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    1. Edymnion

      Things to Spend Faction Points On

      Brainstorming things we could use faction points for, beyond just asteroid respawning and the like. These would be things we could spend points on to "buy" for the faction as a whole. They would either be single use exchanges, or they could be passive bonuses that would allow factions to...
    2. Edymnion

      SO LOST

      Yeah, but given that nothing in the interface actually shows you distances in sectors, its a lot easier to just go by the km distances it does show you. I did think that the warp gate distance was farther than that though. Huh, my bad. Good to know before I started building that bridge over...
    3. Edymnion

      When making ships, do you completely fill it's insides?

      No, the engine isn't that detailed. All it sees is that an entity has mass, and calculates the center of that mass for determining what axis it should turn on. Turning is determined entirely by the size of the ship, and acceleration by it's mass to thrust ratio. How you actually build the...
    4. Edymnion

      Screw Ups General

      I share your pain. I once made a 350m diameter saucer section for a trek ship that that happened with. Took me forever to iron it back out and it still wasn't perfect. Build helper's circle function is very useful for this, but its a bit of a pain in the ass to use for every single row. But...
    5. Edymnion

      Cancel Log In

      Occasionally I get an issue where chunks fail to load, and the client will just sit there at the "Loading chunks around spawn" screen indefinitely. Now, while I've recently learned how to fix that from a post in Support (involves clearing your local cache), when it happens there is no choice...
    6. Edymnion

      SO LOST

      Yeah, by default Jump Drives only move you about 16 km at a time, its very short range. Warp Gates can move you up to 1600 km at a time.
    7. Edymnion

      This is the ship that will pierce the heavens!

      Oh it will have drills... I'm actually in the middle of revamping my design just to give it drills. Gonna have to recruit a crazy little guy as a faction member who's job is just to wail on the FIRE! button.
    8. Edymnion

      This is the ship that will pierce the heavens!

      Nah, those are the medium ones. Each barrel is packing a half million damage lock-on torpedo. The studs are recessed point defense cannons, only one block taller than the hull. Got 8 of those medium torpedo launcher turrets ringing the front of the ship, restricted to a 45 degree firing arc...
    9. Edymnion

      This is the ship that will pierce the heavens!

      So I've gotten underway building my new capital ship, and all good ships need some nose art. She's still not much more than a nose right now, but I can't think of any better dedication. Just who the hell do you think I am?!?
    10. Edymnion

      Is there a minimum level of acceptable DPS?

      Well, that depends a lot on what kind of combat you mean. Minimum DPS to be effective against a single Isanth and minimum DPS to be effective against an alpha pirate station are vastly different, and it just gets worse against player ships. Rule of thumb though, you need your guns to be as big...
    11. Edymnion

      SO LOST

      Forget the computers, IMO. They're usually exactly 10x the value of the modules, and exactly 10x the material costs. When I want money, I just run off warp gate modules to sell.
    12. Edymnion

      Glass blocks Vs Crystal armor

      Crystal armor is basically transparent Advanced Armor.
    13. Edymnion

      What kind of factory setup do you have?

      Huh, well that would be good news if it got changed and I just never noticed!
    14. Edymnion

      What kind of factory setup do you have?

      Sadly, cannot be done. Factories cannot be connected to logic. You have to turn them on and off manually. You should see my storage room. There's gotta be nearly 50 crates in there, each with it's own display monitor with names.
    15. Edymnion

      SO LOST

      Your main system is the Salvage, this is the beam that fires to harvest your blocks. The secondary system is the Cannon, these blocks don't fire, they just give a support effect to your main system. You need Cannon blocks linked to the Cannon computer which is linked into the Salvage computer in...
    16. Edymnion

      What kind of factory setup do you have?

      Primary Inbox Everything gets dumped here when I come in from outside. Ore, rock, pirate booty, everything. All of my storage containers are linked to it as well to automatically pull what they store from it. Capsule refinery is set to pull from it. Secondary Sorting Box Is set to pull...
    17. Edymnion

      SO LOST

      No, you need cannon barrels too. The more even the module numbers are, the higher the efficiency, and the greater the effect. If you had 100 salvage modules and 1 slaved cannon, it would be 1% efficient and you wouldn't have any real detectable difference. For salvage/cannon, you only need...
    18. Edymnion

      Passive Resource Generation Via Additional Bases

      Two big weaknesses of Starmade right now as I see them are resource gathering and turtling in a single base. For resource generation, the only methods of obtaining more are highly destructive. If you want to build big, the only thing you can really do is eat planets and mine out systems. Big...
    19. Edymnion

      "Best" General Purpose Turrets?

      Yeah, this thing is going to turn like a beached whale, so I'm putting all of the meaningful weapons into turrets. The backbone turrets are each firing a pair of 500k damage shots each. Figured doubling up on the individual missiles per turret would be better than a single mega torp that would...
    20. Edymnion

      "Best" General Purpose Turrets?

      So, I'm starting to arm my capital ship (mostly for decoration and station defense right now, as the ship hull alone is at most a quarter done). I've built the first of what I'm calling the backbone turrets. Not the biggest, not the most numerous, but a good middle ground that makes up the...