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    1. KiloZulu

      Can a radar jammer be activated with logic blocks?

      I can't seem to make it work. Is it not possible? When I connect it to a logic block it no longer displays in the weapons menu, but I'm also not seeing any indication that it is active when I turn on the activation block.
    2. KiloZulu

      Anyone playing "legit" ?

      I play on a server hosted by a friend. As such, I don't have admin rights where I can give myself credits or anything, and he has locked the import of blueprints so that players don't bring in game-breaking titans. Not that any of that matters, since I very much prefer to build my own stuff...
    3. KiloZulu

      Starmade Logic Tutorials

      I just figured this out for my own ships a little while back. You will need 15 blocks: 4 Activation Modules, 2 Or Signals, 3 Not Signals, 6 Delay Signals Set them up as follows: Activation #1 -> Or #1 -> Not #1 -> Delay #1 -> Delay #2 -> Delay #3 -> Activation #2 Activation #2 -> Or #1...
    4. KiloZulu

      What would happen if we removed missiles?

      What's a hulk missile?
    5. KiloZulu

      Turret Design Advice?

      A standard turret. I set it up like this: _____HHHHH _____HmmmH HHH_HmmmH_HHHH ___H_HHmHH_H ___H____C____H ___H____T____H ___HHHHHHHHH H = Hull m = Various Modules C = Ship Core T = Turret Docking Module You can make it as deep as you want, and the deeper it is set, the more protected your...
    6. KiloZulu

      Turret Design Advice?

      Just about every turret I make now is inset into the ship so that the turret's core is down inside the ship hull. This really seems to help against missiles, as they typically end up hitting the ship's shields before they get close enough to affect the turret core. I also add missile defense...
    7. KiloZulu

      Need some logic help for an airlock.

      I'm trying to make an airlock where both doors can be closed at the same time, but only one door can be open at a time. The best I seem able to do is the second part.
    8. KiloZulu

      The Docking Paradox

      I think the magnetic clamps idea is great and it sounds like the solution I was thinking of. Have a specific block for docking that matches up to another block of the same type from a different ship. This would allow players to locate their docking locations wherever they would like on a ship...
    9. KiloZulu

      Graphics bug

      I built a ship that has several docked power supply beam ships on it. The power supply beams are kept running with logic blocks. Soon afterwards, I started seeing strange lines appearing in space. After a while, I realized that these were in the exact same pattern as the docked turrets on my...
    10. KiloZulu

      My ships blueprints aren't importing correctly?

      After uploading the blueprints of one of my ships into a new game, I bought it through the catalog. One of the turrets didn't appear when it appeared. I imported the blueprint for the turret and tried to buy it, but nothing happened. I re-saved the blueprint for the ship and turrets. When I...
    11. KiloZulu

      StarMade 0.18 - A new Universe

      You mention multiple galaxies in the update notes. How do we travel between them? My understanding was that travelling between galaxies would use hyperspace.
    12. KiloZulu

      PAX Australia is on again!

      It's too bad you guys aren't set up there. Word about the game needs to get out - especially since it is much more play-ready than Star Citizen at the moment (or The Mandate.)
    13. KiloZulu

      Ship Sizes

      I only have one standard size anything, and that is a shuttle. I created the smallest ship I could aesthetically manage where the pilot would remain inside the vessel when they exited the ship core. The dimensions are 9m long, 5m high, and 7m wide. It requires one docking expansion block to...
    14. KiloZulu

      Starmade Machinima - looking for some neat ships

      Here are a few of my ships that I would imagine to be "camera ready." I don't know of any official size class listings, so you can assign them whatever roles you like. On the small server I play on, the Trident would be considered a cruiser, the Wayfarer is a corvette, and the Starhawk is hard...
    15. KiloZulu

      StarMade 0.175 Custom Server Textures, Fixes, and Secret

      I agree that the overdrive changes went a little too far. I wouldn't agree that the game is broke because of it. I'm hopeful that they will revisit the ratio soon and find a better compromise. Personally, I would like it if there was a fall-off on the benefit of overdrive with the number of...
    16. KiloZulu

      Weapon effects not displaying (after jump drive use.)

      For the last month or more I've been seeing an odd bug where my turret weapons stop displaying their effects after a while. From what I can tell, this seems to occur after using the jump drive, although I won't swear to it. I first noticed it while exploring the galaxy and getting into fights...
    17. KiloZulu

      How much damage can a missile take now?

      I like the idea of single-hit point missiles, as well. Perhaps they could add a slower moving "torpedo" that offers armor if someone wants missile survivability...
    18. KiloZulu

      How big should I make my ship?

      Here are some lessons I've taken away from building ships over time: 1. Determine the purpose of your ship. Do you want a nimble fighter? Do you want something that can handle a wave of pirates? Do you want a certain weapon layout? These kinds of questions alone should get you in the ballpark...
    19. KiloZulu

      How much damage can a missile take now?

      I'm looking to add anti-missile turrets to a ship I'm building. I know that Schema hasn't incorporated it into the AI yet, but I want to plan out the space for the turrets in advance. Does anyone know how much damage you have to do to a missile to destroy it now that it has a hit box?
    20. KiloZulu

      Jump Gates - how do you make them?

      I understand that you start with a jump gate computer, but how do you place it? It won't let me attach it to a ship core. Is it a stand-alone unit like a ship core, or do I need to buy a space station core?