Search results

    1. ltmauve

      Suggestion for Planned Beam Weapons

      I would prefer they act like normal weapons in regards to power scaling, simply because all the other weapons act like that. In regards to balence, maybe beams should be slightly inaccurate - especially the normal and rapid-fire ones. The sniper and charge cannons less so, but the rapid laser...
    2. ltmauve

      Headbob and sounds

      As long as it\'s an option, because having the view bob when my head isn\'t would give me motion sickness. Maybe if the HUD bobbed instead it would be better, like having my helmet moving on my head. As for footsteps, certainly add those.
    3. ltmauve

      Different coloured Crystals? Pointless!

      Well, if it\'s done on a ship-by-ship or player-by-player or faction-by-faction basis it would probably use fewer reasources then block-by-block. Having 32 textures that need to be cached or stored per faction probably wouldn\'t be a huge load. Probably an extra two bytes at most (referencing...
    4. ltmauve

      farming

      I\'d rather have farming as an option, not a mandate. Having players start by grinding through that starting phase would take away from the game
    5. ltmauve

      Building Tool: Block Swap Command

      Or have painting ability. Select paint in toolbar, and select hulls to change color.
    6. ltmauve

      Research system (And a few other things)

      No. Just no. The number of features that need to be unlocked is ridicolous. Faction modules? Colored hull? Shielding? Are you kidding me?
    7. ltmauve

      Brotherhood Republic Fleets

      I think the pointy-er the front, the less tranquil it looks. Now sure what balence you\'re going for here, but I think you might have stepped past it. Not saying it looks bad, just a bit more threatening.
    8. ltmauve

      Shipyard of NuclearFun

      Dammmmmmmmm That is a nice looking ship. Though if it is RP, how do you get between the different sections? Also, I like that your style transfered well to the different color scheme.
    9. ltmauve

      Different coloured Crystals? Pointless!

      Why not hueshift everything? Dependant on player, not ship, like the skins. Get in a ship, and boom, suddenly matches your faction colors. Defaults would be the same, but we could adjust them (so if we want a darker or lighter gray or something, we can do that.)
    10. ltmauve

      Improved NAV, more info in MAP.

      Also, different icons for different types of entites (planets, ships, stations, shops (also player shops)) Sorting the list by distance, faction (enemies top / friendly top), type
    11. ltmauve

      My Shipyard

      First two? damm, those are stunning for the first two. Or do you mean first two good ships?
    12. ltmauve

      Plexdoor/plexlight wedges & corners

      Plexdoors could use wedges, like when people make sloped doors at the back of shuttles or when they want to go for diagonal crossbars on large hanger doors
    13. ltmauve

      Suggestion for Planned Beam Weapons

      Or just because of their utility (they miss less often) they have reduced DPS compared to cannons.
    14. ltmauve

      Additional idea to future handheld player weapons

      The suits could probably go up to mech size, and have mech-like apperances.
    15. ltmauve

      Initial weapons, last-resort weapons?

      Maybe inital weapons require you to activate them, which reduces your thrust and shields until you deactivate them. Last resort weapons should be something you use that damages around 60% of your ship and cripples you but has an 80% chance of 1-hitting a ship around your mass. They would have...
    16. ltmauve

      Shipyard of NuclearFun

      We all fall on a spectrum of appearance versus functionality. I would say NuclearFun considers himself to value the function of the ships more than the appearnce, even though the amount of effort he puts into the athsetics is more than some people put into their entire ships.
    17. ltmauve

      ArVisura WIP

      Wow. That\'s a nice ship. Not often we see sweet-looking orange engines, btw. Also, do you think you could look at the album? There seem to be a few duplicates and a few imagesout of place.
    18. ltmauve

      Additional idea to future handheld player weapons

      Allow to make something that a newbie can start out with faster, based on the new weapon system. Let\'s start with: Weapon frames. These are the items that become weapons when you add blocks (or some come as weapons). Right click on them in the inventory to edit them, both by changing the...
    19. ltmauve

      Additional idea to future handheld player weapons

      -10 too dang complicated. Ten parts to make a basic weapon, wtih ten different choices every step of the way? That\'s going to put off every newbie.
    20. ltmauve

      Plex Doors

      The ship with the green diamond is in your faction. The ship you are flying while using the docking beam also needs to be in your faction (you can tell because it will also have a green diamond)