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    1. Wolverines527

      Wolverine527s shipyard

      I have now added the b320 bomber to my invantory it is meant to fight larger ships in combat while being fast enough to be a pest to the bigger ships its missiles will inflict enough pain to a larger ships shields My vic viper fleet has been updated again its offense went from an 8,000 to an...
    2. Wolverines527

      Wolverine527s shipyard

      I designed a working elevator on the archangel class this class has become my favorite ship class as it is my first proper capital ship The other notable achievements of the day I finished my all big gun turrets I built up my command floor half the ship interior is almost finished
    3. Wolverines527

      Wolverine527s shipyard

      I got the pictures off steam now and plan to post regular updates on the work my latest work I put down my heavy capital ship turrets
    4. Wolverines527

      Wolverine527s shipyard

      I spent most of my time trying to get a conection to the game but when i did i found myself far away from my ship so i saved my incompleted ship all the while i did some work on my anti capital ship turrets what i will add to them to help them on their way im not sure i might use emp to help...
    5. Wolverines527

      Wolverine527s shipyard

      Thanks thadius faren Thanks originally the ship wasnt going to be as big as i turned out but im very happy about it the power was a pain and still is because there is so much reactors and capacitors in one room it freezes the game but it was worth it due to the power turn out i just laid them...
    6. Wolverines527

      Wolverine527s shipyard

      Sorry i havnt updated i got a bit carried away with work on the Archangel the newest installments are the power weapons which are my anti capital ship weapons the others will be rather basic to save space for other weapons i feel that will be good enough for the offensive punch I added black...
    7. Wolverines527

      Planets and their plates

      There have been many fixes non more prominent then being able to make titan or mother ship class with out the game laging to death (applase) Though while that is one of the great improvments the one big nagging question will be what can we do to fix the lag fest we call planets i have landed on...
    8. Wolverines527

      Implemented Pickup point HUD icon off when inactive

      I see, i havnt had that issue with my ship except when my ship has the rail docker selected so im thinking it might be a bug
    9. Wolverines527

      Implemented Pickup point HUD icon off when inactive

      The pick up point should only show when you have a docker on you command bar
    10. Wolverines527

      Wolverine527s shipyard

      I have to say i am quite surprised with how much i put in and after looking up the classes on the wiki which says its a mother ship class which is mind blowing i didnt think i could make something so huge i really want to get the pictures of it but i cant find it on steam could anyone help me
    11. Wolverines527

      Wolverine527s shipyard

      I am rather disapointed in the resolute class and have desided to relegate it to a carrier instead because it serves that purpose better now that i made a much better class that i have named the archangel class titan it is a very basic hull design to build but i plan to add alot to this class i...
    12. Wolverines527

      The G0dz Torpedo Shipyard

      Su sure i have to figure out where the pics go in the beta version
    13. Wolverines527

      The G0dz Torpedo Shipyard

      Im developing a torpedo design for my fighters just having issues with the rail docker not letting me move while connected with the torpedo
    14. Wolverines527

      Wolverine527s shipyard

      I have done much work i have the crew rooms and the medical room ready and have started work on the hangar The engine room is finished and has plenty of room for additions to be made The weapons room is ready for placement of weapons while the 2nd floor is ready for work other then that the...
    15. Wolverines527

      Wolverine527s shipyard

      I am now designing a capital ship class of my own, so far the power base dwarfs my borrowed carrier in power and potential once I have the ship further in development I will start posting pictures of the progress on it. One my main concern is that I wont make a good enough bridge the armor alone...
    16. Wolverines527

      Wolverine527s shipyard

      i made a revised version i added wedges to make the vic viper look more sharper and added weapon racks for war head torpedos but this came at the cost of losing speed but non the less it is still very fast but further revisions will be with improved power bases
    17. Wolverines527

      Wolverine527s shipyard

      Ok thank you :)
    18. Wolverines527

      In Developement updating the NPC stations

      Well thats good news then
    19. Wolverines527

      Wolverine527s shipyard

      and here is the Vic Viper i made it as accurate as i could while also making it very fast it has 4 cannons going along just before the wings it has decent shielding and has a 95% on punch through so it will win any fight with unshielded fighters its size while out running any fighter it cant...
    20. Wolverines527

      In Developement updating the NPC stations

      it should be noted that almost all. all meaning pirates and decayed stations are very dated to before the rail system was made and still use the old turret and old docking systems i was thinking this could be addressed by having a new tournament for stations for or npc stations to get rid of...