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    1. Edymnion

      Blasphemy: More Complicated Manufacturing. Much More Complicated.

      Okay, this is probably going to sound insane, but I've been looking at Factorio recently. Mostly just watching some videos, but as someone who enjoys building automation, its pretty fascinating looking. And it got me thinking how much fun it would be to build a working factory on a Starmade...
    2. Edymnion

      New Energy System

      English, as translated by my browser plugin.
    3. Edymnion

      Gas Giants

      Yup, gas giants have been talked about for quite some time, and are generally code talk these days for some kind of renewable resource generation.
    4. Edymnion

      Stifled building in the shadow of an impending update

      Well, in all due fairness, what did you expect? Building is functional. Systems are functional. We have shipyards to aid with building. Schine has put a LOT of focus and effort into getting the bones of the game good and strong before they start trying to put flesh on them. If hardcore...
    5. Edymnion

      Stifled building in the shadow of an impending update

      Yup, all the people saying they weren't going to build anything until the power overhaul came out just had me going "Wait, they said they were maybe thinking about proposing the idea of this" and that it wasn't even on the timeline yet. You're going to stop building now, because of something...
    6. Edymnion

      Starmade being overtaken?

      Yeah, note how you don't see damage being done to anything. You just see some neat lasers and particle effects, some explosions, and thats it. Nowhere do you see a ship being damaged, no chunks are being taken out, and there at the end when the big death star laser ship fires, the ship it hits...
    7. Edymnion

      Starmade being overtaken?

      Yeah, SkyWanderers has eye candy but no functionality. Eye candy is *EASY*. Anybody with even basic understanding can make something look pretty. Making it look pretty while actually functioning? Thats the hard part. Starmade has the functionality part mostly down, and is constantly adding...
    8. Edymnion

      Still not possible to move cores?

      Sounds like something that would be ideal for a shipyard to do. Make a new block that serves as a secondary core, and add a shipyard function to move the current core to the location of the secondary one. Long as you only allow a single secondary core per entity, the worst thing that could go...
    9. Edymnion

      Best weapon type for mass destruction?

      Not like there is a single good answer. The biggest damage output missile is also very easy to take down by point defense. Entrusting all your damage to one shot is a hail mary pass. Its great if it works, but it probably isn't going to work. I honestly find steady sustained DPS to be the...
    10. Edymnion

      Salvage combinations?

      The "there's no carry over of salvage power" has already been hit on, but there is also a server side maximum to how many blocks it can process at once. Don't remember how much it was exactly, but pretend it was 1,000 blocks per tic. You could do an array that eats 10,000 blocks per tic, but...
    11. Edymnion

      How viable with current code?

      Yeah, at that point you're better off just making an RTS from scratch.
    12. Edymnion

      [SALVAGE TEST] What's wrong with the numbers I've got?

      Yeah, the short of the answer is that there is no carry over of SP (salvage power) between blocks. It takes 200 sp to mine a block. If you pump a thousand SP at it, you've done nothing but waste 800 SP because it all hits the same first block and any extra is wasted. Due to the x10 on the...
    13. Edymnion

      Asking for Clarrification on Heat

      But basically, yes. Power would be assumed, and system heat would be the limiting factor. Again though, they were doing some public spitballing. There is no immediate plan to actually do it, they've said there is even no plan on how to fit it into the current plan yet. Its purely in the...
    14. Edymnion

      Solutions to "Build Block" / Creative Block

      When I do, I like to just go into Google Image Search and type in something like "Cool Spaceship" or "Custom spaceship model" and see what everybody else is doing. I'll usually go "Oh I like the overall profile of this one, and the engines from this one, and ooh look at the hanger bays on this...
    15. Edymnion

      Cancel Log In

      Okay, bringing this one back because its still annoying to try to log into a server that is currently down (example this time is that the server is still down from installing the update), and I have to sit here waiting for the connection to time out. Or like I just did, say screw it and kill...
    16. Edymnion

      Question about alignment and the game engine

      Yes, you can do that very easily. All blocks can be rotated in all directions, so you can make stuff sideways just fine, and you can set the gravity in any direction you want. At most it'll look sideways when you're in build mode, but running around inside the ship will look normal because...
    17. Edymnion

      Why exactly is power broken?

      Small ships, micro ships, roughly the same thing. Usually 25-50 blocks long. Mass of a couple hundred. Anything bigger than that and power just isn't an issue anymore unless you're using nukes.
    18. Edymnion

      Quick and Easy Picture Tutorial: Two Floor Automatic Elevators

      Step 9: Exit the elevator ship, and place a Wireless block back on the main ship/station. While in astronaut mode, hit C on the wireless block on the elevator, and V on the wireless block on the parent ship. Connect the Wireless on the parent ship into the main logic input button. ---...
    19. Edymnion

      Quick and Easy Picture Tutorial: Two Floor Automatic Elevators

      Little things can turn "Meh" sections of your ship into "Wow" sections without a great deal of effort, so I thought I'd make a quick and easy tutorial on how to do some of them. Today's Tutorial: Automatic Elevators For larger stations and ships, multiple floors are commonplace and it just...
    20. Edymnion

      Show me your moves! (aka, your decorating tips and tricks)

      I avoid that by using repeaters. As in, I'll put a couple of extra activators or buttons in between the two far ends to make the logic pipes do a U shape around an internal structure. Here's an example from the elevator for a new station I'm building: The logic to drive the elevator is at...