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    1. K

      Needed Starmade Performance Optimization: MultiThreading

      Whether the blocks have a physical connection or not, they remain part of the station if they ever were connected. All you did was make your station bigger with predictable results. Try making a second, smaller base out that far just for docking. Then use slideways or gravity guns to transfer to...
    2. K

      Thoughts on a Future Direction for Development

      The main problem I see with this idea is defining ship classes / sizes. As I understand it, Schine refuses to make any differentiation between a fighter and a corvette and most servers have their own definitions which vary widely depending on computer hardware and preferences. Additionally, a...
    3. K

      fix the beams and quit screwing with feature additions

      Being part of the 'newer community' I find this point interesting since you have a two year badge. I wonder where I will be in two years. It was made very clear to me that the game was far from complete and still undergoing major revisions before I even downloaded the demo. Any who missed it...
    4. K

      Do we need yet another crafting overhaul?

      Just one word: alloys.
    5. K

      my 1st and will probably be my last post

      What I find most interesting is that he is only making one post. :eek: It was his eleventh post (I think) which he announced he is leaving the game. o_O Now he's up to 12. :confused: This is the the second funniest thread I have read in a long time. The funniest is here. And both of them within...
    6. K

      Read by Council Personal Space for Faction Members

      I very much like this idea, and even mentioned something like it a while back. I'm glad I'm not the only to be thinking this way. With the introduction of the Build Inhibitor, the code for this idea should pretty much already be in place. It just works in reverse. We just need some work on...
    7. K

      Do we need yet another crafting overhaul?

      We need more resources. A significant rebalance and rebuild of the recipes is a given. Having said that, it can wait. I imagine flora / fauna will be adding resources. There are many more blocks in the pipe. It makes little sense to 'fix' it now, only to have to 'fix' it again and again at each...
    8. K

      How Do You Dock (Stylistically, not Mechanically)?

      I'm not sure you should put much effort into figuring this out. It's going to be different kind of complicated once we get magnetic docking. Meanwhile, I just place cameras as needed and fiddle with my alignment.
    9. K

      StarMade v0.19361 Flash Light, Ship Scores, On-Ship Spawning & Bugfixes

      Thank you, I appreciate the link. How I missed the video, I just do not know. Looks awesome. Unfortunately, that didn't help in any way. It turns out that I have to spawn the ship, delete the blueprint, and then save a new blueprint to get the new scoring info to show. It isn't there by...
    10. K

      fix the beams and quit screwing with feature additions

      Front page news: New bug tracker, not even two weeks old. Of course, that isn't actually a forum. You'd have to go somewhere else for that. I still haven't gotten my lunch, tho.
    11. K

      HOW TO: Dock a Station to a Ship.

      I would have to add the core later, obviously. Yup, restricted to one per entity, cannot be removed, always first. Can't add a second one, can't remove the first one, everything is built around the core. If you are off in your measurements by even one block, you delete the entire ship and...
    12. K

      StarMade v0.19361 Flash Light, Ship Scores, On-Ship Spawning & Bugfixes

      Nice, but can we actually see the score in game? Or is this purely server data? I did have this problem last update, but I just created a new world (like I do every update) and the blueprints are all set properly for me. Is this just a problem with existing worlds?
    13. K

      HOW TO: Dock a Station to a Ship.

      Can this be reversed? It would be nice to build my 'ship' with out the damn core and then convert later.
    14. K

      fix the beams and quit screwing with feature additions

      I agree with OP. Shine needs to stop wasting time with things like sleeping and those useless bill paying jobs they have. Their entire existence should be to make my video game to my specifications. How dare they have a life and think they are in charge of development. Now, fix those bug, add...
    15. K

      Bigger Enemy Indicator

      I'd rather a pulsing / flashing of the screen border, in case i have my inventory or some other window open. But as long as there is something it would be an improvement. Color is irrelevant to me.
    16. K

      Lead Indicator

      Hi. I'm the trained monkey, aka casual player who would rather enjoy playing the game then work for hours on a skill I will never use anywhere else. I want the lead indicator. It seems the United States Air Force agrees with me. If it's good enough for a real world combat pilot, it's good...
    17. K

      Lead Indicator

      How about we just make it optional. Those that want to can turn it off (or on) in the menu.
    18. K

      Turret flares

      Strangely enough, that is their exact purpose.
    19. K

      Turret flares

      Traditionally, flares aren't supposed to last. They are throw away defenses and rely on quantity over quality. Make more, not better. If you are going to add anything, you might as well just make them simple drones with single barrel weapons. Harass the enemy with Mosquitoes of Doom(tm)! This...
    20. K

      Teleporters like in star trek

      Most discussions I've seen before lean more towards using a stargate system. I don't think the devs have chimed in, but they haven't rejected the suggestions either. The only thing I can say for certain is that warp gates will be receiving more functionality at some point.