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    1. M

      My Small capital ship ( first attempts )

      This is fantastic, looking forward to seeing it first hand.
    2. M

      Acclamator-class assault ship

      nice work, is it to scale? I am only passingly familiar with the ship from the movies, though I am sure i have seen the stats at one time, I seem to have forgotten them.
    3. M

      star trek styled roleplay carrier Magnus. WIP

      Update: Engine Pods added. power and shields very stable. systems and power grid under construction. side view rear side view engine armored. also main hangar open. smaller doors lead to various docking bays. control room under construction. bridge view just cause I like it...
    4. M

      star trek styled roleplay carrier Magnus. WIP

      This idea I like, and it is sort of what I have in mind. Here is the thing about the ship is one of the reasons I built it the way I did is I hated all the big ships I saw with the crazy hallways. They where good to look at, one time, after that they where just a pain in the butt to get around...
    5. M

      star trek styled roleplay carrier Magnus. WIP

      the grey tubes are intended to be that way, they are access tubes. they are not even readily accessible unless you know where to look.
    6. M

      star trek styled roleplay carrier Magnus. WIP

      I will take it into consideration. I am not a big fan of colorful ships. I tend to repaint them all black and white or grey, but we will see.
    7. M

      star trek styled roleplay carrier Magnus. WIP

      Funny you should say that, I spent most of yesterday working on the reactors, I actually was planning on it though these are internal external power, there are reactors now just outside of the walls of main engineering though still inside the ship, I plan to add access ways to the switches so...
    8. M

      looking for some help on an external power setup. Updated Tests

      ahh thank you maybe you can help me figure out what to do here. one thing is I have no storage blocks. I did have but the beam was not powerful enough the 15x core puts out 358kps while the beam at current config only outputs 96kps I have replaced all the center blocks that where storage with...
    9. M

      looking for some help on an external power setup. Updated Tests

      ok I have been testing with this cannon setup to constantly fire and however I am not sure I am reading the power readings right. when I tried to add beams to a 15x cube i had to add so many it turned into a 17x30x17 monster without ever hiting the power outage point. So trying to keep it to a...
    10. M

      Instakilled the second I leave my Home World

      Ahaa I did not know that, I just captured one and looked at the range listed in it. it said range 3200m. I sould say then 3.2k is the default range because I never changed sector sizes from whatever the default is.
    11. M

      [Small updates] Roleplay ship interior classification (human race): An attempt

      That is not a bad idea but i can see some practical jokes coming from the engineering department. "Ok you flushed it... and it did WHAT!?"
    12. M

      Instakilled the second I leave my Home World

      it has lock-on missiles, range of 3.2km, 24/24/24 M/dp/od nasty if they hit you. Fly in 3.2km move back out and wait for the missiles to reach their limit, they have a super long reload so you can get in with a small ship blast one of the three turrets and get behind part of the station or fly...
    13. M

      star trek styled roleplay carrier Magnus. WIP

      engineering not really finished but it has a couple features I that may give others ideas. these are dual control stations. there are 4 around engineering, the main one is not done because it will have controls for the engines... the roll play engines. Control stations This is the...
    14. M

      star trek styled roleplay carrier Magnus. WIP

      and now the carrier part. IE ships, enough to actually call it a carrier. Actually probably enough to break most servers so yeah here is where I went back and deleted all but one of each, This is a heavy bomber bay, two bays 22 bombers each 44 total. Fighter bays x2 60 fighters each 120...
    15. M

      star trek styled roleplay carrier Magnus. WIP

      ok here goes. Data storage, on the science deck, purely roll-play. Salvage control room also on science deck, connects to salvage beam which uses storage bins here. Science labs, which I have not decided if I should flesh them out, they are designed to be combined into 4 large labs or...
    16. M

      star trek styled roleplay carrier Magnus. WIP

      This is a ship being built from the inside out. As a result it is a tad large and may well never see use just for that fact but I am still going to finish it and release it. However, before anyone bothers to post comments please note. This is intended for roll play meaning the crew runs around...
    17. M

      [Small updates] Roleplay ship interior classification (human race): An attempt

      ahh thank you I forgot to add an armory and general mess, but I did build a small kiosk off a garden does that count?
    18. M

      looking for some help on an external power setup. Updated Tests

      Aaah ok I know how to do the logic part I just didn't consider it. Thank you very much.
    19. M

      looking for some help on an external power setup. Updated Tests

      I built a 23x cube that gives 1.06m power on its own but adding more than one only adds about 360k so I am looking for some pointers on how this external power systems work, I have not been able to find any videos showing external power or tutorials for that matter, I am guessing it works with...
    20. M

      Turret destroyed while manually controlling it

      I don't think it was ever intended as a remote control, just as a fast way to get to your turret or shuttle. Because if you switch to a ship and fly off to a planet and get out of the ship, you end up on the planet and not back on your ship. The same thing happens if you switch to a turret...