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    1. Edymnion

      Universe Patch Brainstorming: Incentives Against Turtling?

      I could see that. Have invincible home bases be designated the same way they are now, but have it drop chamber availability to 50% automatically. You could then have chambers to decrease the chamber penalty. Same end place, a big chamber that sustains the invulnerability, just coming at it...
    2. Edymnion

      Fighter Porn

      Thanks, the back end was "inspired" by the Wanderwing from Destiny 2.
    3. Edymnion

      Universe Patch Brainstorming: Incentives Against Turtling?

      Yup, everybody thinks it'll be fine, but they rarely have any first hand experience with a game where they aren't protected, or aren't some little nobody that even as a face in the crowd they don't stand out enough to be targeted.
    4. Edymnion

      Simple Scrolling Banner/Sign Demo

      Figured while I was putting up demo builds for stuff, I might as well do one that is honestly a lot more simple than most people think it is, the scrolling banner marquee. There are a couple of different ways to do this, but this is the one I like to use. No clocks or flipflops, just some...
    5. Edymnion

      StarMade v0.201.126 - Weapon Update

      I think he wants like actual oceans of the stuff.
    6. Edymnion

      Universe Patch Brainstorming: Incentives Against Turtling?

      Again, I don't think PUNISHING a player is a good idea here. Removing options that we already have is going to feel really terrible. Instead, again IMO, we should be treating stations the way we currently do ships. If you want a ship that can mine, fly around, get into fights, and do...
    7. Edymnion

      Either Simplify or Expand Factories

      I still remember when I first started playing how disappointed I was in the Micro-Assembler. "Oh, this sounds cool! What kind of things does it assemble? Wait, it processes scrap? The hell? Why does it have a cool name that sounds like it should be making high tech computer chips if all it...
    8. Edymnion

      Either Simplify or Expand Factories

      A lot of things got shouted down in the past that deserve some actual discussion.
    9. Edymnion

      Either Simplify or Expand Factories

      I think we could go a long way towards solving that using purely decorative means. As in, take hulls for example. Everyone starts out being able to craft Grey and Dark Grey hull blocks. However, we lock away the color hull blocks and require you to jump through some serious hoops to unlock...
    10. Edymnion

      Universe Patch Brainstorming: Incentives Against Turtling?

      This is true here as well though. Whoever has been on a server longer is going to have a distinct advantage.
    11. Edymnion

      Either Simplify or Expand Factories

      Okay, so we've got the three factory types, and some rudimentary production line capabilities. Personally, I love Factorio, I can sit and play "build an automated system so that it plays itself" all freaking day long. The idea that I could play Starmade as a "Set up this ship to go mine, bring...
    12. Edymnion

      Universe Patch Brainstorming: Incentives Against Turtling?

      Yeah, personally I've wanted to see the spawn mechanic changed for ages. Have you spawn on a random planet somewhere in the galaxy, somewhere say within 3-5 systems of another player (so you don't get one person on the opposite end of the galaxy that will never meet anyone else). Make the...
    13. Edymnion

      StarMade v0.201.126 - Weapon Update

      No, actually. I wouldn't mind a decorative copy of virtually everything being an option. I use a lot of standard armor in my builds for interiors because the texture tiles nicely and the brown standard armor especially makes for excellent carpet. I'd like to have the option of using a...
    14. Edymnion

      StarMade v0.201.126 - Weapon Update

      They've already said that block IDs are no longer a limiting factor. So "waste of IDs for blocks" is a non-issue.
    15. Edymnion

      Unlock all block types in hotbar

      Yeah, I think he knows thats an option, but wants all of them displayed on the screen without having to use that.
    16. Edymnion

      StarMade v0.201.126 - Weapon Update

      Devs have shown before that they're quite willing to make decorative versions of blocks that are/were popular. I'm sure if you can get a list of the ones you're using frequently for decorative purposes and put it up that they'd make them up. I used the old jump modules a lot for decoration...
    17. Edymnion

      Keypads

      I'm guessing the main reason is I/O. If its all one block, how do you link it up to everything else? The usefulness of compressed logic dwindles quite a bit when it comes down to "Can only have one input/output". There's still stuff you can do with it, but generally speaking by the time you...
    18. Edymnion

      Rotating without adding ship cores

      Yup, just DSM has the right of it. Dock your spinning part with your thrusters, go into your thruster config, and check the "inherit thrust" option, and you're good to go.
    19. Edymnion

      StarMade v0.201.126 - Weapon Update

      ...this... this is good. I'd add in that missiles self destruct after X seconds of being fired so that they don't go into endless looping orbits (I've seen lock-ons do this on super low accuracy AI servers), but yeah, this is good. Would mean bigger missiles would ONLY effectively be capable...
    20. Edymnion

      (Relatively) Simple Three Floor Elevator Demo

      I was installing one of these in my new station and thought to myself, "Self, I bet somebody out there would like to know how to do this!" So, here we are. A relatively simple build to make a three floor elevator, where you can choose which of the other two floors you want to go to, as well as...