Search results

    1. MrFURB

      Recipe System is a Miss

      You know exactly what I want, sir. When I walk into a research lab or factory building I\'d like to smile seeing all the busy little machines and their glowy lights working overtime for free to produce the galaxy\'s next server destroyer!
    2. MrFURB

      Recipe System is a Miss

      The current factory system is a first implimentation meant to test the stability of recipes and their random-ness as well as a proof of concept and code base to work up to the new system, where you will working with atomizing blocks and isotopes as much as regular materials. When completed, the...
    3. MrFURB

      Impala Shipyards

      Wow, I\'m happy to see some new and rather unique styles coming out. Keep it up. You should try your take on a stealth ship, that might make you lose some hair. XD
    4. MrFURB

      Spirit of Fire (Halo)(Download Link)

      Amazing work so far. I can\'t wait to follow your future projects!
    5. MrFURB

      Inside turret control

      I agree with this! The simplest solution would be to be able to access AI settings for all ships docked to the one you\'re in, including turrets and docked drones.
    6. MrFURB

      Beating Cloaking

      I believe cloakers have a good set of tools to engage targets not meant to fight fighter/bombers. If there\'s a capital ship without turrets, a cloaker can engage opposite from it\'s field of fire while keeping radar jammers on. If the enemy attempts to turn around, either maneuver back behind...
    7. MrFURB

      Recipe System is a Miss

      Greetings, Racingspider! Welcome to the Starmade alpha, where Schema and friends will be testing things, squashing bugs, and changing core gameplay mechanics every few days with little warning. Keep the fact that it is an alpha in mind. Things are being implimented before they are complete...
    8. MrFURB

      Beating Cloaking

      Cloaking takes 1,000 power/s per mass, and radar jamming takes half of that. Ships that can cloak, jam, and continue to move and engage in combat are usually the ones made specifically for that.
    9. MrFURB

      Beating Cloaking

      I think something as simple as giving cloaking/jamming a cooldown once deactivated could solve the problems of people using combat cloaking to turn the tables too massively. They can still cloak a few times in a fight, but once they uncloak they\'re comitted to the engagement until it comes back up.
    10. MrFURB

      Shield Blocks; Consider This

      Hey folks, nice thread so far! My view on shields is that while the change was in the right direction, when you take all things into consideration it wasn\'t enough of a buff to capacity to affect capital vs. capital fights. A ship with any decent amount of firepower will still be able to get...
    11. MrFURB

      StarMade passes Steam's Greenlight!

      Dire Badger, welcome to Starmade, glad you could join in our adventure. Schema has said that mods will be a central part of Starmade, and will probably have the framework for htem ready during the beta.
    12. MrFURB

      StarMade passes Steam's Greenlight!

      Eh, we\'ll deal with it. Most of the awesome people that are here now are here because of the Yogswarm. WE SHALL PREVAIL!
    13. MrFURB

      StarMade passes Steam's Greenlight!

      Woo! Drinks on Schema!
    14. MrFURB

      Faster Travel Suggestion: Jumpgate cores

      One of the things that must be considered when suggesting new content is \'How can I ass this without a major footprint?\' If something that origionally used 1-2 blocks requires the addition of five block and a bunch of code in order to be balanced, there are better ways to get the same results...
    15. MrFURB

      Most epic moments online in Starmade?

      You, sir, are a ruffian and a rascal. Props to you. I think my greatest moment in Starmade was when by friends first dragged my into it. We were running around the only (At the time) server in our newbie ships, came across pirates, and I immediately launched heatseekers. Well, back then they...
    16. MrFURB

      Power Generation - Cracking the code

      The box dimension bonuses for energy regen stop at 1,000,000 bonus, not ocunting the stable 25 energy regen per block. Once each regen block you place only gives you 25 regen, then it\'s better to dump space into storage because if you can get enough storage it can last you through a whole...
    17. MrFURB

      Physics Calculations Cause 120FPS->3FPS Lag Near Planets

      This has been a long-standing issue with the current physics engine, and I\'m not really sure if there is an easy fix. It is probably best to give any information you can to Schema.
    18. MrFURB

      Bugs on new recipe factory system

      Thanks for the reports, folks! Keep \'em coming!
    19. MrFURB

      Aesir Mining and Materials Corporation spacecraft

      The Odin is beautiful. It looks almost like you took the proud color scheme of a royal navy in the age of sail and transferred it into the age of space.
    20. MrFURB

      Why the shield change is good

      Your ideas are a beauty, and bring a tear of joy and hope to my eye. Please don\'t leave these forums.