Search results

    1. jayman38

      reconstruction beam/advanced astro technician

      Astrotech computers should probably be linkable to storage lockers, and pull block inventory from there. So you'd have an astrotech computer as master over not only the astrotech beam blocks, but also storage chests, from which it would pull appropriate blocks. Block type unavailable? That block...
    2. jayman38

      Suggestion More specification in community content!

      I think it's a non-issue. Most older ships use older block types, so as the game is refined, older ships are simply no longer viable vessels. Primarily, I'm thinking about the shield recharge block. Ships built without those basically have no shields. Therefore, while older ships may have value...
    3. jayman38

      CLOSED* CONTEST: Default Stations Submission

      I love it. I hope you don't mind if I say it looks like something straight out of "The Jetsons" lit up brightly. Very cool architecture. Now where did I leave my spaceship suitcase....
    4. jayman38

      CLOSED* CONTEST: Default Stations Submission

      I am submitting my station for the Neutral station contest. Introducing Project Benefaction DOWNLOAD: http://starmadedock.net/content/benefaction-cryogenic-depot.936/ Honestly, I'm prouder of my write-up than of the actual station. I kept the station very small in scope to ensure I had an...
    5. jayman38

      Let's talk gamemodes

      Until you run out of air or food. Then you have to start over. It's HardStar. You can still play regular Sandbox mode if you can't take the punishing difficulty of HardStar. I don't think anyone is suggesting removing classic Sandbox mode.
    6. jayman38

      Benefaction Cryogenic Depot 1.0

      Introducing Project Benefaction [/SPOILER] Dry Mass (no cargo): 2,217 tonnes (22,172 blocks) Side Length: 37mx27mx37m Side Length including docking rings: 47m (four sides) Beacon tower dimensions: 3m x 3m x 14m Overall Height, including two beacon towers: 55m Power Rating: 92,503 e...
    7. jayman38

      Nebulae

      An extension of this idea: beams and AMC get 90% of sight range. In nebulas or other disruptive areas, Missiles can't lock, but can still dumb-fire straight ahead. "Weapons lock inoperative, sir!" "Best guess, Mr. Sulu. Fire when ready." Checkerboard missile arrays might still be OP in this...
    8. jayman38

      Energy System

      Solar panels are for producing energy, maybe not fuel. This introduces another new item idea: fuel scoops. In the game OoLite, there are fuel scoops you can buy. In addition to grabbing floating debris and cargo, the fuel scoops allow you to gather fuel directly from stars for use in your FTL...
    9. jayman38

      Find technology (player-made circuits) in random places.

      I definitely like the idea of giving new players a helping hand in figuring out logic circuits. Could be another idea for another contest (logic tutorial logs entries! Submit your logic logs now!) Playing with logic is serious fun. Sometimes frustrating. Always challenging. The logs might not...
    10. jayman38

      To combat Gigantism and do new expensive blocks

      This is a function of the current economy. Currently, the economy is broken so that players can see end-game-type features, like big ships. When the game is closer to beta-level, the economy will have a tougher curve. In short, we are seeing gigantism right now, because the economy is broken on...
    11. jayman38

      Three Game Modes

      I've always thought it would be great to have a master difficulty meter in games, which "presets" individual settings, such as NPC aggressiveness, health pack amount, ammo amount, and that sort of thing. You know, the usual "Easy Medium Hard" selection we've all seen a hundred times. Then, be...
    12. jayman38

      Static Electricity

      I like this idea. This brings to mind one more block idea that I think could be useful for other effect types as well: An effect termination block, where any linked effect that hits from the same ship will simply stop right there. Would take 6 more Block IDs. But Nope! Guyver's right. It...
    13. jayman38

      Improved display screens

      Yeah, this feature would make this game exclusive to players with accelerated graphics. Regular graphics users (intel) would be left behind. 3D graphics features can integrate an in-scene camera without too much terrible lag. If Schema is open to making it exclusive to graphic accelerators, then...
    14. jayman38

      Let's talk gamemodes

      I forgot about that! It's already there. Thanks, Megacrafter!
    15. jayman38

      Let's talk gamemodes

      They won't call it Hardstar for nuthin. Gotta have a quick way to start over. Maybe a "Respawn" button on the main menu that starts your character over from scratch. That might be useful for the regular game too.
    16. jayman38

      Let's talk gamemodes

      Also, Hardstar should require fuel for the power cores. If you gotta eat, so should your ships and stations.
    17. jayman38

      Static Electricity

      Nebulas would be a neat addition to the game. I am imagining a version of regular asteroids, but consisting of translucent blocks instead of solid. Might create an interesting fuel-mining game mechanic. Not to mention other gameplay possibilites. (No radar contacts for things on the other side...
    18. jayman38

      To combat Gigantism and do new expensive blocks

      I think it would be neat and interesting to have different tech levels of equipment and weaponry. I think the cost should go up exponentially for just a relatively small gain in performance, similar to the OP examples. (E.g. Paying 10 times as much for double the power, paying 100x money for 4x...
    19. jayman38

      Construction time blueprint

      I think it would be neat if a bought blueprint ship were to gradually "fade" into existence. Maybe have the time it takes to "fade in" be a function of the ship class (block count limits), so a corvette or fighter with 200,000 blocks or less basically "blinks" into existence immediately, while a...
    20. jayman38

      Compress all the block types into one item?

      A more advanced, more intelligent way of handling inventory would be a great thing to make Starmade a more sci-fi version of Minecraft. In other words, it makes sense that Minecraft as a simple inventory system, and it would make sense that Starmade has a more sophisticated, science-ey version...