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    1. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      You are using the realism argument that Sven_The_Slayer originally brought up. As I stated back in the previous thread, there is an established meta for how the block system works. It's not anywhere close to how real-world engines work. If we are now deciding to change the meta, so be it...
    2. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      Hold the phone! I never said I was offended, nor have I insulted anyone in any of my posts. Bench took offense to my criticism of his work, but that was off topic and not directly related to the issue at hand. Pacific_Jim is doing an amazing job of staying on topic and I appreciate that...
    3. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      But I DO LIKE IT. Where in the hell did you guys get this notion that I don't like the HP system? It's LIGHTYEARS ahead of what we had before. Does it need tweaking? Sure! But so does the entire game. It's alpha! I simply noticed this feature that has the following characteristics: 1) It...
    4. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      As I said in the previous thread to Criss, who suggested the exact same thing: ""Go make your own game" is not a valid answer to legitimate concerns."
    5. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      I'm not qualified to say this is false because I don't have the experience necessary. Also, I don't want to downplay your legitimate experience with the game. That said, I'd rather wait and test this out more IF we were to use your line of reasoning. I understand where you are going with...
    6. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      I don't negotiate at the point of a gun. In any Starmade war, negotiation is the first option before declaring war and going after the enemy. After that, red is dead. And a pilot who does any of the things you just mentioned is not a pilot I want in my faction. I'd rather lose the ship...
    7. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      You're right. It is my opinion that the feature is simply there in an attempt to force boarding into the game and it should be removed because it serves no other purpose. There is no problem that it solves, nor is any gameplay variety introduced by this feature. Thus, my solution is to remove...
    8. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      If that wasn't calm and direct, I don't know what is. I'm asking you specific questions on the topic and you refuse to even consider them. Please stay on topic or be specific. I'm not asking for kitten mittens. I'm asking you to explain where I'm wrong with logical reasoning and deduction...
    9. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      I tested this system the day it came out. I've been doing AI combat tests for the past day, and before that I had a few players help me out. I'm not going to repeat myself. Read what I said and take it at face value. "Its clear you have never been in a situation where acting like anything...
    10. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      I didn't actually test any of this on MushroomFleet :) I'd also like to point out that what you've mentioned doesn't answer my questions. In light of that, I'll ask some more: Why would I try to negotiate with a player in PvP? I'm in a position of strength and there is very little to gain...
    11. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      WARNING: The following post is off topic. Be warned. Thrice. WARNING: This post may be removed because it does not agree with the forum moderators. Read it while you can! I'll have pictures of it if anyone asks. Of course you don't want to reveal what actually happened. It's bad PR. I...
    12. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      Brother, read the first line of the OP. :D On advice from an unnamed source, I am removing my reply to Azereiah.
    13. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      When he has factual evidence to present, I'll listen. Until then, I hope he stays on topic with the HP system, because anything else is getting ignored.
    14. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      *removed for decency*
    15. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      You already could steal ships - when they were unfactioned. No one wants their ship stolen that they've slaved for hours creating or bringing into the game. It's fun for trolls, basically. Actual gameplay where you have PvP between factions fighting for territory? No. Boarding isn't going to...
    16. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      Puddles, we in the MushroomFleet enjoy having intense disagreements all the time. Some of my best buddies there are guys I regularly have shouting matches with. Iron sharpens iron. We disagree on a lot of things, but we're all here to play Starmade. Some want to help make it better, and they...
    17. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      In both those situations it is ridiculously easier to just have a salvage array and a stop beam on your ship and salvage the ship after it overheats. What evidence do you have that boarding isn't a gimmick that won't be used in regular PvP combat?
    18. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      Unlike Criss, you just ignored my arguments and cited your own opinion as golden when it comes to game balance. You and the rest of the buddy squad can go around telling yourselves how great the builds are - but you have to be realistic. THIS IS ALPHA. If you can't accept that your work is...
    19. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      Please go read the rest of the other thread. Please. That's not anywhere close to what I'm insinuating. :)
    20. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      I am reposting this thread per Crusade's request: "No need to re-ignite this. To the OP, please start a new thread. Next time can we please keep it on topic. Locked." The OP: Seriously. Why is this even in the game? This is a game that involves destroying blocks. If you haven't tested the HP...