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    1. Archer6621

      Starmade V0.158

      Wouldn't it be better (and much faster for players) to have a "Replace blocktype X by blocktype Y" thing for quick refitting instead of a "Remove only blocktype X" thing?
    2. Archer6621

      Activation Beam

      But you'd have more options with a separate block if it behaved like some sort of directional gun. One thing they would be very useful for is activating logic sequences or other devices on docked bodies, it would open up a wealth of possibilities.
    3. Archer6621

      What 3 features would you most like to see added to Starmade?

      Finally somebody says it, they weren't all that great after all.... To be honest the only thing I like about them so far is the fact that they have a core (that can be destroyed), that's about it.
    4. Archer6621

      Alternative sun 1.0

      I always found it weird how the sun has a different flare while in space compared to the one you see from a planet's surface, so I applied a small change that removes this (in my eyes) annoying flare. It makes a big difference though in how the central star looks/feels, as you can see on the...
    5. Archer6621

      This is how epic StarMade would be with sound effects

      For encoding/decoding/converting this one is really the way to go: http://winlame.sourceforge.net/ It supports .ogg and .mp3 (and all variants of them), it's entirely free as well because it is open source software and it is easy to use.
    6. Archer6621

      ambient music in starmade

      "Procedural" seems to be a rather expensive word for this, and while the idea sounds cool, in the end the music also has to be pleasant to listen to and be non-disruptive, which is very hard to achieve procedurally unless you make a lot of presets for a lot of things, basically making it less...
    7. Archer6621

      New Bobby AI Type : Missile

      Could be cool for those dis-integrator torpedos
    8. Archer6621

      Features that revolve around mob/AI spawning

      Sounds interesting as well, that way every sector will somehow feel a little bit more different which is good : )
    9. Archer6621

      Features that revolve around mob/AI spawning

      The AI and mob spawning system have not improved too much during development, so perhaps it becomes time to add some more customizability to some features that revolve around the AI mobs to improve the whole game experience. Configurable pursuing distance: You get to configure in the...
    10. Archer6621

      Alternative missile effect 2014-06-07

      This mod simply replaces the image used for flying missiles into something else that I made with Paintshop Pro 9 (left one). Comparison (left = new, right = old): It has a cleaner look while being slightly angled, and it's smaller than the default missile image, which is shown next to it for...
    11. Archer6621

      Why not color projectiles with weapon effects instead of lightblocks?

      I like the sound of this, perhaps each of the projectiles could look slightly different then in shape as well, might be interesting for sure!
    12. Archer6621

      HAPPY BIRTHDAY SCHEMA!!

      I'm a bit late, but Happy B-day anyway! \o/
    13. Archer6621

      Why not color projectiles with weapon effects instead of lightblocks?

      I'm not talking about those effects....... I'm talking about the ones that aren't weapons, under the General --> Effects tab in the shop. How would one spot a push effect without getting hit first?
    14. Archer6621

      WinDooM [No Lag]♦[64-Slot]♦[UK]♦[No Whitelist]

      Windoom Starmade has been updated to the latest version now. Block Config edits aren't there yet because Titan doesn't have much time this coming week, they will be added back later.
    15. Archer6621

      Why not color projectiles with weapon effects instead of lightblocks?

      Alright thanks for the Heads-up, good to know :)
    16. Archer6621

      Why not color projectiles with weapon effects instead of lightblocks?

      Right now you can give your weapon any color given that there is a light block with that specific color. But when I saw that schema also added weapon effects, it kinda made me wonder: Wouldn't it be much cooler if the weapon effect would influence the projectile's color depending on the % of...
    17. Archer6621

      StarMade 0.151 (fixes)

      VBO was enabled by default at 4MB though
    18. Archer6621

      StarMade 0.151 (fixes)

      Do planets generate super slowly for others as well? I'm running the game on a pretty decent laptop (i7 3630QM, GeForce 740M, 8GB RAM) with Java 64 bit, but planets seem to take ages to load/generate, one had generated about 5 chunks or so on each side after 10 minutes... EDIT: I also noticed...
    19. Archer6621

      Making weapons feel awesome

      Alright that sounds really cool, thanks for the info!
    20. Archer6621

      Making weapons feel awesome

      Alright, didn't know it was planned already, but what was the plan for the charged beam though? Charge up and release one shot? Or charge up and release a continuous beam that stops when you release the fire button? Because those will feel quite different.