Search results

    1. Wolverines527

      Bug Shipyard crash

      I build a titan building shipyard that i was planning to post on the sight to build titans but every time i test it on a cheap cargo ship i built the server seems to crash when i try to use it
    2. Wolverines527

      Wolverine527s shipyard

      Yes i knew It it is more of a formality
    3. Wolverines527

      Wolverine527s shipyard

      I made another upgrade on the Vic Viper fighter class series I added torpedo racks to the wings And 5 damage beam cannons The missiles are paired with over drive which brings its offensive ability straight up The laser cannons are rapid fire and have 3 barrels paired for each while not...
    4. Wolverines527

      Wolverine527s shipyard

      Update on the Archangel I have updated my select attack turrets to be less reliant on the archangels main power and expanded their firepower to further damage the archangels main target why they are select fire is because any setting tends to wonder off from when in swarms which is what i have...
    5. Wolverines527

      Planned placing turrets from build mode from the blueprints

      This would help alot for solo builders it would shorten what could take maybe a week to a day or 2 especally when placing fighters in a hangar
    6. Wolverines527

      Wolverine527s shipyard

    7. Wolverines527

      Wolverine527s shipyard

      The archangel is nearly done all i need to add is the bridge 6 more deck levels and add on the point defense systems i planned to add After i plan to finish the carrier i was originally going to use as the battleship design but ended up giving up the design but i may change my mind and breath...
    8. Wolverines527

      Wolverine527s shipyard

      Heres the vic viper MKV this may be the final variant of the design it is the most powerful of the designs For some reason screen shots on my computer are darker why that is is making me wonder whats wrong Here is my bomber design to attack other capital ships when the shields are down with a...
    9. Wolverines527

      Astronaut assault weapons

      Heres an absolute solution to the damage pulse of doom the weapon on its own should only do one point of damage to everything astronauts included while buffing other such systems like missile/pulse for example makes the nukes of doom at the expense of speed the missile travels (my own personal...
    10. Wolverines527

      Wolverine527s shipyard

      Today i found star fox 64 and after playing it i have been having the motivation to make the arwing and the landmaster as my next builds i am a huge fan of the seris and if any will want it i will post the down load two after i complete them
    11. Wolverines527

      StarMade v0.199.132 - Huge performance upgrade for chunks, also now supporting Portuguese-Brazilian

      Hello i use an hp elite book laptop i was able to run the game decent with a 126 framrate and at times i would get the occasional exception error now cant reload my 800 length ship since the update i get them slightly more now im unable to really figure it out on my own
    12. Wolverines527

      Wolverine527s shipyard

      For some reason my pictures come out darker then on screen with steam i hope you can see my new class of fighter I can now upload the pictures on my phone yay
    13. Wolverines527

      Astronaut assault weapons

      I have made a duel barreled turret the with just 4 cannons and it does at least 2.0 damage with rapidity of fire it would shred most boarders (i hope or my pride and joy will be hyjacked
    14. Wolverines527

      Wolverine527s shipyard

      Today i added more turret axis to the hull of the archangel which is a rather minor thing other then that i expanded the hangar door to better allow the b320 to enter and leave the hangar i will be adding 2 more b320s into the hangarother then that i might add ine more hangar so i can have a...
    15. Wolverines527

      Warheads as a system buff

      Im sorry im usually all for a cool idea but i have to say no on this one to easy to exploit
    16. Wolverines527

      Astronaut assault weapons

      Lol i do enjoy highspeed jet packs curse it all i didnt think of it (gets down on knees and spreads arms out) oh the humanity!!!!!!!!
    17. Wolverines527

      Astronaut assault weapons

      Hmm indeed i think their may be ways to address that problem so im very inclined to agree but i feel that is a topic we should bring else where i think armor could rectify that problem somewhat but i see where your coming from
    18. Wolverines527

      Astronaut assault weapons

      Well obviously a shipboard weapon is going to kill an astronaut in one or 2 hits regardless the only way to get around that is through boarding craft The hack tool and breeching charge are ways of allowing it to occur unless if you are meaning shipboard weapons within the halls of your ships...
    19. Wolverines527

      Astronaut assault weapons

      Lol i knew i was forgetting something. Non the less thanks for you thoughts can only hope this idea gives us some new stuff and hopefully more contribute to the idea
    20. Wolverines527

      Astronaut assault weapons

      While blocks for the ships get alot of attention it does seem the astronaut seems to have gone to the back burner for a while and what we need to do is get or space boys and space girls some new toys and by toys i mean weapons that can bring the fight to the enemy in boarding actions and i will...