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    1. Tunk

      StarSide Blood and Steel: Season 2

      Steal away, the little beasties want to be free! Anyways I got what looks to be a mass email about a hour ago, so check your inboxes.
    2. Tunk

      Sometimes you just need a big gun. Maybe two.

      Sometimes you just need a big gun. Maybe two.
    3. Tunk

      StarSide Blood and Steel: Season 2

      Okay, now that the deadline has passed and approvals are being handed out its time to reveal my secret weapon.
    4. Tunk

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Drone cake is bad for your teeth.
    5. Tunk

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Application form- IGN- tunk Why you want to join the server - faction shenanigans and possibly some build fun and logic machinations Example of your work- drone bay fun: Your favorite type of cake- Cheese.
    6. Tunk

      StarSide Blood and Steel: Season 2

      I've just been using comments on the enjin site to update my ship. Head to http://starside.enjin.com/dashboard/applications then into "my apps" Not sure if this is the official way though.
    7. Tunk

      Opaque cargo space

      Would be nice if we could manufacture, or place opaque cargo space blocks. No transparency, full collisions, normal mode block. Or alternatively a graphics setting to set them to render as full and ignore their fill state. Current cargo space blocks eat into FPS something fierce until they are...
    8. Tunk

      The Thryn [recruiting]

      Ingame Name: Tunk Starmade Skills: Logic, ship systems design. Starmade Preferences: Mining, manufacturing, crazyness. Previous Works Built (block building game builds and/or real life engineering projects - please include pictures): No pictures, not much of a builder. Will be coming in with...
    9. Tunk

      StarSide Blood and Steel: Season 2

      My reaction to this update after reading the patch notes:
    10. Tunk

      Rail logic adaptors

      So with the recent update we can send cargo through rails, which got me thinking. Why can't we use a block to adapt signals through rails, without triggering standard rail behavior for signals? So my suggestion is, a logic block that when slaved to a rail or docker will mirror that signal to a...
    11. Tunk

      StarSide Blood and Steel: Season 2

      oh yeah, thanks just checked. why was I thinking weekend :s Either way, would rather a announcement sooner than later.
    12. Tunk

      StarSide Blood and Steel: Season 2

      well 5 hours before deadline, hopefully they don't leave it to last minute to make a announcement again.
    13. Tunk

      StarMade v0.19519 Cargo & more

      Yep, thats why I suggested a different power growth modifier in the councils suggestion thread.
    14. Tunk

      Power changes are ridiculous and broken

      I'll agree it takes the fun out of design. One of the things that makes me get really excited is desinging power systems to handle crazy stuff or squeeze out some more dps/interesting effects. Now theres not really any need for that, all of my recent designs when slapped with overdrive now to...
    15. Tunk

      Recognized O.V.E.R.V.I.E.W. and control of docked entities - RELOADED

      A docking chain overview, hell yes! If you could jump/enter a selected core that would be brilliant.
    16. Tunk

      Power changes are ridiculous and broken

      Yikes, well there's a definite change in procedure needed there. Changing one of the fundamental aspects of the game should require at least dev build or testing of some sort rather than changing it willy nilly just before release.
    17. Tunk

      Power changes are ridiculous and broken

      I am hoping this is the case, but also hoping it isn't the case. Was this change even play tested or theorised first? At first when reading the release notes I was thinking, okay cool but won't that have other effects. Plugged it into excel, gave it a dirty look. Logged into game, wtf all over...
    18. Tunk

      I know they increased the power cap, but did they just double the power regen as well?

      The way the calc works increasing the cap basically (really simplifying it) has this effect since the bonus is cap divided by dimension bonus.