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    1. Valiant70

      [7th of June] Schine Bi-weekly Q&A

      What would it take to convince Schema to add air/pressurization for ships? That's been a gaping hole in the game since before alpha.
    2. Valiant70

      [12th of May] Schine Q&A Answers

      I have no words for how much it disappoints me that my favorite game will never have simulated air. This gigantic thumbs down will have to suffice. I've looked forward to and hoped for a solution to air since I first started playing Starmade. In my opinion, if air is not feasible in this engine...
    3. Valiant70

      Universe Update: Star Systems, Territory, and Space

      Why is that? How do you know?
    4. Valiant70

      Universe Update: Star Systems, Territory, and Space

      No, that would allow for very little variation in system size.
    5. Valiant70

      Universe Update: Star Systems, Territory, and Space

      I do mean completely remove the system grid, but not the sector grid. Sectors are needed by the engine, but I believe the system grid is detrimental to gameplay and aesthetic.
    6. Valiant70

      Universe Update: Star Systems, Territory, and Space

      I. Remove the "Star Grid" One thing about Starmade that's always kind of bothered me is how small space feels. You can still travel the galaxy without FTL in minutes or hours. You can help this somewhat by increasing sector size, but that doesn't change the fact that star systems are SMACK next...
    7. Valiant70

      Starmade memes

      Empyrion has a broader appeal because of its developed planets and survival content. A lot of gamers find ground survival and combat enjoyable, especially those that grew up on Minecraft. Combing that with space and voxels makes for a game with considerable popularity out of the gate...
    8. Valiant70

      Starmade memes

      You see Ivan, you are not of needing joomp drive when you are warping with death cannon!
    9. Valiant70

      Starmade memes

    10. Valiant70

      Stations 2.0 -BEFORE- Galaxy 2.0

      Start by giving station full in-combat shield regen.
    11. Valiant70

      Cake Build Server - The Most Delicious Build Server [Whitelist]

      IGN - Valiant Why I want to join the server: To test the new weapon update with Ithirahad Example of my work: Old, but one of my best - Skyborn-class Light Cruiser Favorite type of cake: Chocolate creme cake
    12. Valiant70

      Additional/Simplified Flight Control Options

      These are very large ships are they not?
    13. Valiant70

      Biotechnology

      Nonsense. Planets will be completely reprogrammed in the universe update, and mining will be completely different too. You don't need to worry about this.
    14. Valiant70

      Additional/Simplified Flight Control Options

      This is a very crude system, and is not easier to use than the default controls. The purpose of this suggestion is to be easier to use, particularly for new players.
    15. Valiant70

      Weapons 2.0 - :(

      Some of the points you make here are accurate. A lot of pure-RP builders are just really bad at making turrets. However, even ball turrets tended to be underpowered compared to the massive ship-mounted weapons that defense was balanced around. In what I term a PVPRP build, you'd start out much...
    16. Valiant70

      Additional/Simplified Flight Control Options

      This is based on a control scheme I've seen in an old open-source game, which in turn was based somewhat on the old Elite and Privateer games. This allows stick-and-throttle style controls to work within a Newtonian physics environment like Starmade, while allowing the pilot to take over and fly...
    17. Valiant70

      Improvement to rail system

      It's not a priority and it's difficult to implement. Not impossible, though. We will probably get this capability eventually.
    18. Valiant70

      Weapons 2.0 - :(

      No offense pal, but I really wish a moderator would just come by and erase all the formatting from your post. Why did you even do this?
    19. Valiant70

      Improvement to rail system

      This is an old "missing feature" we've been waiting for since rails were first implemented.