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    1. ltmauve

      Thrust Mechanics Explained

      You are forgetting two things: One, there is a cap to power bonuses. Two, there is no throttle. Thrust is either full on or full off, so you can't "reduce thrust" like Calbiri said.
    2. ltmauve

      faction friendship point system

      Hmmm.... I'm just thinking it will be incredibly hard to perform actions that will get your enemies on your good side. Perhaps you could use the trade guild to facilitate diplomatic gifts to your enemies to raise your situation a bit... or maybe if you do that, they will offer you a mission that...
    3. ltmauve

      Automated Ship Fabrication

      The docking module is the master, right? Plus, if they make it work using turret docking modules, you can use it to rebuild your turrets out of combat. (Of course, you would probably want to go to a station. Also, you might want to make an Adv. Build mode template that you can paste on to your...
    4. ltmauve

      Convert Cloakers and Jammers to Effects

      Maybe the cloaker offensive should be makes the screen of the player flash, while jammer offensive should be disable AI temporarily and disable the HUD for a moment. These effects would be hard to get consistaintly. You would need about 20% of the mass of the ship you are targeting with full...
    5. ltmauve

      Sugestions For Controlling AI Fighters

      For wireless control: Issue commands to the group Option 1: Attack (disabled for allies): Attack whatever ship you currently have selected. Option 2: Escort (disabled for enemies): Attack anything that attacks that ship. Intercept missiles. Prioritize closest objects. Keep close to it. Option 3...
    6. ltmauve

      faction friendship point system

      Um, why not have the relationship points be 0 is neutral, negative is enemy, and positive is friendly? (Not nessacarily allies) With a limit of zero, a faction can only hate you so much, and they can only hate any other faction just as much. With a relatively limitless scale, an AI will always...
    7. ltmauve

      Automated Ship Fabrication

      Okay, this is the best idea yet for shipyard systems. Why? Because you can take any docking port and rebuild something on it. I could use this to rebuild internal reactors, no problems.
    8. ltmauve

      Carrier Re-spawn

      Um, undeathinators already work on ships. Sort of, because players aren't spawned in relative to the ship, they get spawned in relative to the universe.
    9. ltmauve

      Rogue Trader Shipyard

      The bomber and corvette have very flat tops. Could use some breaking up.
    10. ltmauve

      Modular component systems

      You can do that using docking modules. Not sure if that's exactly what you want, but...
    11. ltmauve

      Delta Fleet Bureau of Fleet Dynamics

      That ship is pretty good, like the asymmetric turrets. However the surfaces are a bit flat.
    12. ltmauve

      On the Subject of Planets

      Does anyone care about giving up caves? It have be possible to only generate the surface, and then any block below it are randomly generated as needed. That would help reduce the size of planets. As the non-lag size of planets increases, more segments can be added, until we get shapes that can...
    13. ltmauve

      Salvager Turrets and Plex Storage

      So it would add ores to an AI, but much slower than if someone was there? Like every five minutes the server goes and updates the AI in empty sectors (and possibly also the factories in empty sectors?)
    14. ltmauve

      Re-imagining the Damage Pulse

      Yeah, plus then we can make launchers that work through docked ships.
    15. ltmauve

      TCDF fleet page

      Nothing so pedestrian
    16. ltmauve

      TCDF fleet page

      Nothing so friendly
    17. ltmauve

      NuclearFun's Ships

      Is this a kilonaught? (1km +) Seriously though, this ship looks devastating as all get out.
    18. ltmauve

      TCDF fleet page

      It's a lot of logic, but it's very simple what it does. Want to guess what it's for? >:)
    19. ltmauve

      Crystals - Glow and Wedges

      If you set your expectations high, then you can be disappointed. If you set your expectations low, you are either pleasantly surprised or proven right.
    20. ltmauve

      Crystals - Glow and Wedges

      Guys. I came up with an idea for getting crystal wedges that actually frees up IDs. This is The Schema's response. Honestly, I'm expecting this to take about a year to get to us.