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    1. Lockerd

      Bug Hitting update on launcher leaves me with white launcher

      can't start the game because the launcher goes white when I hit update. I'm pretty sure java is update, and the game hasn't done this before.
    2. Lockerd

      Anyone Able to Bring Back SMEdit?

      dangit, python...my thirteenth weakness.
    3. Lockerd

      Anyone Able to Bring Back SMEdit?

      I remember that there's some minor options to take old BP's and edit them that way, once you convert them to the last version they can be brought into the game again and converted to modern blueprints. I did this for a few imported MC projects.
    4. Lockerd

      Anyone Able to Bring Back SMEdit?

      I know the old version and it's creator aren't able to resume work on it, or update it at the moment. But would anyone be able to bring it back? I had a friend who tried, but he had to go overseas.
    5. Lockerd

      Missing Station

      it's in singleplayer.
    6. Lockerd

      Missing Station

      My system was accidentally shut off while I was in a build block, and when I tried to re-log my project was gone. it said it saved a copy, but I don't know where if it actually did. is my project gone forever now?
    7. Lockerd

      Power Generation and Gameplay Possibility

      Ah I see, you don't want survival difficulty, you want more of a task difficulty, or a "Last Stand" form of difficulty. Survival isn't something where you get to a point and just stay at that point, it's constantly keeping yourself maintained IE food, water, health etc, only in starmade's...
    8. Lockerd

      Power Generation and Gameplay Possibility

      The other problem with this is the AI obviously, hopefully there would be improvements in the future. But I'd like to think that if you have a fleet, and include a flagship with refuel properties, you could set a warning system for your fleet, when they reach a certain fuel amount, they dock...
    9. Lockerd

      Power Generation and Gameplay Possibility

      I made a post on the subreddit a long time ago, but a duplication had both removed, and I was never able to get the original re-implemented. To but this bluntly, and to let everyone know, this isn't going to be everyone's favorite option, but I feel it might kill two birds with one stone...
    10. Lockerd

      Colony concept by TechPriest and me

      This is wonderful, and I wish that docking ships to planets didn't cause so much lag now. I really want to see planets worked on again, nevertheless I'll be working on a new forge world concept soon on the Gothic 40K server. I can't wait to produce goods for the imperium again.
    11. Lockerd

      Turret Storage Linkage

      This is an old topic, but one less spoken of. I know a few people have definitely wanted such a thing, but being able to link storage to turrets would allow us to have mining ships capable of being larger, more sturdy and an investment worth while. The downside is that turrets in of...
    12. Lockerd

      Bug Ships don't spawn, but diamonds do for a few moments.

      My friend just got back into the game, re-installed fresh. Got a few ships from the docks and found out that admin spawning in his single player world, doesn't work. He spawns them, the nav diamonds show up, but then disappear after a few moments, but no ship shows up in the meantime. *EDIT...
    13. Lockerd

      Deflector and FAKE (visual effect) bubble shields

      well those are entirely more possible than nothing, just simply having some nodes, exposed to space with no ship based obstruction can project a shield of the shape you dictate for it. that would be pretty good, and people could easily make such a thing. it's not impossible to make a bubble...
    14. Lockerd

      Making Infection-types viable

      I liked the idea of infestation NPC's for a long time. however, to simply have them become a new NPC faction along with current types, doesn't fit most infestation forms, unless they're emergent AI kind of species. in this case, I'd more or less have it as a simple infestation, doing...
    15. Lockerd

      A way to REDUCE the amount of blocks placed

      from what I've been told, it's not that simple with a game ALWAYS in a rapid update schedule (not atm of course, because of the NPC update). so they're all mostly waiting for the final release to begin full modding.
    16. Lockerd

      A way to REDUCE the amount of blocks placed

      in no way would this reduce the external sizes of ships. all it would do, is reduce the amount the servers and clients have to load whenever a ship is rendered. your ship is still the same overall size, but the blocks filling it are vastly reduced, when you do this, performance actually gets...
    17. Lockerd

      A way to REDUCE the amount of blocks placed

      I've been looking into this for a long time now, and I've seen other games do something similar. There are a few things which would be effective in doing this, but giant cubes comprised with numerous blocks that perform a single function I.E. Power, Power Storage, Shields, Shield Recharge, etc...
    18. Lockerd

      Deflector and FAKE (visual effect) bubble shields

      I actually saw someone manage to make a passable bubble shield. essentially, he put six points on his ship, which are the diameter nodes, they are at least high and wide enough to encompass the entire ship, and all it does, is place an invisible sphere of blocks with slants, corners and edges...
    19. Lockerd

      (some cosmetic) block ideas

      Precious metals, and or rusted metals and girders. I'd love to see golden blocks, as well as girders of numerous colors. Possibly riveted bolt blocks.
    20. Lockerd

      Humongous Asteroids

      first....what's a malstrom campaign? and second.....there are huge roids? gatdangit I gotta find these things.