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    1. Ithirahad

      Extremely Large Shipyard anyone?

      You can always /sector_size 10000 if you want, in singleplayer; sectors get a ton bigger. It also makes the universe a lot prettier because planets are no longer right next to one another. Problem is, that will do you no good when you try to load your shipyard or ship on a server. :P
    2. Ithirahad

      Read by Schine Suggestion: Practical Alternative To Player-Races

      Now I want custom NPCs just so I can make all my boarding parties penis monsters. :P
    3. Ithirahad

      StarMade Development Direction

      Hey, good point... We can finally find out who would really win that famous battle of the Sci-Fi geeks.
    4. Ithirahad

      Kupu's thread

      New hull colors? New hull colors! Ermehgerd! Also, the teleporter texture's great. Keep up the good work. :D
    5. Ithirahad

      Read by Schine Suggestion: Practical Alternative To Player-Races

      I propose capping it at 10 for a reason... Just letting people pile hundreds of skins for every single crewmember aboard their titan would cause obvious issues.
    6. Ithirahad

      Read by Schine Suggestion: Practical Alternative To Player-Races

      I think I do, but I can't think of any other solutions. The skins will have to come from somewhere, and we can't have all crew look the same or not be customizable. Ew.
    7. Ithirahad

      Read by Schine Suggestion: Practical Alternative To Player-Races

      That's what I mean, per-server... Storing that many skins on some registry-linked server for every single player everywhere sounds impractical, but I see no reason why StarMade game servers themselves can't hold the data.
    8. Ithirahad

      Read by Schine Suggestion: Practical Alternative To Player-Races

      I fail to see the point in stopgap measures for what is essentially an aesthetic-only feature in an alpha game. As I said though, we should be able to upload 10 or so crew skins to servers so we can assign them to our ships' (Human(oid)) crew.
    9. Ithirahad

      StarMade Development Direction

      I support this. I have a brig aboard my cruiser, will have a larger brig aboard any larger ships, and I support this. :D
    10. Ithirahad

      Read by Schine Suggestion: Practical Alternative To Player-Races

      No. Skins should remain as they are now (maybe with a few other random ones for NPCs so not every single one you recruit is identical) until support for custom assignable crew skins is added. As for custom player races, I don't see how this fixes anything; we already have the ability to upload...
    11. Ithirahad

      Extremely Large Shipyard anyone?

      It's supposed to be roughly in the center of the shipyard, and oriented so that the arrow thing on the texture is on top and aiming through the "tube" of the shipyard, one way or another. But yes, shipyards (among a few other things) need better usage documentation. Things like that contribute...
    12. Ithirahad

      Extremely Large Shipyard anyone?

      The maximum distance you speak of is the 50m; the shipyard can be as high, long, or wide as you wish to accommodate ships of any size as long as the U-shapes aren't more than 50m away from one another. If you modify the server config there is theoretically no upper limit but the shape...
    13. Ithirahad

      Extremely Large Shipyard anyone?

      Shipyards of this size are currently bugged and most likely will cause you to lose blocks if you attempt to construct a design with them. That said, this bug will be fixed next update, so feel free to build the thing. Just don't try to build anything WITH the thing yet. :p Build the design you...
    14. Ithirahad

      StarMade Development Direction

      As Kupu said up there, the planned implementation of fleet AI ties into the crew systems. Unfortunately, this apparently means that they have to get the crew systems done first... Or something. I don't fully understand it myself; in the end, a helmsman, for instance, would really just be window...
    15. Ithirahad

      StarMade Development Direction

      I would support food given some degree of automation. If not then no.
    16. Ithirahad

      Computational Feasibility of Ship Atmosphere

      For the fifth time, this is impossible. It's only a two-page thread, read it.
    17. Ithirahad

      StarMade Development Direction

      If the amount of cannon barrels you want is low enough to buy them from a shop, you can always just sell scrap alloy and whatnot from abandoned stations... It will get you cannons eventually, then you can hunt pirates, grab loot, sell it, get more credits, etc. But yes, specific mining is...
    18. Ithirahad

      StarMade Development Direction

      Awesome. I really can't want to get my hands on some of this tech and start laying out NPC pathing and room layouts, but I know it will be a while, so in the meantime... Back to finishing up my fleet's smaller craft.
    19. Ithirahad

      StarMade Development Direction

      Bench, I have one last question. How far will the automation of factions systems go? You will be able to recruit NPCs, and systems will have security levels reminiscent of EvE online, but how will that security be enforced? Will it be possible to assign blueprints as "defense ships" and...
    20. Ithirahad

      StarMade Development Direction

      Expansion/more stuff would happen sooner or later. The question is whether or not the thrust changes can be thrown in this development cycle.