I've been thinking about a similar concept myself. As you said, armor doesn't do much against penetration. The only thing that makes a difference is how many blocks deep you need to go. This would make armor function like it does in real life. I hope this is something that Schine takes into...
I'm hoping that the consumption of the current modules (thrust, salvage, etc) is just not implemented yet. The fact that weapons seem to be powered just fine gives me an impression that this is the case. Schema did say that he wants use to be putting less blocks as far as systems go. I'm just...
Personally after trying to refit a couple of ships, I'm not a fan of the system. I like the added features that chambers bring but most other aspects of the system provide no benefit over the previous systems. My ships feel weaker and less capable. I'm sure I still need to tweak things to get...
Most of the regular players who have been playing for that long have stopped playing. They've levied many criticisms against the game and Schine. I have watched countless people get frustrated and leave this game. Most of the people I play with have no interest in coming back. Some even feel...
I have no problem with people having an opinion. My opinion is that there is a difference between voicing your concerns and trying to change everyone's opinion. You are trying to out argue everyone on the forum in an effort to prove you are right. Nobody wants to change their minds. I'm tired of...
I don't really care who plays and who doesn't. What you want isn't what everyone wants so sorry but I'm never going to spend my time harassing Schine to make your ideal game. I'm also sick of coming on to this forums and people are arguing and being angry over nothing. Schine didn't screw anyone...
Salt levels are too high. Take some pills. I feel like the arguments went from the mechanics themselves to just whining about the entire game. Go do something else with your time if Starmade doesn't hold your interest any more.
This is the kind of shit that leads to flame wars. I've noticed that the community managers don't waste their time with angry irrational posts. It doesn't matter how right you feel, name calling and insulting people will get you zero. This is an indie game made from love and a vision. I don't...
Managing? I wouldn't want to deal with salty fucks who love whining about a game all day. Should schema waste his time trying to pacify people with words? I think its better he spend time on the game. We already have topics closed and posts deleted because people get into flame wars on NEWS...
Can't wait till this is out. So tired of hearing speculation on something that in COMPLETELY intangible. No players have access to this build yet we all seem to know how its going to turn out. I think this system has more potential than the old system but good or bad I'm waiting until I can...
I'm looking forward to more details but I won't be watching a stream to find out lol. Unless the stream is all about the new update I don't really have time to sift. I'd rather just wait for a release and patch notes. I do have hopes though that this will make ship building more fun but the meta...
Maybe you should try emailing them directly about this. Considering the game is free right now I don't think there's much of a discussion to have about this. I wouldn't mind if they were on GOG but the incentive isn't really there. No offense but I don't think that a handful of players is good...
I agree that super small ships need some more fire power. the armor to systems ratio is usually skewed heavily towards armor and it makes these types of ships tanky when that makes no sense. Granted I would never try to take on a large ship with a 100 mass fighter. I just think its silly that...
I'm so happy that we have these build features now. It'll go a long way to helping less patient players make more interesting shapes and designs. I'm definitely going to start tinkering around with it more to see what possible. Adding the ability to copy paste things like turrets and fighters...
This is not in the game. Being able to set the MAX power of thrusters in a given direction is not the same as the applied thrust. For small ships it can get a little silly to fly in a smaller space. I think that we need some level of throttle control but I feel it is something that will just...
The team isn't perfect but the intent to make a great game is there. Lessons have been learned over time and I think Schine has the skill to execute. The path ahead is still long but I can see Starmade becoming a better game. I'm seriously tired of seeing the pnly discussion being these...
Even though you didnt have all the facts straight your point is still just as valid. I'm not particularly worried about it but I'm biased. I've spent my whole life having games that literally no one else plays so if thats the way Starmade is going to be then I'm fine with it. For people who are...
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