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    1. Mered4

      Executor-class Star Dreadnought, 1:25 Scale - The Executor: Updated for Rails and HP System

      The Executor has been updated with a wider cannon grouping and split missiles for consistent long range firepower. It's also got flat AMS turrets (13 in total) all docked via rails. All other systems have been given a once-over and refined for re-release. Enjoy the Star Dreadnought, folks.
    2. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      I'm asking so they have no excuse to continue down their line of reasoning. I've already shown the conditions for it to be true, and until those conditions are met, the argument remains untrue. I'm here to have a discussion with this part of the community. Schema makes his own decisions...
    3. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      I wasn't "going on." I threw out a rebuff for the few logical arguments thrown at me, and I get lambasted as someone who is stubborn and doesn't like the current system because I disagree with a part of it. I defended myself and attempted to drive the thread back into the topic, where the...
    4. Mered4

      Call me when you get the rails fixed.

      We've found a few interesting manual fixes, most of which involve replacing the entire system before it works again. That said, it seems fairly random which rails work and which don't upon spawn. It's really weird.
    5. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      What reactions? You've yet to reply to my argument with a logical rebuff. I'm actually laughing my ass off right now. The "realism" argument is already out the window. That's been brought up three times and I've had to reply the exact same way each time.
    6. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      This isn't talking about the HP system. It's about the disabling of systems after 55% structure has been reached.
    7. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      "I like the new system. Lots of others do too. You don't." I'll quote this for you: "But I DO LIKE IT. Where in the hell did you guys get this notion that I don't like the HP system? It's LIGHTYEARS ahead of what we had before. Does it need tweaking? Sure! But so does the entire game. It's...
    8. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      Yes, I did notice that some of the folks thought this thread was troll because it disagreed with them. Thanks.
    9. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      I'm not hating because someone got kicked out of the Council. That was petty. I'm making sure everyone who isn't a part of the buddy squad sees the BS and stays away from it. We don't hate at MFleet. At all. It's not our way. "I'm genuinely confused that you seem to think people are jumping...
    10. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      And this is why I am the only person in the MushroomFleet community who still has some hope for Starmadedock. Everyone else is done with the trolling and the BS. At least at the Fleet, I can express my opinion without being laughed at. We actually have discussions on issues there, instead of...
    11. Mered4

      Gigantism

      I found the way you described it to be funny. The idea is a solid one. And my God. All of you just taking offense at the smallest thing. I guess you guys can troll and make fun of me all the time, but if I start it? Nope. That's unacceptable. Lol. I'm not trolling and I've attempted to...
    12. Mered4

      Gigantism

      Bro. Laugh at yourself. Come on. That was funny :) I'll have you know I plan on setting one of the Capital-killer turrets on my new Titan to Astronauts only. The ship will be fueled by the tears of the jokers that try boarding me.
    13. Mered4

      Gigantism

      In a traditional joke, a dignified chuckle is considered appropriate. See example: Now this is a boarding concept I could get behind. It uses existing mechanics and adds a level of awesome to your ship. :D
    14. Mered4

      Gigantism

      More luck than skill, I would think. Especially with God-Turrets and people with brains. I mean, what if I had one door to my ship that was covered by most of my exterior turrets, then put five or six interior turrets on the other side? No amount of skill will win past that defense unless you...
    15. Mered4

      That HP system......

      That's an interesting idea. Someone needs to test this :D
    16. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      Sure. I'd like to ask for folks to return to the topic at hand or just not post. Thanks! (me included)
    17. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      Last time I checked, dirt from anywhere matters. They have a reputation that few veterans outside the fleet believe because they like them. Also because quite a few of those veterans have similar reputations. I'm not sure what your referencing with the admin part - it was a war between an...
    18. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      It wasn't just a war in Starmade. It was also a war within MushroomFleet. I didn't know this until after the Starmade side of it had basically ended, but the 'war; turned up a lot of dirt on the Imperium crew and they left because of it.
    19. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      The Imperium War on MushroomFleet that led to Raiben, Dalmont, and crew leaving. You probably haven't heard of it - they've been lying about what actually happened since it started.
    20. Mered4

      Disabling Systems after HP % is Pointless, PART TWO!

      Ever heard of the Imperium War? I was the guy who was getting smacked all over the place because I dared to stand up to the admins. So yes, I have experience in being on the losing side. I also have experience being on the hilariously losing side. It's not fun. "That's your issue right...