So most people already know about the ability to use display modules to make text hover in mid air or over another block. While this is incredibly useful it is quite limited. I would like a tag that we could add to the display module that would allow us to change the location the text appears...
I hope they give us a tag that will let us move the text in any direction so we are not limited to just going off to the right and the further you go the less text you can use.
I don't know if there are any versions of smedit that work with current blueprints. I'm fairly sure you can go from smedit -> starmade still but not the other way around.
Yeah, the ability to move or rotate the core is something many people have wanted for a long time. Your ship is quite long so copy and pasting the entire thing will be difficult. The ship stats window isn't large enough for me to see the entire set of stats but it looks like the ship is side...
How big is the ship? It's possible to copy the ship, delete every block and paste it back in facing the right direction. This can probably be done regardless of how big the ship is but it may need to be done in stages in larger ships. It's a pain, sure, but I don't think the old method of...
Yes, I am one who falls into the camp that I think massive ships in sci-fi are a little unreasonable. I do fully understand that ships in space are likely to be larger than ships but I honestly don't expect any eventual real star ships to get THAT big. I used to think Startrek ships were huge...
The devs have to consider things like lower end computers when they add assets to the game so it's a safe bet the ships will not be huge. You can already see some of the ships that are going to be in the game over at Criss' Thread or by watching the streams on the Official Twitch channel where...
Oh I guess I never did actually answer. No, I don't miss the old turret system, the new system is much more flexible and more capable. We can build turrets that have a much wider field of fire than the old system ever had, sure it was simple but it lacked shared shields and turrets always...
Wow I didn't know that sment and zip were interchangeable, good to know. I personally ovoid files in 7zip, I don't know anything about the compression rates but I do know I never have anything installed on my computer that supports them. Zip can be handled natively in windows without any...
Hmmm, that picture appears to be the prototype, you can see it doesn't actually have the rail docker where it should be... I need to get updated pictures.
You really could cut out the power all together as the drain from such a small gun should have next to no impact on the ship it's docked to.
Odd that is hasn't been yet seeing how it's been suggested several times at least
Turrets category in the Community Content area
Community Content Suggestion: Turret Category
I often find it a nice challenge to see "how small I can build this"
How small can I make a stable jump capable shuttle (Limit Power)
How small can I make a craft that has all the rp "necessities" determined by my doctrine to be "deep space worthy"
How small can I make a fighter that still has...
My answer is, I don't. All my ships are quite small compared to a lot of others. They are often packed with logic and hangers and corridors though. I do plan on building larger ships as my designing skills improve but none that are large for the sake of being large. All my ships are original...
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