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    1. Ithirahad

      Read by Schine Decorative Suggestions/Improvements

      Nope. The only available formatting options are 0 through 2 or something like that. Basically, a tiny bit smaller through a tiny bit larger. Nothing dramatic.
    2. Ithirahad

      The Aethi Imperium //Now recruiting!\\

      Yes, but this time it was unforeseen and not for ingame reasons. The admins could barely keep the server up, and it wasn't even letting them do what they wanted to do to back up everyone's bases so they could transfer them...
    3. Ithirahad

      The Aethi Imperium //Now recruiting!\\

      If they're using a custom config then there's no guarantee of that. But I will consider it. __________________________________________________________________________________________________ Anyway, Shattered Skies is apparently restarting... again! Their universe was corrupted, and now, like...
    4. Ithirahad

      The Order of Bogatyrs

      That is a ridiculous amount of lore... I have nearly as much for the Aethi Imperium written up somewhere, but seeing as this is just a StarMade faction I never thought there would be any reason to include it all... Either way, avar, serenu kei eliara, Bogatiiri. May the stars guide your path...
    5. Ithirahad

      The EE2 Project

      If weapon damage is changing, optimal configuration is changing. And if optimal configuration is changing, I'm out. Aside from broken weapons (Shotgun cannons, shotgun beams, pulses) that nobody uses because of shitty mechanics, I don't see enough things wrong with the current balance to warrant...
    6. Ithirahad

      The EE2 Project

      Seeing as SS is coming down again and I probably won't be going back when they restart, I'm thinking about coming back here... But I'm hearing things floating about having custom configs again. Can we please not? You can buff weapons nobody uses, boost the jump and warpgate range... But beyond...
    7. Ithirahad

      Add two switch

      You COULD just use different missile computers and sequence the firing using delay modules, for this particular application. Just saying.
    8. Ithirahad

      Read by Schine Decorative Suggestions/Improvements

      This I agree with. Waypoints and course control need to be per-ship, not per-player; the current system is just really inflexible and gets in the way of several features.
    9. Ithirahad

      Broadcast Beacons

      Why not have a separate channel for beacon messages?
    10. Ithirahad

      Hide Crew from Ship HUD

      Agreed... Honestly though, players should not be on radar at all unless they have something like a Radar Beacon item active... Instead, we should get floaty names above heads that are only visible from nearby, like Minecraft's.
    11. Ithirahad

      Read by Schine "R" menu for scanner and jump drive computers.

      Since we're getting stuff to make piloting from the bridge work soonish, I suppose I might as well mention that we should probably get GUIs that come up when you hit R on certain computers. For scanners, this would just show the scan history, a charge bar, and a "scan" button that becomes...
    12. Ithirahad

      Actual hyperspace

      Just for reference, a transition into an alternate dimension would not require loading screens. When we change between sectors, we are, in some senses, going to different dimensions already.
    13. Ithirahad

      Actual hyperspace

      Yeah, that'd be great, but getting a mesh to actually appear to come out of something is a bit tough programming-wise - worse with voxels. Even if it's possible it's probably not worth the development time needed to make it look cool, and if it doesn't look good (say, if it's just a mesh and...
    14. Ithirahad

      Actual hyperspace

      So-called "space cutters" sound weird, but regardless I'm a fan of any well-thought-out hyperdrive mechanic. Anything but the current glorified change_sector system, I'd be happy with.
    15. Ithirahad

      Less People Playing StarMade...Why?... Answers

      Personally, it's because I can't trust my shipyards. If I get a ship damaged, it should be trivial, now, to repair it and get back up and running, however with several bugs being known to occur including parts of ships disappearing, ships getting corrupted, ENTIRE SECTORS getting corrupted and...
    16. Ithirahad

      Make heat-seeker missiles ignore astronauts

      Umm, not what I meant. And this is still wrong anyway. Let's see. First of all, if crew actually sat at crew stations rather than magically getting sucked into their computers, which they probably will be soon, they'd be vulnerable to the same issue when sitting at their stations as they would...
    17. Ithirahad

      Dev Blog : October 20th 2015

      That's what I suspected, but I'm surprised nonetheless; all those systems you mentioned sound a lot more complicated than activation gates, which I'd think can just reuse warpgate code. O_o
    18. Ithirahad

      Dev Blog : October 20th 2015

      Still sounds a bit random to me. Unjustified? No, but random. They sound like the sort of thing to add later on in beta, perhaps as part of a rare Racing mission type where you try to beat NPC racers in one of a few possible tracks or something. They do encourage more community events, though...
    19. Ithirahad

      Make heat-seeker missiles ignore astronauts

      That looks stupid and is stupid and, if proper crew mechanics ever get in the game, that ability will change. Nope. Missiles go through your ship so you can build missile launchers that don't have exposed missile blocks. This will not change. There is still the danger of hitting other ships of...
    20. Ithirahad

      Dev Blog : October 20th 2015

      Yeah; I will put my transporters on elevating platforms. When not in use, they will be stowed in a three-block-thick lava box surrounded in blast doors and advanced armor.