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    1. StormWing0

      Bug Mobs not spawning even though all settings say they should be

      I've been shooting a fully functional one and getting nothing.
    2. StormWing0

      Bug Mobs not spawning even though all settings say they should be

      Or if they do spawn it is in such low numbers no one notices them for the rest of time. Any ideas what's going on here I thought spawning was fixed.
    3. StormWing0

      Planned Turret Direction Reset Via Logic

      Hitting C only works if you are in the turret. >_>
    4. StormWing0

      Punch Through Module -> no effect

      If I remember right doesn't it cause damage that doesn't go into killing a block to jump to the connected nearby ones if the block is destroyed?
    5. StormWing0

      Punch Through Module -> no effect

      Not that I know of, you should be able to give them a boosted version of the effect if you use the effect they already have with them.
    6. StormWing0

      Custom AI Factions?

      Could get interesting to see if the script could be expended to be server wide. Maybe there is a way to tap into the existing spawning code of the game itself to provide some nice ways to give people some interesting mobs of factions to fight. After all the game does a lot of the work for the...
    7. StormWing0

      Planned Turret Direction Reset Via Logic

      I think some people have gotten around this by putting an inactive AI block on the base as well to force the whole turret to reset but that said we shouldn't have to do that. XD
    8. StormWing0

      Rejected Limit number of blocks per ship to 500k, including the turrets.

      So why isn't there a rejected but sanely implemented tag? :P
    9. StormWing0

      Planned Turret Direction Reset Via Logic

      Well it is under rail systems if you want to manually reset them but yes a full auto reset would be nice. Currently only the part the AI is on resets to it's starting position but the base normally doesn't. O_o
    10. StormWing0

      Updating turret systems

      It'd be saner to replace the old enhancers with the new rail mass enhancers to save on headaches later. Luckily the locations of most of the docking points are easy to find unless you are hunting for turrets. XD
    11. StormWing0

      AI Ship Spawning ideas - Transmitter Beacon, Wormholes, Jump Drives, etc

      Just thought of this and was wondering why the devs didn't have an idea like this pop up. It'd also be a nice way or ways to explain why mobs keep spawning as well and give the player ways to counter them. Transmitter Beacons: These would be a block even players could use and will spawn mobs...
    12. StormWing0

      Anyone figure out the Wave Manager Yet?

      Seems rather bugged right now though. Would be nice if we could set waves to spawn for both AI and player factions. Although the player factions end of things would have to have a number of constraints to prevent free resources abuse. :P Also why not have Defending and wandering waves too...
    13. StormWing0

      Anyone figure out the Wave Manager Yet?

      Just asking since I've got no idea how to use this thing. XD
    14. StormWing0

      Starmade v0.19431 - No More Turret Lag, Jump Inhibitors & Admin Tools

      lol Jump Inhibitors. Nothing like saying, Sorry You Aren't Running Away This Time. :P
    15. StormWing0

      Bug Selected Target AI Ships not firing on selected target

      Well that's annoying, the AI Module needs a selection in it to tell it what main entity to obey for Selected Target That way once undocked it'd still go after the selected target.
    16. StormWing0

      Mining Drone and Rotating Mining Array setups?

      Oh ok nvm must not have been paying attention. Looks like mining drones by use of selected target might be bugged right now though, can't get them to go after the target that has been selected but mining turrets work fine on that note. O_o
    17. StormWing0

      Bug Selected Target AI Ships not firing on selected target

      Been working on some drones lately and totally stumped on this. Selected target turrets work perfectly fine but their drone counterpart don't. Now I understand the turrets and how they only obey the main entity's selected target so I though it'd be the same way with drones. Nope when I...
    18. StormWing0

      I Hate Torches

      Yep, if it takes longer than several hours it is likely going to be a tad too long. XD Than again no defenses = all the time in the world.
    19. StormWing0

      Mining Drone and Rotating Mining Array setups?

      I've see rotating mining arrays and was wondering how you got the resources automatically from the separate entity over to the main one with the salvagers. Also getting mining drones up and running as well, I know they use logic clocks to fire the salvagers so that part is already covered but...
    20. StormWing0

      Suiciding Penalty

      Lets see Suicide Button is mainly used by me and others for: Getting out of being phased inside objects. Getting Unstuck when the Unstick feature fails hard (Which happens often enough to make me want to tie someone to a computer until it is fixed) Being Stuck inside Faction Home Base Protected...