Search results

    1. EricBlank

      Re-use the new button mesh

      Yeah. So would be decorative air vents, keypads and screens. Or a new medical block model; a small emergency medkit. I would actually retexture it to look like a numpad with a big enter button and screen that turn blue, tbh. I already love it as is because i can put it on the face of a display...
    2. EricBlank

      StarMade Launcher open sourced

      I do too. Its easier to have multiple copies/versions of the game then because i can just copy it to a new folder and install another copy of the game there. If the new launcher allows that, i have yet to find out how.
    3. EricBlank

      Brainstorming Basic Creatures and Flora for the Future.

      That last part about sensing makes sense for a lot of creatures. On the other, not all animals need to even be a threat to anybody, i kinda feel like youre overthinking that part. Some fauna just jetting about on their own little missions can do a lot for the immersion and interest in...
    4. EricBlank

      Brainstorming Basic Creatures and Flora for the Future.

      Like space hive monsters spreading out, or like individuals claiming a sector/cluster of sectors/system like a space grizzly bear? Why not both? You find the perfect system to setup in. All the right resources, with it and the neighboring system alone you can be fully self sufficient for months...
    5. EricBlank

      Reactor Chamber effects

      I dont think it would be entirely unfair to allow systems to be repaired, but it could do with more balancing features, such as the combat addition being no faster than the regular chambers, and the fact that it is actually more effective for smaller vessels when you remember each RL requires...
    6. EricBlank

      Reactor Chamber effects

      I think thts literally what the damage control suggestion above yours was meant to achieve. And its definitely something i would love to have available so +1 just because we're all on the same page anyway
    7. EricBlank

      Brainstorming Basic Creatures and Flora for the Future.

      Youve gone too far bro. Next youll be asking for flora that spreads to nearby soil tiles! :v Id also been thinking recently, again, i know i shouldnt, but it would be nice to have some more organic blocks to allow players to create more believable "living" spaceships. We could make things that...
    8. EricBlank

      Fighter Porn

      I thought that one looked a bit big yeah. They look great, though.
    9. EricBlank

      Fighter Porn

      Are those star wars fighters to scale, or at least close?
    10. EricBlank

      Feature Rarity and "Unique" features in the Universe Update

      They could totally spread indefinitely after galaxy generation, but i dont think itd be fun to play in a galaxy generared where theres literally nowhere to claim as your own and mine without pissing off local governments.
    11. EricBlank

      New Planet Speculation Thread

      >globe is flat >globe >flat Can't even get your story straight. Earth is a cube with softened corners/edges, you just cant tell because the smog from the industrialist pigs gets too thick after 7-8 miles at the best of times. That's the only explanation
    12. EricBlank

      Feature Rarity and "Unique" features in the Universe Update

      I dont know about empty, but the things that are ubiquitous shouldnt also be the features intended to excite players. Like asteroids, comets, barren planets, regular gas giants, dwarf planets and moons should be common, most irl systems we observe have planets after all, but the super...
    13. EricBlank

      Feature Rarity and "Unique" features in the Universe Update

      In my opinions, one of the things open world, sandbox space sims do badly, often, is making otherwise interesting things far too abundant to continue to be interesting, and i sincerely hope this doesnt continue to be the case for Starmade in the future. I say continue, because from day 1 i...
    14. EricBlank

      How much does turrets effect client performance?

      They do have an impact on performance, so keeping the number of turrets down will be important. I try to keep the number below 10 ship-to-ship turrets and 10 AMS turrets as a general rule. Some ships are deliberately designed to host 12-20 ship-to-ship turrets as a "gunship" for...
    15. EricBlank

      Game Launcher Immediately Hangs on First-Time Startup

      Update: I seem to have been able to bypass this; I downloaded the old version of the launcher, and was able to load the game. no explaination for why the new launcher should have a problem, though.
    16. EricBlank

      New Consoles !!

      I love the look of these. Oh, did the hitboxes on the light bars get changed? they're ginormous considering the size of the light bar itself and always got in the way of everything around them.
    17. EricBlank

      Game Launcher Immediately Hangs on First-Time Startup

      So I just bought myself a brand-new gaming laptop and figured, why not see how much Starmade it can handle? The laptop, first of all is a Dell, it came with windows 10 64bit pro and a free trial of McAfee security, it has sufficient RAM, CPU, graphics capabilities. So I've installed java RE 8...
    18. EricBlank

      New Planet Speculation Thread

      Its almost certainly going to have sectors in some sense. Hopefully the way objects are distributed doesnt depend on the silly 16^3 "systems" we have now but something based around a sphere of sectors around a randomly-placed star... I'm going to keep kicking that particular horse until it...
    19. EricBlank

      Ideas on the Role of Crew

      My personal dreams for crew are a lot like whats in the OP or otherwise already mentioned here. I would like them to be able to make more automated decisions, without my say-so, if i appoint them to such a command position, comparable to a sapient AI, as opposed to simpler ai controllers. All of...
    20. EricBlank

      Organize blueprints into folders

      That actually can be controlled from the server config settings; theres a "default blueprints enemy use" true/false. It only works on generating a new world, iirc. Otherwise yes, you have to go through each blueprint ingame.