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    1. NeonSturm

      Read by Council Fauna Suggestion - Mounts

      I generalized it a bit too much maybe. SM has 1000m long space ships with an internal garden bigger than what the average human on earth owns or cares for. Most peoples in cities see horses either as hobby of the rich, maybe except in places without good streets or fuel-supply. But not in...
    2. NeonSturm

      Read by Council Block Editor - Copy and paste existing blocks

      /StarMade/data/config/BlockTypes.properties There you can assign IDs to a funktion. But I think you can only assign one ID to each function. Multiple blocks like with different effect modules have different hooks into the program. NOTES When if you re-assign the ID, it will not behave as...
    3. NeonSturm

      Block IDs vs. Shape/Material/Colour field

      Damage is not just meta-data. You may store damage per block in meta-data, but then you have to additionally use 3 bits for 000 to 111 (4+2+1=0…7) for cracked-blocks visuals or mix meta-data with block-data before doing damage-calculations. So as long as you have 1111'1111 =...
    4. NeonSturm

      Self Powered Turrets or Not?

      I have designed turrets that are both. Self-powered and not self-powered. Basically with a docked reactor that turns inside the ships hull with one or more turret barrels on top of it. I am not sure if these count toward self-powered turrets, because this fills 2 purposes. Basically I don't see...
    5. NeonSturm

      Recognized by Council Waypoint Chains?

      So much hype !! But legitimated :D
    6. NeonSturm

      Suggestion BB-code for Tables, Albums from image links and paint.

      I am suggesting the bb-code below (but with square brackets instead of round). Tables: (table), (tr), (td) just like in HTML OR (table) column "title", element, element, … column "other title", element, element … row "title", element, element, … row "other title", element, element, … (/table)...
    7. NeonSturm

      Read by Council Advanced or Enhanced Display Block

      You don't need 4 links to an album. And they don't work with new-lines between letters. Fix, using Firefox: 1. Select both lines 2. Right-click 3. Choose "open link in new tab" For the lazy, I've made a working link...
    8. NeonSturm

      Power and shield drain as weapons

      Shield drain might be useful on fighters that stick close to the target. If not useful by their stats alone, they could be "shorter-ranged but more efficient" alternatives for most ion-effect weaponry. About short-ranged weaponry: Once I thought, they should require a significant amount of...
    9. NeonSturm

      Read by Council Fauna Suggestion - Mounts

      I never exactly liked mounts in games, mostly because they were only a little faster than yourself and can be used anywhere you can go by foot. Even in a marketplace when buying armour, you ride your mount in these games, making the mount a part of your character almost any time - just like...
    10. NeonSturm

      Read by Council Block Editor - Copy and paste existing blocks

      There is an xml file where you can change this behaviour, just only for all worlds (except online servers). But you have to open it in a text editor - no nice graphical user interface. I think it is blockBehaviour.xml, the file which declares the damage of weapons etc. If an option isn't there...
    11. NeonSturm

      Read by Schine Intergalactic wormholes, And player spawn relocation.

      I like it if small ships have more choices how to travel and wormholes are nice if you don't want to place down a vulnerable TradeGuild-Gate or explain their occurrence. We already have warp-gate-code, why not make worm-hole code the same and if you touch the boundary of the wormhole, the line...
    12. NeonSturm

      Read by Council Objects tinted by skybox.

      The skybox is a back-ground layer. It is painted on the inside of a cube which is shown behind everything else - you are always in the centre of it and only your orientation in it changes. It already is done. It doesn't need to regenerate each frame, only display an image like in an image-viewer...
    13. NeonSturm

      Read by Council Unique Skybox color for each galaxy

      Or perhaps not make it per X sectors box-size. If you shift the boxes you could avoid that. Imagine a chess-board with all black fields being shifted one down. This would subtract 2 (each corner can have 2 less adjacent sky-box-regions). With a shift like with slabs, -0, -1, -2, -3, sectors in...
    14. NeonSturm

      Read by Council Objects tinted by skybox.

      That would be more real than reality *pun intended* Maybe.
    15. NeonSturm

      Read by Council Star made...

      Count blocks in the XY, XZ and YZ cross-sections. Or just use a semi-accurate approach with a function based on block count and boundary box of the object.
    16. NeonSturm

      Play as different races

      There should be support for a feline :schema:-species! At least implement Dwarf-Humans from high-gravity worlds and Tall Humans from low-gravity worlds. Maybe 1.3 min, 1.8 avg, 2.3 max? Because else they would not fit into easily into many corridors anymore.
    17. NeonSturm

      Read by Council Pocket Stations

      Something similar to Eve-Online's Space-Pockets which you can enter only through an Acceleration-Gate which can have custom permissions on ship type and owner? It would be fun if a station can have indestructible satellites which shoot at attackers before they come into range (with a mass limit...
    18. NeonSturm

      Read by Council Unique Skybox color for each galaxy

      Maybe spawn galactic objects which define the skybox.
    19. NeonSturm

      Read by Council Star made...

      Or just check if a ship is between the light source and collectors. If yes, check how much an area around the solar panels / obstacle overlaps. Then subtract the (obstacles size) * (overlap fraction) from the number of light-receiving panels. If there are multiple obstacles, the biggest one...
    20. NeonSturm

      Read by Council Lava Wedges

      Lava,Water wedges, … everything to make the river Styx pretty.