Search results

    1. Ithirahad

      StarMade Devblog - Endgame Document Pt. 3

      Apart from the occupation thing (which probably isn't a feasible mechanic ingame anyway)... IDK if he does, but I do! \o/ If mining fleets are given sufficient autonomy to not defeat their own purpose of making mining not tedious, you could have a fair number of mining fleets out as one person...
    2. Ithirahad

      StarMade Devblog - Endgame Document Pt. 3

      Well, that's different, then. That sort of system does not scale well. While it might work for demonstration purposes, that'd drag down anything short of a NASA supercomputer at the scale Schine seems to be picturing for the finished game, even if the game actually separated physics/other...
    3. Ithirahad

      StarMade Devblog - Endgame Document Pt. 3

      I believe that I heard that at some point, fleets will not be able to follow orders to go and do stuff inside someone else's territory unless the fleet is loaded. Nevertheless, the announcement that there won't be unloaded fleet combat (just because people would cheese the system!?!) is very...
    4. Ithirahad

      Saber's Thread

      Obligatory chairs and ladders.
    5. Ithirahad

      Naddah is looking for Peole.

      ...Yay, topic was moved. Disregard what I said earlier, I guess.
    6. Ithirahad

      Naddah is looking for Peole.

      If this was just a faction recruiting thread, why does it start with: That's mostly advertisement for the server, not for your faction. This faction thread barely says anything about your faction, except that you guys want to claim pirate stations and take over territory... however, it's very...
    7. Ithirahad

      New Forum Rank: Mentor

      By the way, Keptick should totally be a mentor as well. He's very knowledgeable and experienced in all aspects of building, and pretty awesome in general. \o/
    8. Ithirahad

      Light vs Dark Server Redux

      ...Come to think of it, I shouldn't've mentioned Capture Point Bonus, as the whole point is that it's free stuff. :P I was mostly thinking of Mystery Box.
    9. Ithirahad

      Light vs Dark Server Redux

      The mission system looks like it has potential... I like it. I must say, though, the current rewards are a little bit overpowered for the amount of effort needed to finish the Mystery Box and capture point bonus quests. The way it's set up, I feel like people might be discouraged from actually...
    10. Ithirahad

      What to call "Tech Points"

      They rethought having them on docked entities and decided (until later on, at least) to completely disable any reactors on docked entities. Not the multiple reactor limit; they want to see if they can fix that but for now it's going to be one active reactor per ship.
    11. Ithirahad

      What to call "Tech Points"

      Only one reactor per ship, so effectively those are one and the same. If not, Core Channels or Core Bandwidth as I suggested before.
    12. Ithirahad

      What to call "Tech Points"

      Come to think of it, we can just call them Reactor Channels. It's generic enough, and fits what they are pretty well.
    13. Ithirahad

      Tired of updating ships? Make them hollow.

      That's not insane, just slow.
    14. Ithirahad

      StarMade v0.199.646 - Build Mode

      Wrong button. "Copy Selection" is what you're looking for.
    15. Ithirahad

      The turret thread

      Implying that that's a bad thing?
    16. Ithirahad

      Devblog 18th July, 2017 - End Goal Document Part 2

      He means a functional free cam, that allows you to actually aim, lock it in place at whatever angle, still turn your ship while in free cam mode, etc. Current free cam (in conjunction with camera zoom) is only good for screenshots or a quick look around.
    17. Ithirahad

      StarMade v0.199.646 - Build Mode

      Schine forgot to mention something important... Fleet Orders now persist through logout and server start/restart Fleets set to Patrol, Attack, Defend, Move, or follow any other order will no longer revert to Idle status when the fleet owner logs out or the server restarts. Please note that...
    18. Ithirahad

      Devblog 11th July 2017 - End Goal Document Part 1

      Not a hard-class based system, no. People are just worried that the game will be designed around those playstyles, instead of a more sandboxy "there's all this stuff that you can do; figure out what you want to do." At least, that's what I got out of it.
    19. Ithirahad

      Devblog 11th July 2017 - End Goal Document Part 1

      No reason, and Schine isn't trying to stop you either. The main worry is, though, as you mentioned they're basing everything around those roles, which can go the wrong way fairly easily.
    20. Ithirahad

      Devblog 11th July 2017 - End Goal Document Part 1

      Not sure if you've noticed, but one of the major goals for StarMade in the near future is to change that. Also, there's a config option to change asteroid sizes; I personally enjoy them being a bit larger than default. Well, I think that's the issue. People's standards of fighters and stuff...