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    1. Sven_The_Slayer

      Construction drones

      Any ship/turret equiped with an AI module should be able to act as automated repair drones or construction drones. These could be an important compnent in shipyards themselves. The shipyard isn\'t what actually builds the ships but all the astro turrets and construction bots around it, the...
    2. Sven_The_Slayer

      New Weapons

      So I wanted to talk a little about the new weapons not in the news section. We don't know much beyond this image and a few brief replies to comments. I for one am really excited for this addition, it seems like the best way to add many weapon types (in Total:30) without adding a ton of new...
    3. Sven_The_Slayer

      Official Texture thread

      I do find that the texture packs that try to smooth out the hull tend to make the games blocky-ness only more apparent, it would be a nice effect if textures pulled from a pool instead of one single texture.
    4. Sven_The_Slayer

      New Years News

      Aditionally how will this effect the current \"Shotgun\" approch of many small cannons to optimize DPS?
    5. Sven_The_Slayer

      New Years News

      Will slaves effect all stats or only the ones they are meant to modify. Like say I build a cannon and it deals X damage, now I slave a beam weapon, will each beam module added only add range or will it also effect the cannons damage, ROF, projectile speed?.
    6. Sven_The_Slayer

      NSP (national space protecters)

      There is no actual definition as to what exactly a \"Capital ship\" is. Just because you classify capitals as needing to be 400 meters long doesn\'t mean everybody does. \"There is usually no formal criterion for the classification, but it is a useful concept in naval strategy; for example, it...
    7. Sven_The_Slayer

      Bullet Proof Glass (Hardened Glass)

      I argued with Saber because in his latest video he wished that more people would put cores on the bridge of their ships... and it\'s kind of a bad idea to put it in the open like that... For those interested this is the stat breakdown of the various \"armor\" and yes plexglass falls in between...
    8. Sven_The_Slayer

      New Years News

      What will the default missile type be with no slave?
    9. Sven_The_Slayer

      A liitle suggestion on turrets

      Turrets or other attached weapons will not fire on turrets or inactive targets. It\'s not posible to make your turrets fire at ships that are not piloted/ overheating or turrets and other docked ships. AI will also not fire on bobby ai controlled turrets or docked ships either.
    10. Sven_The_Slayer

      New Years News

      So when building the new weapons, do you have to mix master and slave weapons leading to more complex systems or do you just use master weapons and a second computer is the slave?
    11. Sven_The_Slayer

      The SATURN Building Server [Open Membership]

      When I joined the server the spawn was overrun by pirates. I tried to flee in a core but it was destroyed and the pirates preceded to murder me over and over again until Troller logged in and deleted them. I\'ve since spawned in a bunch of my Orbital Defense Platforms to keep pirates out of...
    12. Sven_The_Slayer

      Bullet Proof Glass (Hardened Glass)

      I thought it just had identical stats to regular hull.
    13. Sven_The_Slayer

      more Engines

      As long as they all are balanced appropriately and there is a clear reason to use one type over another then I don\'t see a problem having different thruster types. It probably would be a good idea to make them exclusive to that ship once used, but honestly this could also be achieved by...
    14. Sven_The_Slayer

      Ship Core Sizes / Class of ship

      While I do think there should be something to help fight gigantism it is most definitely not limiting building based on what core you select. A lot of people don\'t know how big their ship is going to be when they start building. Also forcing people to build in a box limits the shape...
    15. Sven_The_Slayer

      Vecordean Fleetworks

      Welcome back, we patiently await new flying coffins.
    16. Sven_The_Slayer

      AMC recoil

      I too would like to know this, but \"recoil\" has nothing to do with it, so perhaps being more clear in your title and mentioning \"reload speed\" or \"rate of fire\" would be better.
    17. Sven_The_Slayer

      PIRATES

      Have you actually done this and it works? As far as I know It\'s not a percentage but 99% accuracy at X distance, mine is set to 1 and they are still snipers.
    18. Sven_The_Slayer

      Starship Core TYPES / and specialties

      I don\'t build my turrets with engines but I still slap a couple down when I need to move it into position to dock. As for difficulty to mount turrets, it\'s in space and it\'s a game, we already have to have mounts and extenders. While I personally don\'t like how some people just slap rows of...
    19. Sven_The_Slayer

      Advanced build mode changes

      Yeah I would love to see these changes, with the addition of a color option too. @ awesome270 Yeah it\'s really annoying that not all blocks mirror like wedges do.
    20. Sven_The_Slayer

      Engine Idea.

      I do wish we could get some tweaks to the thrust system, raise the cap and adjust the values so it\'s harder to accelerate a large ship but they can reach higher speeds overall. Fighters would always have higher acceleration but be limited in top speed. It\'s a little odd how every ship has...