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    1. Malacodor

      Power System Overhaul Proposal

      Closed shapes aren't even the real problem. That starts as soon as someone punches a small hole in the hull and turns the ship's well protected interior into fake exterior.
    2. Malacodor

      Power System Overhaul Proposal

      And this is exactly why working on box dimensions is still a bad idea in 2017. I can make a ship with boxdims of 100*1000*10'000 with just 4 blocks, as an extreme example. Just make heat areas cubes and don't care if they go out of the bounding box. How much performance are you willing to...
    3. Malacodor

      Read by Schine corner wedge block

      The game currently uses 3 bytes of data per block for entities. These 3 bytes include block ID, orientation, activation state and block HP. Adding a fourth byte (which schema might do at some point) would allow for more IDs, but it would increase entity data in memory by 33%. If you have a ship...
    4. Malacodor

      Only One Base Hull/Armor/Etc Block

      Because it is already planned.
    5. Malacodor

      It's impossible to make good figther weapons

      And I thought you were clever enough to do that on purpose. :-p Exploiting AI weaknesses is a normal way of playing video games, it just sucks that it is that weak, so I completely agree with you.
    6. Malacodor

      Read by Schine corner wedge block

      Already planned. But the limit for block IDs affects the blocks in ships, not the blocks in the inventory.
    7. Malacodor

      Absolute Rail Rotators

      360° <=> 2*Pi (~ 6.28) That's not rocket science.
    8. Malacodor

      It's impossible to make good figther weapons

      According to my tests your Marauder heavily exploits the AI's intentional mis-aiming. I pitted it against my Skreeg, which missed it almost all the time. Even firing blindly in the general direction would have resulted in more hits. And the best part was, when I spawned a version with a beam...
    9. Malacodor

      More Realistic Planet Shapes

      A high entity count is far worse than a high block count. A few thousand cores can cripple performance on a machine that runs the game at 120 FPS even near planets.
    10. Malacodor

      Engine Porn

      Link a light emitting block (lamp, crystal, force field, etc.) to the ship core. If thruster plumes don't update immediately, try flying into another sector.
    11. Malacodor

      What is the point of carriers?

      Because fleet AI isn't really there, yet. Or just for fun, it's a sandbox game after all.
    12. Malacodor

      Using multiple reactors to achieve power redundancy

      Sorry, i was mixing up two different things. The bug I mentioned occurs when an entity is destroyed, after the overheating timer reaches 0, not when only the docker or rail is destroyed.
    13. Malacodor

      Using multiple reactors to achieve power redundancy

      "Unphysical" means no collision, can't be damaged, can't be entered. Any break, at least in my test setups. I don't think there's a consus about the top-bottom thing anyway. I prefer the term "docking tree", since there can be branching in one direction, but not the other, and it's more obvious...
    14. Malacodor

      Using multiple reactors to achieve power redundancy

      Docked entities become unphysical when the main entity is destroyed. It's a bug, but it doesn't look like it will be fixed anytime soon.
    15. Malacodor

      Template Shredder - Added Core Mode

      Core Mode If you've built your ship in the wrong direction, you have to rotate the entire ship, since you can't rotate the core. To do this, copy and save the ship (the template must include the core), remove all blocks except the core and use this tool with active core mode. Then load the...
    16. Malacodor

      Template Shredder version beta 1.2.1

      This is a beta version, so don't rely on it working as intended. You use this software at your own risk! The zip-file contains the "Shred.exe" for Windows and the "shredder" executable for Linux. Windows version: Put the "Shred.exe" in the StarMade/templates folder. You can also put it...
    17. Malacodor

      Using multiple reactors to achieve power redundancy

      You can't dock to more than one rail at a time.
    18. Malacodor

      Template Shredder (and Shrinker) - Beta 1.2.1 - Now with Core Mode

      So you created that really nice ship part and want to use it on a multiplayer server, but it's too big? Then you need several smaller templates. Or did you copy some extra empty blocks because the copy box was too big? Then you might have to make it smaller. You built your ship in the wrong...
    19. Malacodor

      Help! Just spent ages building a ship in my shipyard and I've built it the wrong way

      Logic and other links are copied as well, but storage chests are emptied.
    20. Malacodor

      (UPDATE 2 - 2/14/2016) Coding an external ship editor

      Not sure, but I guess not. I don't know.