Ok tell me if I'm looking at this right, because I just assumed dps was damage per second. however even though they both claim dps 400 the one on the right has a 1000ms reload so ten seconds per 400 point shot? Would that not be more like 40 dps? The one on the left fires an 80 point shot every...
I may have said that wrong, it is not automated, you still have to build the factory chains and construct the parts, the idea was that they are dumped directly into the blueprint and not into the storage bin itself. the current method works fine for smaller ships that have 35 or fewer block...
after trying to get enough power out of them and not being able to unlock an efficient enough way, I would tend to agree. I still have them on my ship but they are as a kind of emergency system, for power outage situations they are nice to have as I keep friction off so without power the ship...
I saw an idea once I liked that let you put the blueprints in a unit connected to a factory network and let the the factories start filling the blueprint automatically with the parts.
That was what I did to test the 1m power generator. But I ran into a problem when it came to transfers, the generator (23x23x23) ended up being twice the size( 23x56x23) in order to transfer 705k power per shot. the cannon was also on auto fire but only ran at ~500k e/s however it seemed it was...
That beats mine I only hit 1063073 at 23^3 with 5985 reactors. I have seen a flaw in the building at the core. This one seems to be the best and eliminates the core all together.
any idea what i might have missed here? I tried that configuration for the 11^3 but I only got 127020,6 e/sec. Is...
this might help make it easier, I build from the outside to the center first the core when it is right for this pattern should have space for 1 center cube, then building out the second section is not the same as the first. but the first section should make the second easier to follow.
I...
I am also curious to see the design as well, I would like to see if it can help improve my own design. For instance this is the basic repeating pattern I used, it is not specifically restricted to a cube form but any surface area you wish to cover, It uses 3 sides for a cube but could also be...
I had a question relating to this because I wanted to try to do something similar. I noticed that I can attach an activator to a bobby ai, which I stuck a delay on and tried to use it to switch the ai on and off, but the activator does not seem to actually interact with the bobby. Is the...
I wouldn't say cubes are bad, it mostly depends on how you plan to use them, but I would say what is important with power is that whatever space you are filling, you should try to work out a pattern that does not diminish any of your power lines or bonus as you go. For example, and that is only...
well I am sure it is a shield supply beam because I transferred 10% to another ship I was shoot at to see how good the weapons are. However, I can say that yes it was an old ship for sure I have been looking at some of the old ships just going through old fleet lists to get a peek at what has...
I'm just wondering how bad of a thing this really is. If you do not know where to go looking for someone to fight in galaxy sized battlefield, couldn't you potentially wander around for days without seeing another person at all. I mean if it is a pvp server, it would seem to me that would be...
I have been looking at a few ships and I see this a lot but I am not sure why. A lot of the ships I downloaded to have a look at are built with a bunch of shield caps, and shield supply beams, but have not a single shield recharge block. I am not sure how it makes sense to transfer all your...
so that is what those are for, I have not played but I saw a video and wondered why they had so many. But what I was referring to is how actual space craft, including the space shuttles are built. the thrusters which allow a "strafe" motion are the same ones that allow a "spin" motion. they are...
No reason to hate here, it is sound reasoning, fact is it is much easier to turn a ship in space than to move it. Granted bigger ships still need more thrust to turn than smaller ones, but if your talking about spin and not strafe, you should be able to turn at least as fast as you can strafe...
These are fantastic. I'm a long time star trek fan and, I want em all. :D
Guilty, I have it too (the ship, not the targ), but I definitely will be looking for this one to come out it looks pretty perfect to me.
Progress Update On Interior Expansion, Adding Rec Area connected to Crew Decks.
This is not by far finished, It is just how far I got today. The walls will eventually be knocked out to add officer quarters and fitness areas as well as a few other features over along the jogging ring. The...
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