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    1. Edymnion

      When making ships, do you completely fill it's insides?

      Yup, the engine tries to render anything that could possibly be seen, even if no one is there to see it. Its not very efficient in that regard.
    2. Edymnion

      How do I calculate my ship's DPS?

      Yeah, lot of missile damage gets wasted as it explodes out into empty space on the first hits. But boy can they tear crap up once you already have a hole and they start to get in under the flat hull...
    3. Edymnion

      Some new bugs since update.

      Yeah, I've seen the lighting bug. It appears to be something akin to the Lighten mode being permanently toggled on.
    4. Edymnion

      When to Stop Using Thrusters?

      Power consumed to fire thrusters is equal to the number of thrusters (N) * 0.03 per second. Thrust generated is (N*5.5)^0.87. Thanks to that exponential of less than 1 on the thrust calculation, the law of diminishing returns is in effect. The more thrusters you add, the less thrust per block...
    5. Edymnion

      Another shipyard question...

      Long as rounded U's work, I should be good. I'm trying to keep my focus on the ship build so that I don't wander off and get distracted. I fear that if I build a smaller test shipyard I'll start playing with it making smaller ships, and next thing I know it'll be 2 months from now and my...
    6. Edymnion

      So, between the HP system and shipyards....

      Yup, my last capital ship I was building before the new patches had at least a quarter million advanced white armor blocks for it's hull. I never wanted to see Sapsun again for as long as I lived I had to mine so much of it. My current ship is using standard armor, because advanced is just way...
    7. Edymnion

      I Want This But I Have Questions

      1. Not much, currently. You build ships and stations, fight pirates, fight each other, and mine for materials to make bigger ships and stations. Its a lot like the early days of Minecraft. 2. It has both single player and multiplayer. Each server (single or any given multiplayer) is separate...
    8. Edymnion

      Modular Shipyards

      What if the computer has to be on a station, and it could be wirelessly linked to the shipyard modules? Let the shipyard modules be placed on ships, just not the computer that runs them. Hmmm... probably wouldn't work, current wireless blocks have no range limit, which would mean you could...
    9. Edymnion

      Sympathy for the Pirates

      Sounds like a pokemon battle between a Magikarp and a Metapod. Magikarp, use Splash! Metapod, use Harden!
    10. Edymnion

      Brainstorm This Missile ammo brainstorming

      Well, just to explain where I'm coming from, I actually am a computer programmer by profession. I make a living creating business software. Its almost never a question of "Would this make the product better?", its a question of "Is the benefit we would get from this worth the cost in time and...
    11. Edymnion

      Tracking Beacon

      Sounds good to me.
    12. Edymnion

      When making ships, do you completely fill it's insides?

      Thats mostly what they're saying. The bigger the ship, the more expensive it is in terms of time and materials to make the hull for it. The bigger the ship, the slower it turns. Things like that. The idea of having empty space can be read as saying you built the hull too large for what you...
    13. Edymnion

      Brainstorm This Missile ammo brainstorming

      Oh I know its how they explain it now. But my point was if they change missiles to use ammo, then they really should change cannons as well. They should change everything that isn't a beam or an energy pulse to requiring ammo.
    14. Edymnion

      Brainstorm This Missile ammo brainstorming

      Well, my big thing here is that if it requires a massive overhaul and it only benefits one specific thing, its probably not going to happen. If it spreads out and can see a lot of different uses, then its more likely to be something that can be justified in terms of design and implementation.
    15. Edymnion

      Another shipyard question...

      Hey, while we have a thread for this thats already been mostly answered, maybe I can hijack it with a related question. Having not been able to experiment with it yet, do the arms have to be in U shapes, or can they be full on C shapes that star closing back in again? I intend to make my...
    16. Edymnion

      Partially Randomly Generated Dungeons

      Yup, if you can find a city, definitely explore it. Loads of goodies for you to loot.
    17. Edymnion

      Modular Shipyards

      So we finally have shipyards, hurray! Thing is, with the way its set up, the 50m limit between arms (unless you change it in the defaults) means lots of repetitive ribs. Now don't get me wrong, I actually like this. Means you have to build a half way interesting looking structure instead of...
    18. Edymnion

      Lie Down Option

      Pretty sure you already can. I have beds in my station, and when I jump on top and hit O (the sit command) I do recline on the bed. Its not laying down flat, but it is definitely a reclined position.
    19. Edymnion

      Partially Randomly Generated Dungeons

      Actually, the game already has this, its just really rare to find one. Desert planets can spawn with pyramid temples like the ones in Minecraft, and Terran plants can spawn with entire abandoned cities on them.
    20. Edymnion

      Brainstorm This Missile ammo brainstorming

      Though if we started keeping track of ammunition, I would want to see cannons have ammo as well. I mean, make it dirt cheap to craft bullets for it, but still require it. Then the schtick of beams being able to run indefinitely off of nothing but power becomes a bigger selling point.