While using the factories in survival mode is easy enough it does have its issues.
One of the main ones is the long long list of items you can create. It gets a bit cluttered. The search function help of course but sometimes you just don’t want to type so much.
To reduce this list and add what...
Ship reviews give really valuable feedback on things to improve. I got a rather extensive list of fixes and new features added to the Burning Amber.
Added Trash compactor to the cargo access hall. (Blame Saber for that.)
Added teleport technology. Both inter ship and public.
Added additional...
Ship reviews give really valuable feedback on things to improve. I got a rather extensive list of fixes and new features added to the Burning Amber.
Added Trash compactor to the cargo access hall. (Blame Saber for that.)
Added teleport technology. Both inter ship and public.
Added additional...
This is one of the more frequently asked updates. But it’s finally here.
The rail update for the Elysium Trading Hub.
Changes for this update include:
All plex elevators have been replaced with rail versions.
The ship elevator has been updated to rails.
Added 2 patrol craft to the ship...
This is one of the more frequently asked updates. But it’s finally here.
The rail update for the Elysium Trading Hub.
Changes for this update include:
All plex elevators have been replaced with rail versions.
The ship elevator has been updated to rails.
Added 2 patrol craft to the ship...
BurningAmber MK2b
Additional testing reveled some issues with the first release of the ship.
These issues have been addressed in this update.
Rebalancing of fighter weapons. The power load was too great for the missiles.
Complete redesign of the shuttle. It was lacking in basic systems...
Additional testing reveled some issues with the first release of the ship. These issues have been addressed in this update.
Rebalancing of fighter weapons. The power draw was too great for the missiles.
Complete redesign of the shuttle. It was lacking in basic systems.
Additional internal...
I’m really exited about being able to designated interior areas to have actual functionality like quarters or medical facilities.
This will really encourage people to think about there whole ship design.
The first release of the Burning Amber was a bigger success then I expected.
After some additional testing however I did notice some inconsistencies with the current release.
Some of the rail logic seemed to have broken down. At least for entities containing remote logic blocks. Most likely an...
Having recently released a new ship to the community content page it got me thinking about what would be considered a successful release. Here are some tips and tricks that might help you when releasing content.
Thumbnails
Unless you’re a very well-known content creator like Dalmont or Sky...
WS BurningAmber MK2
The BurningAmber MK2 is a complete rebuild of an old design. Scaled up in size it’s not only bigger but features an array of new systems and options. A sprawling interior gives plenty of room for crew and supporting ships.
Primary a galaxy exploration vessel. However it has...
The BurningAmber MK2 is a complete rebuild of an old design. Scaled up in size it’s not only bigger but features an array of new systems and options. A sprawling interior gives plenty of room for crew and supporting ships.
Primary a galaxy exploration vessel. However it has teeth to defend...
Updated to include the new rail docking in the hanger bays. All old docking modules have been removed. The central elevator has been updated to a rail powered version. In addition some minor hull updates to the interior.
There is a minor bug that disconnects remote logic blocks from the...
Rescue
Increased pirate activity among most trade routes forced the trade guild to take action. To get to the heard of the problem a ship was needed that could take the fight to the pirates home base. The Wave breaker is one of these ships commissioned for the job.
Fortunately for our wild...
The Wave Breaker is a missile frigate first commissioned by the trade guild in the early days of expanding into wild space. Mainly tasked in smoking out pirate stations that are disrupting trading routes.
Its fast assortment of missiles gives a new meaning to the fraise ‘unleash hell’.
In...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.