I really can't tell if you are being serious. This community is pretty polite aside from everyone disagreeing quite often. I think for the most part people are pretty respectful, at least on the forums. If you play this game online then you'll run into FAR more toxic people. The truly toxic...
I feel like you really don't get his point though. No matter what role I build a ship for I always want as much power as I can get. More power equals more damage, more shields, more thrust. I build a ship that doesn't maximize the stabilizer distance I will inherently have a bigger, heavier...
I agree. One of the reasons I want to enjoy this game again is because I greatly enjoyed my interactions with people on this game. The types of people are very diverse and it is interesting to just log on to a new server and say hello. I made more lasting friends from this game than most others...
"when it's done"
Seriously though I was enjoying the dev blogs but they seem to have died out. It was nice to know to some degree what is going on but now I have no idea. I don't even really like the new power system and I feel like there hasn't really been any progress since factions have come...
Changing engines would be ridiculous. The whole point of this game is have an unique engine. Java is the language but it is a Schine product. There is no way there will ever be an engine swap unless there was something super desirable. Even then it would be a tough consideration.
I like fun. I've enjoyed simple and complicated systems in MANY different games. What I care about is if the system works. Can I make any ship I want? Is is subject to fair and dynamic rules? Do I feel like I am gaining anything from careful well though out design?
I'm not even going to answer...
This is my point. Why ruin all the ships I've built so far for a new system that adds IMO nothing to the game. This power system is just simpilfied and more directly addresses what power 1.0 tried to address. In the end though it all feels very the same.
I always felt that the old system had...
I still fail to understand how this new system makes design more interesting. Previously I could design the exterior of a ship however I wanted and design systems however I want. I had to make trade-offs if I wanted certain things to function better or worse. Now I feel that the trades aren't...
No matter what role my ship has, it will perform it better with a bigger more powerful reactor. We're going to end up with a bunch of ships that all have different roles but look the same. The best ship in every role will literally look the same as another ship in another role.
I still don't...
People who are looking for maximum performance would eliminate that number with a better design. Because my ship is a square shape, I am stuck with an inferior shape. This wasn't an issue with the old system.
If my ship was shaped like a twizzler I wouldn't need to make that compromise.
The...
I feel like you don't even read the words that I write. I'll put it simply. I have the choice between doing two things. One thing gives me almost double power for my ship. The other thing leaves my ship incredibly power deficient.Which one should I choose?
I have 100% stabilization. If I wanted...
I am doing something odd for this system. Its called putting the reactor where it will be safe from enemy fire, in the center. Because I put it in the middle of my ship, I only get half the distance for stabilizers. That means I either have to put a lot of them to reach my performance goals or I...
My problem isn't even the textures. It's the fact that the blocks have to be grouped together. I just end up making them internal component. Given how expensive they are and the fact that they need to hooked up, theres no reason i would just randomly put the around my ship. It's not really a big...
I am comparing the old system to the new one. I don't how else I would be able to do that without refitting previous designs. Building a new ship takes me a LONG time. I put a lot of planning and effort even just into my fighters. To test the new system effectively I need to have a point of...
I haven't been testing the builds too much as I have been very busy. It seems now every time I go and check my ship gets weaker and weaker. I've been testing a ship that literally can not even remotely do what it was capable of in previous builds. If there was some complexity to the system I...
For me the scariest part of this new update isn't how poorly it addresses problems. To me it shows in concrete way what many people have been saying since I've been playing this game. When does this all end? This game has had every piece of it made and remade over and over again. It seems no...
The best defense is not to be there...
I need to sit down and make some ridiculous ships it seems. See how out of whack the meta really is. My squarish ships are already very sad. Time to build some long and skinny death bombs.
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