Search results

    1. K

      Ship scoring

      I was wondering if anyone had messed with the score script (ship-index-calculations.lua)? I know this is still a WIP, but I was hoping to get something at least vaguely useful. As it is, the scores are horribly skewed and the graph is next to useless. I'm willing to experiment with it myself...
    2. K

      Shipyard question...

      I can't find anything on the bug tracker specifically related to this. Maybe this thread should be move to Game Support?
    3. K

      Implemented Weapon, Shield, and Effect config server-side

      It's xml, any basic text editor should work. Notepad, wordpad, I like notepad++, but there are others. Anything that doesn't save formatting, I think.
    4. K

      Can the bug where ai can lock on to radar jammed entities please be fixed?

      I'm confused. Isn't that what jammers are for? To avoid lock-on? Isn't that what scanners are for? To break the jamming? Might as well just remove jamming. Scanners still work for cloak, tho. Right? So confused.
    5. K

      Shipyard question...

      Are you sure you went to the test area? It's supposed to be void. Can you fly back to your shipyard? This sounds like you may have bugged. More info?
    6. K

      How do I disable the creative tab

      The creative tab and shipyards are new, less then two weeks, and still a bit buggy. There is an option in the launcher to turn 'Singleplayer Creative Mode' off, but I don't think it works. I have it turned off, but it's still there in-game. I know there is a command option, but I think you need...
    7. K

      Torpedo Issues

      I believe it only works with activation blocks. Maybe buttons. Link your ISR to an activation block, the activation block to the rail. Try making your warheads a flat plane. 3x3x1.
    8. K

      Starmade roadmap dead

      Vacation?!? How dare he. I don't remember telling him he could stop working. He better bring me a souvenir. :p
    9. K

      Background Music

      Few people realize how important music is to the feel and style of the game. The very same 'scene' can be given an entirely different feel just by changing the music. Seriously, imagine Darth Vader stepping off the imperial shuttle to this tune. How about the opening scenes from 2001 to this...
    10. K

      How do I reboot my ship?

      Press 'y'
    11. K

      Have you bought Starmade?

      Money well spent. If Schema found a ball of string and forgot about the game, I still got my money's worth. And I don't even remember how much I paid.
    12. K

      Implemented Shipyards replacing/replenishing drones/turrets

      The shipyard is supposed to replace docked entities. At least docked turrets. It's just bugged.
    13. K

      More stock ships

      Ok, stations look pretty easy. Make my station, copy to blueprints-stations/(pirates/trading-guild). Seems like a no brainer on that one. Ships look like they would go in blueprints-default, but I don't see how to adjust permission except manually in-game. Still, ship packs look doable even if...
    14. K

      A more User friendly way to connect warpgates

      I do not believe the is the final intentended function. I think this is merely a placeholder.
    15. K

      More stock ships

      That is very good to hear. But, out of interest, what is stopping it now? What I'm asking, is can I make a ship pack on my own and how would I go about it? Or do I need to wait for some code to get finished?
    16. K

      More stock ships

      Ok, first, let me stress this is from a modding/OS standpoint. I know in-game or via-launcher will be a bit different. I want an easily downloadable plug-n-pray solution. How hard would it be to make your own ship/station packs? I think setting permissions is the hard part. How about making a...
    17. K

      How Fast Do You Go?

      I play SP almost always, don't bother with adjusting the default speed. Trying to stay as stock as possible. otoh, I am constantly fiddling with build mode sliders. Default is ok at first, but I keep having to bump it up. It's just to difficult to control at really high values when you want a...
    18. K

      More optimizing please

      No, I'm pretty sure they are done optimizing. :rolleyes: In fact, I think there were some plans to add a lag support block. Offensive capabilities are obvious, especially when linked to a Mm array. Defensively it'll cause a de-sychronization, allowing your ship to micro-teleport and/or ghost...
    19. K

      Getting lost in docked cores

      Arrow keys? They let you switch from core to core.
    20. K

      So, between the HP system and shipyards....

      Do not for get range, speed, and reload in your calculations. A fast fighter armed with a Bp/Cp is going to be inside the missile envelope of a capital ship for quite some time. And that's a lot of missiles. Making the fight capable of soaking that damage is going to slow it down, making it...