Turrets 100% accuracy

      I did do a combat run with the high accuracy and found it is possible for good pilots to avoid AMC fire and I was able to take out a bigger ship then I was flying, although not unscathed, at least until I took out the main core and my five turrets decided to ignore it\'s two more powerfully...