aceface so you really mean turrets shooting jammed ships, no matter the weapon? Not just lock-ons?
If so, sorry but no. Gaining immunity against turrets by expending a bit of extra power would be really broken. It's a jammer, not a cloak.
Honestly this is really interesting. As sayerulz said they'd need a major buff. And tbh I think that having storage transfer enabled wouldn't be so bad since you still need to produce them (and I honestly doubt that you could pass through 81 missiles in a single fight unless you have a lot of...
Simple, a ship can die. A homebase can't. This is especially true on servers like Shattered skies with the "drop everything on death" penalty, you'd have to be pretty adventurous (or plain retarded) to carry everything on yourself and not stash precious things/ships on a homebase.
Besides...
To those saying that it's not a bug: Aceface is refering to missile locks, not turrets being able to shoot jammed ships.
Also this: http://phab.starma.de/T290
Where did you see that 32 rule??? It's completely false, the two extremities of the C can be as far as you want, provided that they're aligned to each other. The only limit is that you can't have your Cs seperated by more than 50 meters.
This shipyard's C shape extremities are seperated by...
There's three armor tiers, the lower you go the better armor to mass ratio gets, meaning that it protects better for its given mass. However, higher tier armor is more compact (you don't need as many blocks for the same level of protection). Also don't forget that the higher quality armor is...
Some people leave some space for future upgrades. However, that's pretty innericient. The was I do it is to leave some cubic internal space and make a blueprint of that before filling it in, makes refits a lot easier.
Apart from interior space my finished ships are completely filled in, there's...
Already implemented, I heard that there's still some issues with chain docked entities though. If it's really problematic I guess that you could deconstruct and reconstruct the ship, albeit that takes more time.
Maybe the missiles use a visual lock hmmm? You never know :p
Joking aside, it's kinda stupid that player missile locks are prevented by jammers but not AI. You should specify "missile lock" to prevent confusion btw, some people interpreted it as turrets being able to shoot jammed ships in general.
I really don't get how it's harder for you to hit with beams... You literally just put the cursor over the enemy and press the trigger. You can always just slice over the enemy too. Do you mean that the beam hits are just not registering properly?
Really a shame that you guys didn't exist a year ago on Elwyn, I used to fly around actively searching people willing to fight.... The one good fight I had was against a TE fleet. However, they didn't really have the infrastructure to sustain combat ships and that fight kinda crippled their...
I honestly don't get why people get so pissy over the "strongest faction" title. If Helkan really is the strongest faction then that's just one more reason for attacking them (pew pews and fun ^_^). I think that Helkan has proven over the last month or so that they are the strongest ACTIVE...
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