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    1. Sven_The_Slayer

      United Colonial Systems Shipwright

      Which three? The Yacht has been refit with new engines and has had it\'s edges smoothed out with new corner blocks so I should be able to upload that ship as soon as the new website is released next week.
    2. Sven_The_Slayer

      United Colonial Corps Shipyards and Fleet

      Unfortunatly not, with all these graphical tweaks and engine overhulls Starmade just does not run smooth for me anymore which makes doing anything a hastle. The changes to the thurst system also means every single one of my ships also now needs to be refit to achieve their proper performance.
    3. Sven_The_Slayer

      Release Candidate #2 (0.136) (hotfixing for last issues 0.137)

      Thanks for the compression tip, that fixed the issues I\'ve been having with the old style textures being glitchy and the colors being off.
    4. Sven_The_Slayer

      Arstotzkan Star Cruiser "Exelion"

      Nice looking ships there and what texture pack is that?
    5. Sven_The_Slayer

      Release Candidate #1 (0.135)

      I crunched the numbers on one of my ships that uses the checkerboard system. It has 63% of it\'s original thrust (26545.6 vs 41519)
    6. Sven_The_Slayer

      Release Candidate #1 (0.135)

      I did a quick test with three \"ships\" A single line of 10 thrusters gave me 13 thrust, 2 lines of 5 gave me 12 and a block of 10 (2x2x3ish) gave me about 16 thrust. So you do seem to be getting much more thrust based on solid blobs instead of box dimensions. One of my first ships which had...
    7. Sven_The_Slayer

      Release Candidate #1 (0.135)

      How perminent are the new thrust calculations? I have ships that have WAY to much thurst now that they can no longer fly and fight and other ships that are now really sluggish. Most ship designs will probably need changes made to their thrusters. What exactly changed? Thursters used to act...
    8. Sven_The_Slayer

      ship stats

      I\'ve noticed the mass of ships change before. I have no idea why. Current the dev builds seems to have re-worked the thrust calculation. I have almost three times the thrust on my frigate which actually stops me from being able to use my guns because they take to much power now. I guess...
    9. Sven_The_Slayer

      Ghost Power and Engines

      I\'ve noticed other issue related to engines. I\'ve only test it with one ship so far but this ship now uses 100% of it\'s power for engines when it only used 1/3 before... I cannot even fire the AMCs at all as long as the ship is moving.
    10. Sven_The_Slayer

      Repairing from schematic

      Been suggested many times, and has been semi confirmed by the recent Q & A
    11. Sven_The_Slayer

      More bugfixes and joystick/gamepad support (0.12) *hotfixed again*

      I think I\'ll still use JoytoKey to keep using my aditional controlers, I doubt the built in functions will be as flexible.
    12. Sven_The_Slayer

      Turret Computers for upcoming AI changes

      I was watching over the Q & A videos the other night and they mentioned that there was plans to phase out the Bobby AI in favor of the new Dave NPCs. This got me thinking though as to what the best way to handle turrets would be. Having to fill every turret on a large ship with NPCs might be a...
    13. Sven_The_Slayer

      More bugfixes (0.109)

      I\'ve used a 360 controler to play starmade before, it doesn\'t work as well as my Logitech joystick but it does work really well.
    14. Sven_The_Slayer

      Turret critique prebuild

      We really do need an option in the structure tab for turrets to auto center when they are idle.
    15. Sven_The_Slayer

      UCC Stealth Tech

      First of all the cloak + jam consumes 1500 e/sec which would mean you would only be able to build a ship out of 13 blocks before needing power tanks, and you would need several hundred power tanks before you even see significant gain, so permacloak would actually be impossible. Because cloak...
    16. Sven_The_Slayer

      best corvette challenge!

      There is no universal classification system so a \"corvette\" could really be any size, you\'ll need to be more specific.
    17. Sven_The_Slayer

      Better Pirates

      We really do not need anything that makes the game progress in a linear fashion. Currently if you want harder pirates then just set more pirate ships to be enemy usable. Any \"pirate\" improvements should be more along the lines of general AI faction improvements both expanding the trade guild...
    18. Sven_The_Slayer

      No shop at spawn workaround

      I have a seperate install where I try dev builds, I loaded up a new build today and the shop that was previously there was not anymore, a quick universe reset and I got a new shop.
    19. Sven_The_Slayer

      Textures are worse than they could be.

      As far as I know lava and ice crystals are treated like any other light where turning them off stops them from emitting light and yes the fact that glass blocks so much light is really annoying. They seem to have fixed the grey dulled texture issue I was getting. Other notes: The...
    20. Sven_The_Slayer

      ShapeWright [ship generator]

      yeah that does look like a face in the keyboard ship.